protected bool Solve() { module.OnPass(); DisplayCorrect(); buttonsInteractable = false; return(false); }
void Submitting() { if (selectedSong.Song.Equals(Displays[0].text) && selectedSong.Band.Equals(Displays[1].text)) { moduleSolved = true; Displays[0].text = "Good job!"; Displays[1].text = "You rock!"; Module.OnPass(); foreach (var Button in Buttons) { Button.gameObject.SetActive(false); } } else { Module.OnStrike(); } }