private void createMergedBackCellphone() { MergedBackCellphone = ScriptableObject.CreateInstance <KeyCodeInput>(); MergedBackCellphone.Keys = new KeyCode[Back.Keys.Length + Cellphone.Keys.Length]; Back.Keys.CopyTo(MergedBackCellphone.Keys, 0); Cellphone.Keys.CopyTo(MergedBackCellphone.Keys, Back.Keys.Length); }
/// <summary> /// Places the page item in the page /// </summary> /// <param name="holder"></param> /// <param name="owner"></param> public override void CreatePageItem(GameObject holder, Mod owner) { KeyCodeInput keyCodeInput = InternalAssetBundleReferences.ModsWindow.InstantiateObject("CustomKeyCodeInput").AddComponent <KeyCodeInput>(); keyCodeInput.transform.parent = holder.transform; keyCodeInput.Init(DefaultValue, delegate(KeyCode keyCode) { OptionsSaver.SetSetting(owner, SaveID, (int)keyCode, true); if (OnChange != null) { OnChange(keyCode); } }); object loadedValue = OptionsSaver.LoadSetting(owner, SaveID); if (loadedValue != null && loadedValue is int intValue && intValue != (int)DefaultValue) { keyCodeInput.SelectedKey = (KeyCode)intValue; } keyCodeInput.GetComponent <ModdedObject>().GetObject <Text>(2).text = DisplayName; applyCustomRect(keyCodeInput.gameObject); if (OnCreate != null) { OnCreate(keyCodeInput); } }
private void createMergedBackMap() { MergedBackMap = ScriptableObject.CreateInstance <KeyCodeInput>(); MergedBackMap.Keys = new KeyCode[Back.Keys.Length + Map.Keys.Length]; Back.Keys.CopyTo(MergedBackMap.Keys, 0); Map.Keys.CopyTo(MergedBackMap.Keys, Back.Keys.Length); }
public void Execute() { KeyCodeInput.ActionInput(keyCode, owner); }