public void Receive() { _socket.BeginReceiveFrom(state.buffer, 0, bufSize, SocketFlags.None, ref epFrom, recv = (ar) => { State so = (State)ar.AsyncState; int bytes = _socket.EndReceiveFrom(ar, ref epFrom); _socket.BeginReceiveFrom(so.buffer, 0, bufSize, SocketFlags.None, ref epFrom, recv, so); Keyboard.ScanCodeShort k = (Keyboard.ScanCodeShort)(int) so.buffer[0];//(int)so.buffer[0]; Keyboard.INPUT[] Inputs = new Keyboard.INPUT[1]; Keyboard.INPUT Input = new Keyboard.INPUT(); Input.type = 1; // 1 = Keyboard Input Input.U.ki.wScan = k; Input.U.ki.dwFlags = Keyboard.KEYEVENTF.SCANCODE; Inputs[0] = Input; Keyboard.SendInput(1, Inputs, Keyboard.INPUT.Size); // Keyboard.Send(k); // VirtualKeyCode key = (VirtualKeyCode) (int)so.buffer[0]; // InputSimulator input = new InputSimulator(); // input.Keyboard.KeyPress(key); Console.WriteLine("RECV: {0}: {1}, {2}", epFrom.ToString(), bytes, Encoding.ASCII.GetString(so.buffer, 0, bytes)); }, state); // Keyboard.ScanCodeShort k = (int)0; //Keyboard.Send(k); }
protected void SendKey(Keyboard.ScanCodeShort key, float duration, Action callback) { if (!IsActive) { return; } ActionManager.SendAction(() => { KeyUtils.Send(key); }, duration, callback); }
private Func <bool> createHardwareKeyCodeFunc(Keyboard.ScanCodeShort scanCode) { return(() => { hardwareInputSim.Send(scanCode); return true; }); }
public void QueueKeypress(Keyboard.ScanCodeShort key, int delay) { if (queuedKeyDelay > 0 || fzzy.isLoading) { return; } queuedKey = key; queuedKeyDelay = delay; }
public static void fj(Keyboard.ScanCodeShort a) { Keyboard.keydown(a); sleep(105); Keyboard.keyup(a); sleep(136); Keyboard.keydown(a); sleep(114); Keyboard.keyup(a); }
public static void Send(Keyboard.ScanCodeShort key) { if (WinUtils.GetActiveWindow() != WindowToSendKeysIn || _currentKey != null) { return; } _currentKey = key; _keyboard.Send(_currentKey.Value); _timerCombination.Restart(); }
private static ConcurrentQueue <Keyboard.ScanCodeShort> GetCombination(string message) { ConcurrentQueue <Keyboard.ScanCodeShort> combination = new ConcurrentQueue <Keyboard.ScanCodeShort>(); foreach (var ch in message) { Keyboard.ScanCodeShort keyCode = GetScanCode(ch); combination.Enqueue(keyCode); } return(combination); }
public static void readkeys() { string configs = @".\config.txt"; List <string> lines = File.ReadAllLines(configs).ToList(); foreach (var line in lines) { string[] entries = line.Split('='); switch (entries[0].ToLower()) { case "attack": attack = checkkeys(entries[1]); break; case "jump": jump = checkkeys(entries[1]); break; case "buff1": buff1 = checkkeys(entries[1]); break; case "buff2": buff2 = checkkeys(entries[1]); break; case "buff3": buff3 = checkkeys(entries[1]); break; case "rush": rush = checkkeys(entries[1]); break; default: break; } //Console.WriteLine(entries[0] + "=" + entries[1]); //Console.WriteLine(entries[1]); } }
public void PressMovement(Keyboard.ScanCodeShort key) { if (pressedKeys.ContainsKey(key)) return; fzzy.board.Press(key); pressedKeys[key] = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(); }
private void AddInputButton_Click(object sender, EventArgs e) { try { List <TimelineItem> tempItems = new List <TimelineItem>(); // it's a list because sometimes we need to add two events tempItems.Add(new TimelineItem()); // there will always be one event added InputType tabType = (InputType)Enum.Parse(typeof(InputType), InputTypeTabs.SelectedTab.Text, true); switch (tabType) { case InputType.KeyCode: if (!HardwareKeyCodeTabCheck.Checked) { VirtualKeyCode virtualKeyCode = (VirtualKeyCode)KeyCodeTabCombo.SelectedItem; if (SplitKeyCodeTabCheck.Checked) { tempItems[0].name = tabType.ToString() + " - Pressed Down " + virtualKeyCode.ToString(); tempItems[0].func = createKeyCodeFunc(KeyPressType.Down, virtualKeyCode); tempItems.Add(new TimelineItem()); tempItems[1].name = tabType.ToString() + " - Pressed Up " + virtualKeyCode.ToString(); tempItems[1].func = createKeyCodeFunc(KeyPressType.Up, virtualKeyCode); } else // We just do a regular keypress { tempItems[0].name = tabType.ToString() + " - Pressed Down & Up " + virtualKeyCode.ToString(); tempItems[0].func = createKeyCodeFunc(KeyPressType.Press, virtualKeyCode); } } else // use hardware key input instead { Keyboard.ScanCodeShort scanCode = (Keyboard.ScanCodeShort)HardwareKeyCodeTabCombo.SelectedItem; tempItems[0].name = tabType.ToString() + " - Hardware input " + scanCode.ToString(); tempItems[0].func = createHardwareKeyCodeFunc(scanCode); } break; case InputType.Mouse: int moveX = (int)MoveXMouseTabInput.Value; int moveY = (int)MoveYMouseTabInput.Value; bool moveAbsolute = AbsoluteMouseTabCheck.Checked; int scrollHor = (int)ScrollHorMouseTabInput.Value; int scrollVert = (int)ScrollVertMouseTabInput.Value; MouseClickType mouseClickType = (MouseClickType)MouseClickMouseTabCombo.SelectedItem; int xID = (int)XIDMouseTabInput.Value; tempItems[0].name = tabType.ToString() + " - "; if (moveX != 0 || moveY != 0 || moveAbsolute) { tempItems[0].name += "Move " + (moveAbsolute? "to " : "by ") + moveX + "," + moveY + " "; } if (scrollHor != 0 || scrollVert != 0) { tempItems[0].name += "Scroll by " + scrollHor + "," + scrollVert + " "; } if (mouseClickType != MouseClickType.None) { tempItems[0].name += mouseClickType.ToString() + " "; if (mouseClickType.ToString().Contains("X")) { tempItems[0].name += "button ID " + xID + " "; } } if (moveX == 0 && moveY == 0 && !moveAbsolute && scrollHor == 0 && scrollVert == 0 && mouseClickType == MouseClickType.None) { throw new Exception("No mouse input configuration was made"); } tempItems[0].func = createMouseFunc(moveX, moveY, moveAbsolute, scrollHor, scrollVert, mouseClickType, xID); break; case InputType.String: string message = StringTabInput.Text; if (message.Length > 1000) { throw new Exception("String message too long"); } tempItems[0].name = tabType.ToString() + " - \"" + message + "\""; tempItems[0].func = createStringFunc(message); break; case InputType.Delay: int delay = (int)DelayTabInput.Value; tempItems[0].name = tabType.ToString() + " - " + delay + "ms"; tempItems[0].func = createDelayFunc(delay); break; default: throw new Exception("Somehow, no input type tab was selected."); } TimelineList.Items.AddRange(tempItems.ToArray()); } catch (Exception err) { Console.WriteLine("Error occurred when trying to add new input to timeline: {0}", err.Message); } }
protected BaseNumPadAction(Keyboard.ScanCodeShort keyToSend) { KeyToSend = keyToSend; }