public override void Paint(Map map, KeyboardStateExtended keyboardState, TileLayer.TilePositionDetail tilePosition, CollisionLayer.CellPositionDetail cellPosition)
 {
     if (keyboardState.IsControlDown())
     {
         map.CollisionLayer.UpdateCell(false, cellPosition.Coordinates.X, cellPosition.Coordinates.Y);
     }
     else
     {
         map.CollisionLayer.UpdateCell(true, cellPosition.Coordinates.X, cellPosition.Coordinates.Y);
     }
 }
예제 #2
0
 public static bool IsControlDown() => _currentKeyboardState.IsControlDown();