public override void SetOpened(bool opened) { if (keylock == null) { keylock = (Keylock)PosCommon; keylock.StatusUpdateEvent += new StatusUpdateEventHandler(keylock_StatusUpdateEvent); } if (opened) UpdateUI(); }
public override void SetOpened(bool opened) { if (keylock == null) { keylock = (Keylock)PosCommon; keylock.StatusUpdateEvent += new StatusUpdateEventHandler(keylock_StatusUpdateEvent); } if (opened) { UpdateUI(); } }