void HandleKeyboard() { var ev = Event.current; if (ev.type != EventType.KeyDown) { return; } switch (ev.keyCode) { case KeyCode.Escape: Close(); break; case KeyCode.DownArrow: focusedIdx++; break; case KeyCode.UpArrow: focusedIdx--; break; case KeyCode.Backspace: if (string.IsNullOrEmpty(query)) { queryType = KeyTypes.SelectGameObject; break; } else { return; } case KeyCode.Return: Apply(ev.shift ? -1 : focusedIdx); break; default: return; } ev.Use(); }
/// <summary> /// 扇区认证 /// </summary> /// <param name="KeyType"></param> /// <param name="SectorNum"></param> /// <param name="KeyBuf">密码</param> /// <returns></returns> public static bool SectorAuthtication(KeyTypes KeyType, byte SectorNum, byte[] KeyBuf) { try { byte Cmd = (byte)CMD_TABLE.AUTHTICATION; byte Len = 8; byte[] inBuf = new byte[32]; byte[] outBuf = new byte[32]; inBuf[0] = (byte)KeyType; //密钥模式 inBuf[1] = SectorNum; //数据块 for (int i = 0; i < 6; i++) { inBuf[2 + i] = KeyBuf[i]; } if (Ioctl(Cmd, inBuf, Len, out outBuf) == false) { return(false); } if (outBuf[0] == 0x00) { return(true); } else { return(false); } } catch (Exception ex) { return(false); } }
public Key(string name, KeyTypes type, bool enabled) : this() { Name = name; Type = type; Enabled = enabled; }
private static Dictionary <string, KeyTypes> GetKeyboardKeys(KeyTypes types) { var res = new Dictionary <string, KeyTypes>(_comparer); if (types.HasFlag(KeyTypes.Common)) { var allFnKeyNames = typeof(Keyboard) .GetFields(BindingFlags.Public | BindingFlags.Static) .Select(x => (string)x.GetValue(null)); foreach (var keyName in allFnKeyNames) { res.Add(keyName, KeyTypes.Common); } } if (types.HasFlag(KeyTypes.Character)) { foreach (var charKeyName in _characterKeyNames) { res.Add(charKeyName, KeyTypes.Character); } } return(res); }
public static KeyTypes PrevKey(KeyTypes key) { IList<KeyTypes> keys = Enum.GetValues(typeof(KeyTypes)).Cast<KeyTypes>().ToList<KeyTypes>(); int index = keys.ToList<KeyTypes>().IndexOf(key); if (index == 0) return keys.ElementAt<KeyTypes>(keys.Count-1); else return keys.ElementAt<KeyTypes>(index - 1); }
public PrivateKey(KeyTypes keyType = KeyTypes.K1) { if (keyType != KeyTypes.K1 && keyType != KeyTypes.R1) { throw new InvalidKeyException(Resources.WrongKeyType); } KeyType = keyType; using (RandomNumberGenerator r = RandomNumberGenerator.Create()) { Value = new byte[Length]; r.GetBytes(Value); } D = Value.ToInt256(); if (keyType == KeyTypes.R1) { ToR1Key(true); } else { ToK1Key(true); } }
public static Key KeyExchange(KeyTypes keyType, Key privateKey, Key publicKey) { if (keyType == KeyTypes.Ed25519) { return(Ed25519Key.KeyExchangeInternal(privateKey as Ed25519Key, publicKey as Ed25519Key)); } throw new ArgumentException(string.Format("Key type not implemented {0}", keyType)); }
public override void Authenticate(IntPtr Handle, int Proto, KeyTypes KeyType, byte Sector) { byte KeyT = KeyType == KeyTypes.TypeA ? (byte)0x60 : (byte)0x61; Transmit(Handle, Proto, new byte[] { 0xFF, 0x86, 0x00, 0x00, 0x05, 0x01, 0x00, Sector, KeyT, 0x01 }); return; }
public static Key Generate(KeyTypes keyType, byte[] seed = null) // default { if (keyType == KeyTypes.Ed25519) { return(new Ed25519Key(seed)); } throw new ArgumentException(string.Format("Key type not implemented {0}", keyType)); }
public static ushort GetKeyBytes(KeyTypes keyType, bool isPrivateKey, bool padding = true) { if (keyType == KeyTypes.Ed25519) { return((ushort)((isPrivateKey ? ED25519_SECRETKEY_BYTES : ED25519_PUBLICKEY_BYTES) + (padding ? PADDING_BYTES : 0))); } throw new ArgumentException(string.Format("Key type not implemented {0}", keyType)); }
public Key(string name, KeyTypes type, bool enabled) { this.Name = name; this.Type = type; this.Enabled = enabled; this.Region = null; this.Items = new List<Terraria.Item>(); }
public Key(string name, KeyTypes type, bool enabled) { this.Name = name; this.Type = type; this.Enabled = enabled; this.Region = null; this.Items = new List <Terraria.Item>(); }
public static ushort GetSignatureBytes(KeyTypes keyType, bool padding = true) { if (keyType == KeyTypes.Ed25519) { return((ushort)(ED25519_SIGNATURE_BYTES + (padding ? PADDING_BYTES : 0))); } throw new ArgumentException(string.Format("Signature type for key not implemented {0}", keyType)); }
public AppData(IConfiguration config) { ConnectionString = config.GetConnectionString("AllAboutFood"); var cp = new ClaimsPrincipal(); Languages = new Languages(Claim.DbContext <Language>(cp, ConnectionString).Read()); States = new States(Claim.DbContext <State>(cp, ConnectionString).Read()); DictionaryKeyTypes = new KeyTypes(Claim.DbContext <KeyType>(cp, ConnectionString).Read()); }
public static bool CheckKeyType(KeyTypes keyType, bool throwException) { var valid = Enum.IsDefined(typeof(KeyTypes), keyType); if (!valid && throwException) { throw new ArgumentException(string.Format("Invalid key type {0}", keyType)); } return(valid); }
public KeyController(Vector3 nodePos, InteractableManager interactableManager, InteractableView keyPrefab, KeyTypes keyType) { this.interactableManager = interactableManager; this.keyType = keyType; GameObject key = GameObject.Instantiate <GameObject>(keyPrefab.gameObject); interactableView = key.GetComponent <KeyView>(); interactableView.SetController(this); interactableView.transform.position = nodePos; }
/// <summary> /// Creates a new <see cref="GeneralKeyHeader"/> with the /// <paramref name="reader"/> from which to read information from. /// </summary> /// <param name="reader">The <see cref="BinaryReader"/> /// from which to source the information from.</param> public GeneralKeyHeader(BinaryReader reader) { this.keyType = (KeyTypes)reader.ReadByte(); this.version = reader.ReadByte(); this.reserved = reader.ReadUInt16(); this.algorithmId = reader.ReadUInt32(); this.keyTypeId = (KeyIdentifiers)reader.ReadUInt32(); this.bitLength = reader.ReadUInt32(); this.exponent = reader.ReadUInt32(); }
public void KeyCollected(KeyTypes key) { for (int i = 0; i < physicalGates.Count; i++) { while (i < physicalGates.Count && physicalGates[i].GetKey() == key) { physicalGates[i].Disable(); physicalGates.RemoveAt(i); } } }
public override void LoadKey(IntPtr Handle, int Proto, KeyTypes KeyType, byte[] KeyData) { if (KeyData.Length != 6) { throw new NotSupportedException("Keys must be 6 byte long"); } byte KeyT = KeyType == KeyTypes.TypeA ? (byte)0x60 : (byte)0x61; Transmit(Handle, Proto, new byte[] { 0xFF, 0x82, 0x00, KeyT, 0x06, KeyData[0], KeyData[1], KeyData[2], KeyData[3], KeyData[4], KeyData[5] }); return; }
private string Sanitize(KeyType keyType, string input) { DataType dataType; if (KeyTypes.TryGetValue(keyType, out dataType)) { return(Sanitize(dataType, input)); } else { return(Sanitize(DataType.String, input)); } }
void HandleQuery() { EditorGUILayout.BeginHorizontal(GUILayout.Height(20)); EditorGUILayout.LabelField(Styles.keyGUIs[(int)queryType], GUILayout.Width(20)); var newQ = SearchField(query, GUILayout.ExpandWidth(true)); if (newQ != query) { query = newQ; queryType = (KeyTypes)Math.Max(0, Styles.keys.IndexOf(query.Length > 0 ? query[0] : ' ')); ReloadResults(queryType == KeyTypes.SelectGameObject ? query : query.Substring(1)); } EditorGUILayout.EndHorizontal(); }
public void AddDataRow() { var newRow = new Dictionary <KeyType, string>(); foreach (var key in CategoryKeys) { DataType dataType; if (KeyTypes.TryGetValue(key, out dataType)) { newRow[key] = Sanitize(dataType, ""); } } Data.Add(newRow); }
/// <summary> /// Loads a key from KeyChangerConfig.json. /// </summary> /// <param name="type">The type of key to load.</param> /// <returns>The key with all the required data.</returns> public static Key LoadKey(KeyTypes type, Region region = null) { Key key; switch (type) { case KeyTypes.Temple: key = new Key("temple", KeyTypes.Temple, Config.contents.EnableTempleKey); key.Items = GetItems(Config.contents.TempleKeyItem); key.Region = TShock.Regions.GetRegionByName(Config.contents.TempleRegion); break; case KeyTypes.Jungle: key = new Key("jungle", KeyTypes.Jungle, Config.contents.EnableJungleKey); key.Items = GetItems(Config.contents.JungleKeyItem); key.Region = TShock.Regions.GetRegionByName(Config.contents.JungleRegion); break; case KeyTypes.Corruption: key = new Key("corruption", KeyTypes.Corruption, Config.contents.EnableCorruptionKey); key.Items = GetItems(Config.contents.CorruptionKeyItem); key.Region = TShock.Regions.GetRegionByName(Config.contents.CorruptionRegion); break; case KeyTypes.Crimson: key = new Key("crimson", KeyTypes.Crimson, Config.contents.EnableCrimsonKey); key.Items = GetItems(Config.contents.CrimsonKeyItem); key.Region = TShock.Regions.GetRegionByName(Config.contents.CrimsonRegion); break; case KeyTypes.Hallowed: key = new Key("hallowed", KeyTypes.Hallowed, Config.contents.EnableHallowedKey); key.Items = GetItems(Config.contents.HallowedKeyItem); key.Region = TShock.Regions.GetRegionByName(Config.contents.HallowedRegion); break; case KeyTypes.Frozen: key = new Key("frozen", KeyTypes.Frozen, Config.contents.EnableFrozenKey); key.Items = GetItems(Config.contents.FrozenKeyItem); key.Region = TShock.Regions.GetRegionByName(Config.contents.FrozenRegion); break; default: return(null); } return(key); }
static public IKey GetKeyByType(KeyTypes keyType) { switch (keyType) { case KeyTypes.GeneratedKey: return(new KeyByGen()); case KeyTypes.StockedKey: return(new KeyByStock()); case KeyTypes.VendorKey: return(new KeyByVendor()); default: return(null); } }
/// <summary> /// Athenthicates a sector against a key /// </summary> /// <param name="BlockAddress">The address to read</param> /// <param name="Key">The 6 Byte Key</param> /// <param name="KeyType">The keys type (A or B)</param> public void Athenthicate(byte BlockAddress, byte[] Key, KeyTypes KeyType) { if (Disposed) { throw new Exception(DisposedError); } if (Key.Count() != 6) { throw new Exception($"Invalid input all Keys are 6 bytes long where yous was:{Key.Count()}"); } int result = rfidlib_aip_iso14443A.MFCL_Authenticate(Owner.ReaderHandle, CardHandle, BlockAddress, (byte)KeyType, Key); if (result != 0) { throw new Exception($"Failed to athenticate block {BlockAddress} with {KeyType} with result:{result}"); } }
public bool ValidateKey(char key, KeyTypes keyType) { switch (keyType) { case KeyTypes.IsNumber: return(Enumerable.Contains(numbers, key)); case KeyTypes.IsOperator: return(Enumerable.Contains(operators, key)); case KeyTypes.IsResultSign: return(Enumerable.Contains(resultSign, key)); case KeyTypes.IsSpecialKeys: return(Enumerable.Contains(specialKeys, key)); } return(false); }
public override void SetController(InteractableController interactableController) { this.keyController = (KeyController)interactableController; KeyTypes keyType = keyController.GetKeyType(); if (keyType == KeyTypes.BLUE) { rendrer.material.color = blue; } else if (keyType == KeyTypes.RED) { rendrer.material.color = red; } else if (keyType == KeyTypes.YELLOW) { rendrer.material.color = yellow; } }
public void KeyCollected(KeyTypes key) { for (int i = 0; i < gates.Count; i++) { if (gates[i].key == key) { int dir = -1, node = -1, setdir1 = -1, setdir2 = -1; if (GetNodeLocation(gates[i].node1).x < GetNodeLocation(gates[i].node2).x) { dir = 2; setdir1 = 2; setdir2 = 3; node = gates[i].node1; } if (GetNodeLocation(gates[i].node1).z > GetNodeLocation(gates[i].node2).z) { dir = 0; setdir2 = 1; setdir1 = 0; node = gates[i].node1; } if (GetNodeLocation(gates[i].node2).z > GetNodeLocation(gates[i].node1).z) { dir = 0; setdir2 = 0; setdir1 = 1; node = gates[i].node2; } if (GetNodeLocation(gates[i].node2).x < GetNodeLocation(gates[i].node1).x) { dir = 2; setdir2 = 2; setdir1 = 3; node = node = gates[i].node2; } graph[gates[i].node1].connections[setdir1] = gates[i].node2; graph[gates[i].node2].connections[setdir2] = gates[i].node1; view.DrawPath(dir, GetNodeLocation(node)); } } view.KeyCollected(key); }
static string GetKeyDiretory(KeyTypes keyType, RsaDss rsaDss) { var baseDirectory = keyType == KeyTypes.UserPrivate ? Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) : Environment.GetEnvironmentVariable("ALLUSERSPROFILE"); var rsaDssSubfolder = rsaDss == RsaDss.RSA ? "RSA" : "DSS"; string userSubfolder; switch (keyType) { case KeyTypes.UserPrivate: userSubfolder = WindowsIdentity.GetCurrent().User.Value; break; case KeyTypes.LocalSystemPrivate: userSubfolder = "S-1-5-18"; break; case KeyTypes.LocalServicePrivate: userSubfolder = "S-1-5-19"; break; case KeyTypes.NetworkServicePrivate: userSubfolder = "S-1-5-20"; break; case KeyTypes.SharedPrivate: userSubfolder = "MachineKeys"; break; default: throw new NotImplementedException(); } return(Path.Combine( baseDirectory, @"Microsoft\Crypto", rsaDssSubfolder, userSubfolder )); }
public static bool TryParse(string source, out KeyTypes keyType) { keyType = default(KeyTypes); bool isValid = false; switch (source) { case "networkKey": keyType = KeyTypes.NetworkKey; isValid = true; break; case "passPhrase": keyType = KeyTypes.PassPhrase; isValid = true; break; } return(isValid); }
/// <summary> /// Converts enum KeyTypeMode (ManagedNativeWifi) to internal type WiFiKeyType. /// </summary> private WiFiKeyType KeyTypeModeConverter(KeyTypes keyType) { WiFiKeyType wiFiKeyType = default(WiFiKeyType); switch (keyType) { case KeyTypes.None: wiFiKeyType = WiFiKeyType.None; break; case KeyTypes.NetworkKey: wiFiKeyType = WiFiKeyType.NetworkKey; break; case KeyTypes.PassPhrase: wiFiKeyType = WiFiKeyType.PassPhrase; break; } return(wiFiKeyType); }
/// <summary> /// Loads a key from KeyChangerConfig.json. /// </summary> /// <param name="type">The type of key to load.</param> /// <returns>The key with all the required data.</returns> public static Key LoadKey(KeyTypes type) { Key key; switch (type) { case KeyTypes.Temple: key = new Key("temple", KeyTypes.Temple, KeyChanger.Config.EnableTempleKey); key.Items = GetItems(KeyChanger.Config.TempleKeyItem); key.Region = TShock.Regions.GetRegionByName(KeyChanger.Config.TempleRegion); break; case KeyTypes.Jungle: key = new Key("jungle", KeyTypes.Jungle, KeyChanger.Config.EnableJungleKey); key.Items = GetItems(KeyChanger.Config.JungleKeyItem); key.Region = TShock.Regions.GetRegionByName(KeyChanger.Config.JungleRegion); break; case KeyTypes.Corruption: key = new Key("corruption", KeyTypes.Corruption, KeyChanger.Config.EnableCorruptionKey); key.Items = GetItems(KeyChanger.Config.CorruptionKeyItem); key.Region = TShock.Regions.GetRegionByName(KeyChanger.Config.CorruptionRegion); break; case KeyTypes.Crimson: key = new Key("crimson", KeyTypes.Crimson, KeyChanger.Config.EnableCrimsonKey); key.Items = GetItems(KeyChanger.Config.CrimsonKeyItem); key.Region = TShock.Regions.GetRegionByName(KeyChanger.Config.CrimsonRegion); break; case KeyTypes.Hallowed: key = new Key("hallowed", KeyTypes.Hallowed, KeyChanger.Config.EnableHallowedKey); key.Items = GetItems(KeyChanger.Config.HallowedKeyItem); key.Region = TShock.Regions.GetRegionByName(KeyChanger.Config.HallowedRegion); break; case KeyTypes.Frozen: key = new Key("frozen", KeyTypes.Frozen, KeyChanger.Config.EnableFrozenKey); key.Items = GetItems(KeyChanger.Config.FrozenKeyItem); key.Region = TShock.Regions.GetRegionByName(KeyChanger.Config.FrozenRegion); break; default: return null; } return key; }
public string Generate(int length, KeyTypes keyType = KeyTypes.Mixed) { var random = new Random(); var tempPassword = new List <char>(length); var valueVarint = 0; for (var index = 0; index < tempPassword.Count; index++) { switch (keyType) { case KeyTypes.Mixed: valueVarint = random.Next(3); break; case KeyTypes.Digits: valueVarint = 0; break; case KeyTypes.Letters: valueVarint = random.Next(2) + 1; break; } switch (valueVarint) { case 0: tempPassword[index] = (char)(random.Next(10) + 48); break; case 1: tempPassword[index] = (char)(random.Next(26) + 65); break; case 2: tempPassword[index] = (char)(random.Next(26) + 97); break; } } return(new string(tempPassword.ToArray())); }
/// <summary> /// Creates a new <see cref="GeneralKeyHeader"/> with the /// <paramref name="keyType"/>, <paramref name="bitLength"/> /// and <paramref name="exponent"/> provided. /// </summary> /// <param name="keyType">The <see cref="KeyTypes"/> value which determines /// whether the <see cref="GeneralKeyHeader"/> is for a public or a private /// key.</param> /// <param name="bitLength">The <see cref="UInt32"/> which determines the number of bits /// used to construct the cryptographic key used by the algorithm.</param> /// <param name="exponent">The <see cref="UInt32"/> value denoting the public exponent of the /// current key pair.</param> public GeneralKeyHeader(KeyTypes keyType, uint bitLength, uint exponent) { switch (keyType) { case KeyTypes.PublicKey: this.keyTypeId = KeyIdentifiers.PublicKey; break; case KeyTypes.PrivateKey: this.keyTypeId = KeyIdentifiers.PrivateKey; break; default: this.keyTypeId = KeyIdentifiers.None; break; } this.keyType = keyType; this.bitLength = bitLength; this.version = StrongNameVersion; this.reserved = 0; this.algorithmId = RSASigningAlgorithmId; this.exponent = exponent; }
public Key(KeyTypes keyType, int keyMidiId, double centrePosition) { KeyType = keyType; KeyMidiId = keyMidiId; centreXPosition = centrePosition; Stroke = Brushes.Black; SetDefaultKeyColour(); MouseEnter += (o, e) => { SetKeyPressedColour(); }; MouseLeave += (o, e) => { SetDefaultKeyColour(); }; MouseDown += HandleKeyDown; MouseUp += HandleKeyUp; //When mouse leaves key region, throw a key upevent just incase. MouseLeave += HandleKeyUp; }
private void AddKeyToDictionary(int keyId, KeyTypes keyType, double keyWidth) { Key key = new Key(keyType, keyId, keyWidth); Keys.Add(keyId, key); }
public KeyPair(KeyTypes type, string privatePem, string publicPem) { Type = type; PrivatePem = privatePem; PublicPem = publicPem; }
/// <summary> /// Retrieves the keys marked with the usage given as parameter. /// </summary> /// <returns>A list containing the keys. If no key is marked with the given usage, the method returns an empty list.</returns> public List<KeyDescriptor> GetKeys(KeyTypes usage) { return Keys.FindAll(delegate(KeyDescriptor desc) { return desc.use == usage; }); }
public PianoKey(KeyTypes keyType, short octave) { KeyType = keyType; Octave = octave; Geometry = GenerateGeometry(); }
/// <summary> /// Retrieves the keys marked with the usage given as parameter. /// </summary> /// <param name="usage">The usage.</param> /// <returns>A list containing the keys. If no key is marked with the given usage, the method returns an empty list.</returns> public List<KeyDescriptor> GetKeys(KeyTypes usage) { return Keys.FindAll(desc => desc.Use == usage); }
/// <summary> /// Получение длины ключа для типа ключа /// </summary> /// <param name="type">Тип ключа</param> /// <returns>Возвращает длину ключа</returns> private static int GetKeyLenForType(KeyTypes type) { int res = 0; switch (type) { case KeyTypes.SHA1: res = 128; break; case KeyTypes.AES: res = 64; break; case KeyTypes.DES3: res = 48; break; } return res; }
/// <summary> /// Получение строки с названием уку /// </summary> /// <param name="type">Тип ключа (алгоритм)</param> /// <returns>Возвращает строку с названием алгоритма для файла конфигурации</returns> private static string GetAlgorithmName(KeyTypes type) { string str = ""; switch (type) { case KeyTypes.AES: str = type.ToString(); break; case KeyTypes.SHA1: str = type.ToString(); break; case KeyTypes.DES3: str = "3DES"; break; } return str; }
/// <summary> /// Генерация случайного ключа для приложения /// </summary> /// <param name="type">Тип ключа</param> /// <returns>Возвращает данные ключа и сам ключ</returns> public static KeyData GenerateKey(KeyTypes type) { int len = GetKeyLenForType(type); byte[] buff = new byte[len / 2]; RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider(); rng.GetBytes(buff); StringBuilder sb = new StringBuilder(len); for (int i = 0; i < buff.Length; i++) sb.Append(string.Format("{0:X2}", buff[i])); KeyData res = new KeyData(); res.KeyValue = sb.ToString(); res.Length = len; res.Type = type; return res; }