public override void OnStart(PartModule.StartState state) { if (UseStagingIcon) { //this.part.stackIcon.CreateIcon(); //this.part.stackIcon.SetIcon(DefaultIcons.FUEL_TANK); } else { Utils.LogWarn("Fission Reactor: Staging Icon Disabled!"); } if (state != StartState.Editor) { core = this.GetComponent <ModuleCoreHeat>(); if (core == null) { Utils.LogError("Fission Reactor: Could not find core heat module!"); } SetupResourceRatios(); // Set up staging icon heat bar if (UseStagingIcon) { infoBox = this.part.stackIcon.DisplayInfo(); //infoBox.SetMsgBgColor(XKCDColors.RedOrange); //infoBox.SetMsgTextColor(XKCDColors.Orange); //infoBox.SetLength(1.0f); //infoBox.SetValue(0.0f); //infoBox.SetMessage("Meltdwn"); //infoBox.SetProgressBarBgColor(XKCDColors.RedOrange); //infoBox.SetProgressBarColor(XKCDColors.Orange); } if (OverheatAnimation != "") { overheatStates = Utils.SetUpAnimation(OverheatAnimation, this.part); } if (UseForcedActivation) { this.part.force_activate(); } } else { this.CurrentSafetyOverride = this.NominalTemperature; } base.OnStart(state); }
public override void OnStart(PartModule.StartState state) { UnityEngine.Debug.Log("[KSPI] - Start Initializing ElectricEngineControllerFX"); try { // initialise resources this.resources_to_supply = new string[] { FNResourceManager.FNRESOURCE_WASTEHEAT }; base.OnStart(state); AttachToEngine(); _g0 = PluginHelper.GravityConstant; _hasGearTechnology = String.IsNullOrEmpty(gearsTechReq) || PluginHelper.upgradeAvailable(gearsTechReq); _modifiedEngineBaseISP = baseISP * PluginHelper.ElectricEngineIspMult; _hasrequiredupgrade = this.HasTechsRequiredToUpgrade(); if (_hasrequiredupgrade && (isupgraded || state == StartState.Editor)) { upgradePartModule(); } UpdateEngineTypeString(); // calculate WasteHeat Capacity var wasteheatPowerResource = part.Resources.list.FirstOrDefault(r => r.resourceName == FNResourceManager.FNRESOURCE_WASTEHEAT); if (wasteheatPowerResource != null) { var ratio = wasteheatPowerResource.amount / wasteheatPowerResource.maxAmount; wasteheatPowerResource.maxAmount = part.mass * 1.0e+5 * wasteHeatMultiplier; wasteheatPowerResource.amount = wasteheatPowerResource.maxAmount * ratio; } if (HighLogic.LoadedSceneIsFlight) { fuel_gauge = part.stackIcon.DisplayInfo(); } // initialize propellant _propellants = ElectricEnginePropellant.GetPropellantsEngineForType(type); SetupPropellants(true); } catch (Exception e) { UnityEngine.Debug.LogError("[KSPI] - Error OnStart ElectricEngineControllerFX " + e.Message); } UnityEngine.Debug.Log("[KSPI] - End Initializing ElectricEngineControllerFX"); }
public override void OnStart(PartModule.StartState state) { throttleCurve = new FloatCurve(); throttleCurve.Add(0, 0, 0, 0); throttleCurve.Add(70, 10, 0, 0); throttleCurve.Add(100, 100, 0, 0); if (UseStagingIcon) { //this.part.stackIcon.CreateIcon(); //this.part.stackIcon.SetIcon(DefaultIcons.FUEL_TANK); } else Utils.LogWarn("Fission Reactor: Staging Icon Disabled!"); if (state != StartState.Editor) { core = this.GetComponent<ModuleCoreHeat>(); if (core == null) Utils.LogError("Fission Reactor: Could not find core heat module!"); SetupResourceRatios(); // Set up staging icon heat bar if (UseStagingIcon) { infoBox = this.part.stackIcon.DisplayInfo(); //infoBox.SetMsgBgColor(XKCDColors.RedOrange); //infoBox.SetMsgTextColor(XKCDColors.Orange); //infoBox.SetLength(1.0f); //infoBox.SetValue(0.0f); //infoBox.SetMessage("Meltdwn"); //infoBox.SetProgressBarBgColor(XKCDColors.RedOrange); //infoBox.SetProgressBarColor(XKCDColors.Orange); } if (OverheatAnimation != "") overheatStates = Utils.SetUpAnimation(OverheatAnimation, this.part); if (UseForcedActivation) this.part.force_activate(); } else { this.CurrentSafetyOverride = this.NominalTemperature; } base.OnStart(state); }
public override void OnStart(PartModule.StartState state) { var range = (UI_FloatRange)this.Fields["CurrentSafetyOverride"].uiControlEditor; range.minValue = 0f; range.maxValue = MaximumTemperature; range = (UI_FloatRange)this.Fields["CurrentSafetyOverride"].uiControlFlight; range.minValue = 0f; range.maxValue = MaximumTemperature; throttleCurve = new FloatCurve(); throttleCurve.Add(0, 0, 0, 0); throttleCurve.Add(50, 20, 0, 0); throttleCurve.Add(100, 100, 0, 0); if (UseStagingIcon) { //this.part.stackIcon.CreateIcon(); //this.part.stackIcon.SetIcon(DefaultIcons.FUEL_TANK); } else { Utils.LogWarn("Fission Reactor: Staging Icon Disabled!"); } if (FirstLoad) { this.CurrentSafetyOverride = this.CriticalTemperature; FirstLoad = false; } if (state != StartState.Editor) { core = this.GetComponent <ModuleCoreHeat>(); if (core == null) { Utils.LogError("Fission Reactor: Could not find core heat module!"); } SetupResourceRatios(); // Set up staging icon heat bar if (UseStagingIcon) { infoBox = this.part.stackIcon.DisplayInfo(); } if (OverheatAnimation != "") { overheatStates = Utils.SetUpAnimation(OverheatAnimation, this.part); } if (FollowThrottle) { reactorEngine = this.GetComponent <FissionEngine>(); } if (UseForcedActivation) { this.part.force_activate(); } } else { //this.CurrentSafetyOverride = this.NominalTemperature; } base.OnStart(state); }
public override void OnStart(PartModule.StartState state) { var range = (UI_FloatRange)this.Fields["CurrentSafetyOverride"].uiControlEditor; range.minValue = 0f; range.maxValue = MaximumTemperature; range = (UI_FloatRange)this.Fields["CurrentSafetyOverride"].uiControlFlight; range.minValue = 0f; range.maxValue = MaximumTemperature; throttleCurve = new FloatCurve(); throttleCurve.Add(0, 0, 0, 0); throttleCurve.Add(50, 20, 0, 0); throttleCurve.Add(100, 100, 0, 0); if (UseStagingIcon) { //this.part.stackIcon.CreateIcon(); //this.part.stackIcon.SetIcon(DefaultIcons.FUEL_TANK); } else Utils.LogWarn("Fission Reactor: Staging Icon Disabled!"); if (FirstLoad) { this.CurrentSafetyOverride = this.CriticalTemperature; FirstLoad = false; } if (state != StartState.Editor) { core = this.GetComponent<ModuleCoreHeat>(); if (core == null) Utils.LogError("Fission Reactor: Could not find core heat module!"); SetupResourceRatios(); // Set up staging icon heat bar if (UseStagingIcon) { infoBox = this.part.stackIcon.DisplayInfo(); } if (OverheatAnimation != "") overheatStates = Utils.SetUpAnimation(OverheatAnimation, this.part); if (FollowThrottle) reactorEngine = this.GetComponent<FissionEngine>(); if (UseForcedActivation) this.part.force_activate(); } else { //this.CurrentSafetyOverride = this.NominalTemperature; } base.OnStart(state); }