private int GetHits(BooleanTerm boolTerm) { int hits = 0; bool foundOs = false; for (int i = 0; i < _width; i++) { for (int j = 0; j < _height; j++) { KVelement temp = _grid.GetObjFromCoordinate(new Vector2Int(i, j)).GetComponent <KVelement>(); if (temp) { if (!temp.highlighted) { if (temp.Highlight(boolTerm.charges.x, boolTerm.charges.y) == 1) { hits++; } if (temp.Highlight(boolTerm.charges.x, boolTerm.charges.y) == 0) { foundOs = true; } } } } } if (!foundOs) { return(hits); } else { return(-1); } }
public void Highlight(int intToAdd) { ResetBoard(); if (intToAdd > 0) { if ((intToAdd & _currentSelectionPositive) == 0) { _currentSelectionPositive += intToAdd; } else { _currentSelectionPositive -= intToAdd; } } else { if ((intToAdd * -1 & _currentSelectionNegative) == 0) { _currentSelectionNegative += intToAdd * -1; } else { _currentSelectionNegative -= intToAdd * -1; } } for (int i = 0; i < _width; i++) { for (int j = 0; j < _height; j++) { GameObject tempHighlight = _grid.GetObjFromCoordinate(new Vector2Int(i, j)); KVelement currentElement = tempHighlight.GetComponent <KVelement>(); if (currentElement != null) { currentElement.Highlight(_currentSelectionPositive, _currentSelectionNegative); } } } SetText(); }