public void Down() { GenerateStrings(); if (_keyString.Length > 0) { if (_comboKeyString.Length > 0) { KeyboardEmulator.KeyPress(_comboKeyString); KeyboardEmulator.KeyDown(_keyString); } else { KeyboardEmulator.KeyDown(_keyString); } } }
void KeyDown_ExecuteAction(object action, HeliosActionEventArgs e) { KeyboardEmulator.KeyDown(e.Value.StringValue); }