private bool aquireBodyDataAndBuffers( BodyFrame bodyFrame, DepthFrame depthFrame, BodyIndexFrame bodyIndexFrame, out Body body, out KinectBuffer depthBuffer, out KinectBuffer bodyIndexBuffer) { depthBuffer = null; bodyIndexBuffer = null; body = getActiveBody(bodyFrame); if (body == null) { return(false); } depthBuffer = depthFrame.LockImageBuffer(); var width = depthFrameDescription.Width; var height = depthFrameDescription.Height; if (depthBuffer == null || (width * height) != (depthBuffer.Size / this.depthFrameDescription.BytesPerPixel)) { return(false); } bodyIndexBuffer = bodyIndexFrame.LockImageBuffer(); if (bodyIndexBuffer == null || bodyIndexBuffer.Size * 2 != depthBuffer.Size) { depthBuffer.Dispose(); return(false); } return(true); }
public void Dispose() => buffer.Dispose();
protected override void Dispose(bool disposing) { buffer.Dispose(); }