public void TestValidRightClosed() { KinectBody body = FakeBodies.FakeRandomBody(128, true); var args = new KinectHandStateEventArgs(body, HandType.Right, Microsoft.Kinect.HandState.Closed); Assert.AreEqual(body, args.Body); Assert.AreEqual(HandType.Right, args.HandType); Assert.AreEqual(Microsoft.Kinect.HandState.Closed, args.PreviousHandState); }
public void TestValidLeftOpen() { KinectBody body = FakeBodies.FakeRandomBody(128, true); var args = new KinectHandStateEventArgs(body, HandType.Left, Microsoft.Kinect.HandState.Open); Assert.AreEqual(body, args.Body); Assert.AreEqual(HandType.Left, args.HandType); Assert.AreEqual(Microsoft.Kinect.HandState.Open, args.PreviousHandState); }
public void TestValidRightOpen() { KinectBody body = FakeBodies.FakeRandomBody(128, true); var args = new KinectHandStateEventArgs(body, HandType.Right, Microsoft.Kinect.HandState.Open); Assert.AreEqual(body, args.Body); Assert.AreEqual(HandType.Right, args.HandType); Assert.AreEqual(Microsoft.Kinect.HandState.Open, args.PreviousHandState); }
public void TestValidLeftClosed() { KinectBody body = FakeBodies.FakeRandomBody(128, true); var args = new KinectHandStateEventArgs(body, HandType.Left, Microsoft.Kinect.HandState.Closed); Assert.AreEqual(body, args.Body); Assert.AreEqual(HandType.Left, args.HandType); Assert.AreEqual(Microsoft.Kinect.HandState.Closed, args.PreviousHandState); }
public void TestNull() { var args = new KinectHandStateEventArgs(null, HandType.Right, Microsoft.Kinect.HandState.Closed); }