IEnumerator GetEventDetailsFromServer(string eventId) { idOfEvent.Value = eventId; UnityWebRequest www = UnityWebRequest.Get("https://echoes.etc.cmu.edu/api/viewer/events/" + eventId); www.SetRequestHeader("Authorization", "Bearer " + PlayerPrefs.GetString("token")); //Wait for the response and then get our data yield return(www.SendWebRequest()); var data1 = www.downloadHandler.text; if (www.isNetworkError || www.isHttpError) { Debug.Log("Request error"); Debug.Log(www.error); } else { List <string[]> categoryDetails = JsonClassEventDetails.getEventDetailsInfo(data1); soundLabelDropDown.ClearOptions(); option.Clear(); for (int i = 0; i < categoryDetails.Count; i++) { for (int j = 0; j < categoryDetails[i].Length; j++) { Dropdown.OptionData tempData = new Dropdown.OptionData(); // if(i == 0 && j == 0) // { // Dropdown.OptionData t = new Dropdown.OptionData(); // t.text = "Choose One"; // option.Add(t); // soundLabelDropDown.AddOptions(option); // } option.Clear(); tempData.text = categoryDetails[i][j]; option.Add(tempData); soundLabelDropDown.AddOptions(option); } } } }
IEnumerator GetEventsDetailsFromServer(string eventId) { int i; UnityWebRequest www = UnityWebRequest.Get("https://echoes.etc.cmu.edu/api/viewer/events/" + eventId); www.SetRequestHeader("Authorization", "Bearer " + PlayerPrefs.GetString("token")); //Wait for the response and then get our data yield return(www.SendWebRequest()); var data = www.downloadHandler.text; if (www.isNetworkError || www.isHttpError) { Debug.Log("Request error"); Debug.Log(www.error); } else { Debug.Log("Got event details"); List <string[]> categoryDetails = JsonClassEventDetails.getEventDetailsInfo(data); int index = 0; //destroy all previous sound label gameobjects for (i = 0; i < CateogoryTextObjects.Length; i++) { for (int j = 1; j < CateogoryTextObjects[i].transform.childCount; j++) { GameObject.Destroy(CateogoryTextObjects[i].transform.GetChild(j).gameObject); } } incrementValue = 0; for (i = 0; i < categoryDetails.Count; i++) { if (categoryDetails[i].Length != 0) { CateogoryTextObjects[i].SetActive(true); int yInitPos = taskListCategoryValues.Value[0]; // initial position of task list float xInitPos = CateogoryTextObjects[i].transform.localPosition.x; Debug.Log("increment : " + incrementValue + " category : " + i); CateogoryTextObjects[i].transform.localPosition = new Vector3(xInitPos, yInitPos - incrementValue, 0); // find offset of each category int j; for (j = 0; j < categoryDetails[i].Length; j++) { GameObject labelObject = Instantiate(soundLabelRecordPrefab); labelObject.transform.SetParent(CateogoryTextObjects[i].transform); labelObject.transform.GetChild(0).gameObject.GetComponent <Text>().text = categoryDetails[i][j]; labelObject.transform.localScale = new Vector3(0.7f, 0.7f, 1); int x = 0; int y = soundLabelValues.Value[2]; // init position of sound label if (j % 3 == 0) { x = -soundLabelValues.Value[0]; } else if (j % 3 == 2) { x = soundLabelValues.Value[0]; } labelObject.transform.localPosition = new Vector3(x, y - (j / 3) * soundLabelValues.Value[1], 0); // adding soundlabel offset } incrementValue += Mathf.CeilToInt(j / 3.0f) * soundLabelValues.Value[1]; incrementValue += taskListCategoryValues.Value[1]; // offset of task list index++; } else { CateogoryTextObjects[i].SetActive(false); } } incrementValue += taskListCategoryValues.Value[1]; CateogoryTextObjects[0].transform.parent.gameObject.GetComponent <RectTransform>().sizeDelta = new Vector2(0, incrementValue); eventDetailsLoadingPage.SetActive(false); eventDetailsPage.SetActive(true); resetScroll.SetVerticalScrollBarToStart(eventDetailsPageScroll); } }