예제 #1
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void sendHandshakeResponse(Kaminari.Client <ProtocolQueues> client, Status data, Action callback)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.sendHandshakeResponse(client.getSuperPacket().getQueues(), data, callback));
 }
예제 #2
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void broadcastDespawnedEntitySingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Despawn data)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastDespawnedEntitySingle(broadcaster, data));
 }
예제 #3
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void broadcastSpawnedEntity(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Spawn data, Action callback)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastSpawnedEntity(broadcaster, data, callback));
 }
예제 #4
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void sendDespawnedEntity(Kaminari.Client <ProtocolQueues> client, Despawn data)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.sendDespawnedEntity(client.getSuperPacket().getQueues(), data));
 }
예제 #5
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void broadcastLoginResponseSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, StatusEx data)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastLoginResponseSingle(broadcaster, data));
 }
예제 #6
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void broadcastCharacterInformationSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Character data)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastCharacterInformationSingle(broadcaster, data));
 }
예제 #7
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void broadcastDoSthSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Complex data)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastDoSthSingle(broadcaster, data));
 }
예제 #8
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void broadcastHandshakeResponseSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Status data, Action callback)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastHandshakeResponseSingle(broadcaster, data, callback));
 }
예제 #9
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void sendDoSth(Kaminari.Client <ProtocolQueues> client, Complex data)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.sendDoSth(client.getSuperPacket().getQueues(), data));
 }
예제 #10
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void broadcastDoSth(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Complex data, Action callback)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastDoSth(broadcaster, data, callback));
 }
예제 #11
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void broadcastEnterWorldSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Success data, Action callback)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastEnterWorldSingle(broadcaster, data, callback));
 }
예제 #12
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void sendEnterWorld(Kaminari.Client <ProtocolQueues> client, Success data)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.sendEnterWorld(client.getSuperPacket().getQueues(), data));
 }
예제 #13
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void broadcastLoginCharacterResultSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, StatusEx data, Action callback)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastLoginCharacterResultSingle(broadcaster, data, callback));
 }
예제 #14
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void sendSelfWorldUpdate(Kaminari.Client <ProtocolQueues> client, SelfUpdate data)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.sendSelfWorldUpdate(client.getSuperPacket().getQueues(), data));
 }
예제 #15
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void broadcastCharacterCreatedSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, CharacterSelection data, Action callback)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastCharacterCreatedSingle(broadcaster, data, callback));
 }
예제 #16
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void broadcastSelfWorldUpdateSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, SelfUpdate data)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastSelfWorldUpdateSingle(broadcaster, data));
 }
예제 #17
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void sendSelectedCharacterSpawnData(Kaminari.Client <ProtocolQueues> client, CharacterSpawnData data)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.sendSelectedCharacterSpawnData(client.getSuperPacket().getQueues(), data));
 }
예제 #18
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void sendLoginResponse(Kaminari.Client <ProtocolQueues> client, StatusEx data)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.sendLoginResponse(client.getSuperPacket().getQueues(), data));
 }
예제 #19
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void broadcastSelectedCharacterSpawnDataSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, CharacterSpawnData data)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastSelectedCharacterSpawnDataSingle(broadcaster, data));
 }
예제 #20
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void sendCharactersList(Kaminari.Client <ProtocolQueues> client, CharactersListData data, Action callback)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.sendCharactersList(client.getSuperPacket().getQueues(), data, callback));
 }
예제 #21
0
파일: Rpc.cs 프로젝트: AErbis/Kumo
 public static void sendCharacterInformation(Kaminari.Client <ProtocolQueues> client, Character data)
 {
     client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.sendCharacterInformation(client.getSuperPacket().getQueues(), data));
 }