static int LoadSceneAsyncWithLoading(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 3); string arg0 = LuaScriptMgr.GetLuaString(L, 1); LuaFunction arg1 = LuaScriptMgr.GetLuaFunction(L, 2); LuaFunction arg2 = LuaScriptMgr.GetLuaFunction(L, 3); Jumper.LoadSceneAsyncWithLoading(arg0, arg1, arg2); return(0); }