public static KS.SceneActions.Vector2 ToKSVector2(this Vector2 v) { var config = new KS.SceneActions.Vector2 { X = v.x, Y = v.y, }; return(config); }
public static Vector2 ApplyKSVector2(this Vector2 v, KS.SceneActions.Vector2 config) { if (config.X.HasValue) { v.x = config.X.Value; } if (config.Y.HasValue) { v.y = config.Y.Value; } return(v); }