private void InitianizeMappings() { if (hasMappings) { return; } hasMappings = true; KeyboardInputListener keyboardListener = Game.KeyboardListener; keyboardListener.Map("Up", MoveUp, new KeyTrigger(Keys.W)); keyboardListener.Map("Down", MoveDown, new KeyTrigger(Keys.S)); keyboardListener.Map("Left", MoveLeft, new KeyTrigger(Keys.A)); keyboardListener.Map("Right", MoveRight, new KeyTrigger(Keys.D)); keyboardListener.Map("Select", Select, new KeyTrigger(Keys.Enter)); }
protected override void OnInitialize() { keyboardListener = Game.KeyboardListener; gamepadListenenr = Game.GamepadListeners.FirstOrDefault(l => l.IsConnected); if (gamepadListenenr != null) { keyboardListener.Map("Skip", Skip, new KeyTrigger(Keys.Enter)); if (gamepadListenenr != null) { gamepadListenenr.Map("Skip", Skip, new ButtonTrigger(Buttons.A)); } } textures.Add(Game.Content.Load <Texture2D>("team")); textures.Add(Game.Content.Load <Texture2D>("game")); alpha = 255; current = textures.First(); textures.Remove(current); }