public WorkspaceCalibration(KinectConnection conn, float GameWorkspaceSizeX = 6, float GameWorkspaceSizeY = 6, float GameWorkspaceSizeZ = 6) { offset = Vector3.zero; minRange = offset; maxRange = offset; this.conn = conn; scale = new Vector3(1, 1, 1); GameWorkspaceSize = new Vector3(GameWorkspaceSizeX, GameWorkspaceSizeY, GameWorkspaceSizeZ); }
void Start() { conn = GameObject.Find("KinnectConnection").GetComponent <KinectConnection>(); PlayerLeftWrist = GameObject.Find("PlayerLeftWrist"); try{ scoreText = GameObject.Find("ScoreText").GetComponent <Text>(); } catch { Debug.Log("No score text found"); } }