// Use this for initialization void Start() { if (!KeyImputManager.getIsInitialize()) { KeyImputManager.KeyInputManager(); } Left.text = KeyImputManager.GetKeyBind("Left"); Right.text = KeyImputManager.GetKeyBind("Right"); DashLeft.text = KeyImputManager.GetKeyBind("DashLeft"); DashRight.text = KeyImputManager.GetKeyBind("DashRight"); Jump.text = KeyImputManager.GetKeyBind("Jump"); interact.text = KeyImputManager.GetKeyBind("interact"); Attack.text = KeyImputManager.GetKeyBind("Attack"); Defence.text = KeyImputManager.GetKeyBind("Defence"); Pause.text = KeyImputManager.GetKeyBind("Pause"); }
// Use this for initialization public void Start() { KeyImputManager.KeyInputManager(); }