예제 #1
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 public void ShowStreakMessage(VisualScoreStreakEvent e, BattleUserNode battleUser, [JoinAll] KillAssistElementNode killAssistNode)
 {
     killAssistNode.killAssist.AddKillStreakMessage(e.Score);
 }
예제 #2
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 public void ShowKilledMessage(VisualScoreKillEvent e, BattleUserNode battleUser, [JoinAll] KillAssistElementNode killAssistNode)
 {
     killAssistNode.killAssist.AddKillMessage(e.Score, e.TargetUid, e.TargetRank);
 }
예제 #3
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 public void ShowHealMessage(VisualScoreHealEvent e, BattleUserNode battleUser, [JoinAll] KillAssistElementNode killAssistNode)
 {
     killAssistNode.killAssist.AddHealMessage(e.Score);
 }
예제 #4
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 public void ShowFlagDeliverMessage(VisualScoreFlagReturnEvent e, BattleUserNode battleUser, [JoinAll] KillAssistElementNode killAssistNode)
 {
     killAssistNode.killAssist.AddFlagReturnMessage(e.Score);
 }
예제 #5
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 public void ShowAssistMessage(VisualScoreAssistEvent e, BattleUserNode battleUser, [JoinAll] KillAssistElementNode killAssistNode)
 {
     killAssistNode.killAssist.AddAssistMessage(e.Score, e.Percent, e.TargetUid);
 }
예제 #6
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 public void ClearLog(NodeRemoveEvent e, KillAssistElementNode killAssistNode)
 {
     killAssistNode.killAssist.Clear();
 }