public void ConnectedToServer() { //获取UdpClient的发送端口 //k_Socket = new KCPSocket(12345, 1, AddressFamily.InterNetwork); //IPEndPoint localIpep = new IPEndPoint(IPAddress.Parse(Network.player.ipAddress), 12000); IPEndPoint localIpep = new IPEndPoint(IPAddress.Any, 0); remoteIpep = new IPEndPoint(IPAddress.Parse("192.168.1.110"), 12000); kcpClient = new KCPPlayer(); //p2.Init("Player", IPAddress.Parse(Network.player.ipAddress), 12345, 12000); kcpClient.Init(localIpep, remoteIpep, OnReceive); UDPLogin login = new UDPLogin() { login = DataController.instance.UserID, roomID = DataController.instance.MyRoomInfo.RoomID, unique = DataController.instance.MyLocateIndex }; byte[] message = SerializeHelper.Serialize <UDPLogin>(login); //因为SendSave限制在断线重连时的重连,所以得绕过判断 MessageXieYi msgxy = new MessageXieYi((byte)MessageConvention.setUDP, 0, message); byte[] sendBuffer = msgxy.ToBytes(); SendMessage(sendBuffer); }
public void Init(string IP, int port) { //开启非可靠传输udp监听客户端连接 IPEndPoint localIpep = new IPEndPoint(IPAddress.Parse(IP), port); kcpServer = new KCPPlayer(); //p1.Init(localIpep, new IPEndPoint(IPAddress.Parse("192.168.1.111"), 12345)); kcpServer.Init(localIpep, new IPEndPoint(IPAddress.Any, 0), OnReceive); Thread th = new Thread(SetUpdate); th.IsBackground = true; th.Start(); Log4Debug("初始化UDP Socket成功。"); }
public void ConnectedToServer() { //获取UdpClient的发送端口 //k_Socket = new KCPSocket(12345, 1, AddressFamily.InterNetwork); //IPEndPoint localIpep = new IPEndPoint(IPAddress.Parse(Network.player.ipAddress), 12000); IPEndPoint localIpep = new IPEndPoint(IPAddress.Any, 0); IPEndPoint remoteIpep = new IPEndPoint(IPAddress.Parse("192.168.1.110"), 12000); p2 = new KCPPlayer(); //p2.Init("Player", IPAddress.Parse(Network.player.ipAddress), 12345, 12000); p2.Init(localIpep, remoteIpep); byte[] sendBytes = Encoding.UTF8.GetBytes(ConnectInfo); p2.SendMessage(sendBytes); m_initKcp = true; }
private IEnumerator Start() { yield return(new WaitForSecondsRealtime(3f)); NetworkDebuger.EnableLog = true; NetworkDebuger.EnableSave = true; NetworkDebuger.Log("Awake()"); p1 = new KCPPlayer(); p1.Init("Player1", 12345, 12346); p2 = new KCPPlayer(); p2.Init("Player2", 12346, 12345); m_initKcp = true; // StartCoroutine(sendMsgLoop()); }
private void ConnectReceive(object obj) { UdpClient myClient = obj as UdpClient; IPEndPoint remoteIpep = new IPEndPoint(IPAddress.Parse("192.168.1.110"), 12000); while (true) { try { byte[] bytRecv = myClient.Receive(ref remoteIpep); string info = Encoding.UTF8.GetString(bytRecv); if (info.Equals(ConnectInfo)) { p2 = new KCPPlayer(); //p2.Init(k_Socket, new IPEndPoint(IPAddress.Parse("192.168.1.110"), 12000)); m_initKcp = true; } } catch (Exception ex) { NetworkDebuger.LogException(ex.Message); } } }