public void SendIngame(int index) { KaymakGames.KaymakGames buffer = new KaymakGames.KaymakGames(); buffer.WriteInteger(1); //Player Data buffer.WriteString(Network.Player[index].Username); buffer.WriteString(Network.Player[index].Password); buffer.WriteInteger(Network.Player[index].Level); buffer.WriteByte(Network.Player[index].Access); buffer.WriteByte(Network.Player[index].FirstTime); SendDataTo(index, buffer.ToArray()); buffer = null; }