private void Update() { if (!joystickState) { return; } //平台区分 joystickNewPosition = Vector3.zero; joystickCurrentPostion = Input.mousePosition; if (Application.isMobilePlatform) { joystickCurrentPostion = Input.touches[touchId].position; } //更新摇杆位置 joystickCurrentPostion -= joystickStartPostion; joystickCurrentPostion = Vector3.ClampMagnitude(joystickCurrentPostion, joystickRange); if (useAxisX) { joystickNewPosition.x = joystickCurrentPostion.x; } if (useAxisY) { joystickNewPosition.y = joystickCurrentPostion.y; } joystickController.position = joystickNewPosition + joystickStartPostion; var delta = joystickStartPostion - joystickController.position; delta /= joystickRange; //更新轴数据 JoystickHandler?.Invoke(delta); }
private void Awake() { var res = Settings.ResolutionToVector(Settings.resolutionCurrent); if (Settings.StringToScreenMode(Settings.screenmodeCurrent) != Screen.fullScreenMode) { Settings.SetResolution(res, Settings.StringToScreenMode(Settings.screenmodeCurrent)); } var container = transform.Find("MainMenuContainer"); var intro = transform.Find("Intro"); highScores = container.Find("HighScores").gameObject; loading = highScores.transform.Find("Loading").gameObject; content = highScores.transform.Find("Table").Find("Content").gameObject; helpBarImages = container.Find("HelpBar").GetComponentsInChildren <Image>(); helpBarTexts = container.Find("HelpBar").GetComponentsInChildren <TextMeshProUGUI>(); pointers = container.Find("Pointers"); highScores.SetActive(false); JoystickHandler.DetectControllerType(); GetHelpBarButtonImages(); leftRightMenu = Instantiate(leftRight); leftRightMenu.transform.SetParent(transform); leftRightMenu.SetActive(false); sliderMenu = Instantiate(slider); sliderMenu.transform.SetParent(transform); sliderMenu.SetActive(false); leftRightText = leftRightMenu.GetComponentInChildren <TextMeshProUGUI>(); intro.gameObject.SetActive(true); }
private void Start() { Health = maxHealth / 2; info = animator.GetCurrentAnimatorClipInfo(1); cam = Camera.main; controller = JoystickHandler.DetectControllerType(); InputSystem.onDeviceChange += (a, b) => controller = JoystickHandler.DetectControllerType(); }
public void OnJoystickMove(int joystick, Vector2 vals) { JoystickHandler handler = JoystickMove; if (handler != null) { handler.Invoke(joystick, vals); } }
private void Start() { if (roleChoosingUiController == null) { roleChoosingUiController = FindObjectOfType <RoleChoosingUIController>(); } if (gamePanelUIController == null) { gamePanelUIController = FindObjectOfType <GamePanelUIController>(); } if (joystickHandler == null) { joystickHandler = FindObjectOfType <JoystickHandler>(); } Debug.Assert(roleChoosingUiController != null); InitAllButtons(); }
static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Console.WriteLine(Application.StartupPath); //Program handlers and classes errors = new ErrorManager(); JoystickHandler.Init(); ST_Register.Init(); ProgramSaverLoader.Init(); //Database.Init(); // TEST FUNCTION, only when here, normally ran from loading settings //Database.Connect(); // Will run when loading settings, or never if the settings load fails //CommHandler.InitDllImport(); //Sandbox //############################################################################# Avionics.HeadingIndicatorInstrumentControl h = new Avionics.HeadingIndicatorInstrumentControl(); //KeyValuePair<int, int>[] kvp = new KeyValuePair<int, int>[2] { new KeyValuePair<int, int>(400, 0x0001), new KeyValuePair<int, int>(401, 32767) }; //CommHandler.Send(kvp); //############################################################################# new WindowCamera().Show(); windowStatus = new WindowStatus(); windowStatus.FormClosing += ProgramSaverLoader.Save; Application.Run(windowStatus); }
private void Start() { joystickHandler = FindObjectOfType <JoystickHandler>(); roleChoosingUIController = FindObjectOfType <RoleChoosingUIController>(); reConnectHandler = FindObjectOfType <ReConnectHandler>(); Debug.Assert(joystickHandler != null); // SwitchToStage(Stage.StartStage); // 修改为按键按下后切换到游戏StartStage StartPanelButton.gameObject.SetActive(true); StartPanelButton.onClick.AddListener(delegate { Debug.Log("进入游戏准备界面按键按下"); ButtonOnChickAudioPlay(); Sequence seq = DOTween.Sequence(); seq.Append(blackImage.DOFade(0.8f, 1f)); StartPanelButton.gameObject.SetActive(false); SwitchToStageUI(Stage.StartStage); }); ToPosterButton.onClick.AddListener(delegate { SwitchToStageUI(Stage.PosterStage); }); }
internal override void UpdateInput() { if (!IsInitialized || Player.Paused) { return; } int frameCheck = 0; if (!InputManager.ReplayMode) { InputManager.leftButton1 |= KeyboardHandler.IsKeyDown(BindingManager.For(Bindings.FruitsDash)); InputManager.leftButton1 |= JoystickHandler.IsKeyDown(BindingManager.For(Bindings.FruitsDash)); InputManager.leftButton1i |= InputManager.leftButton1; if (InputManager.leftButton1i) { InputManager.leftButton = ButtonState.Pressed; } } Dashing = InputManager.leftButton == ButtonState.Pressed; if (Dashing) { frameCheck += 4; } float currentMovementSpeed = baseMovementSpeed * specialMovementModifier; if (!Dashing) { currentMovementSpeed /= 2; } if (InputManager.ReplayMode || Player.Relaxing) { float newPos = InputManager.ReplayGamefieldCursor.X; if (InputManager.NewReplayFrame) { LeftPressed = catcher1.Position.X > newPos; RightPressed = catcher1.Position.X < newPos; } if (catcher1.Position.X != newPos) { #if DEBUG if (!ModManager.CheckActive(Mods.Autoplay) && (Math.Abs(catcher1.Position.X - newPos) > currentMovementSpeed * GameBase.SIXTY_FRAME_TIME)) { NotificationManager.ShowMessageMassive("Impossible movement (" + Math.Abs(catcher1.Position.X - newPos) + " vs " + (currentMovementSpeed * GameBase.SIXTY_FRAME_TIME) + ")", 1000); } #endif catcher1.FlipHorizontal = catcher1.Position.X > newPos; catcher1.Position.X = newPos; } } else { if (GameBase.ElapsedMilliseconds > 33) { return; } if (Math.Abs(catcher1.Position.X - checkPosition) > 0.01f) { catcher1.Position.X = checkPosition; CurrentScore.InvalidateSubmission(); } if ((RightPressed = KeyboardHandler.IsKeyDown(BindingManager.For(Bindings.FruitsRight)) || JoystickHandler.IsKeyDown(BindingManager.For(Bindings.FruitsRight)))) { frameCheck += 1; catcher1.Position.X = (float)(catcher1.Position.X + currentMovementSpeed * GameBase.ElapsedMilliseconds); catcher1.FlipHorizontal = false; } if ((LeftPressed = KeyboardHandler.IsKeyDown(BindingManager.For(Bindings.FruitsLeft)) || JoystickHandler.IsKeyDown(BindingManager.For(Bindings.FruitsLeft)))) { frameCheck += 2; catcher1.Position.X = (float)(catcher1.Position.X - currentMovementSpeed * GameBase.ElapsedMilliseconds); catcher1.FlipHorizontal = true; } } checkSpecialWaitingState(); importantFrame = frameCheck != importantFrameCheck; importantFrameCheck = frameCheck; catcher1.Position.X = OsuMathHelper.Clamp(catcher1.Position.X, 0, 512); checkPosition = catcher1.Position.X; }
/// <summary> /// Update the select joystick combobox control /// </summary> public void LoadConnectedJoysticks() { JoystickHandler.Init(); c_joystick.Items.Clear(); c_joystick.Items.AddRange(JoystickHandler.GetSticks()); }
public JoystickSettings(JoystickHandler joystickHandler) { this.joystickHandler = joystickHandler; }
private void GetHelpBarButtonImages() { helpBarImages[0].sprite = JoystickHandler.ButtonSprite("dpad"); helpBarImages[1].sprite = JoystickHandler.ButtonSprite("buttonSouth"); helpBarImages[2].sprite = JoystickHandler.ButtonSprite("buttonEast"); }
private void tim_10ms_update_Tick(object sender, EventArgs e) { //update values from joystick JoystickHandler.Update(); //Update Joystick Status fields joystickSettings.Update(); indexStats.UpdateAllValues(); // Update graphics tab graphicsCreator.UpdateValues(); //update hartbeat heartBeat = (int)st.status[0]; if (heartBeat != heartBeat_prev) { pulse = true; heartBeat_ms = heartBeatTimer.ElapsedMilliseconds; lbl_heartBeat_ms.Text = heartBeat_ms + "ms"; heartBeatTimer.Reset(); } heartBeat_prev = heartBeat; if (pulse) { pbr_heartBeat.Value = 100; } else { pbr_heartBeat.Value = 0; } #region navigation window updates double pitch = Convert.ToDouble(ST_Register.status[(int)nud_navigation_attitude_pitchindex.Value]); double roll = Convert.ToDouble(ST_Register.status[(int)nud_navigation_attitude_rollindex.Value]); if (pitch == null) { pitch = 0; } if (roll == null) { roll = 0; } aii_navigation_attitude_instrument.SetAttitudeIndicatorParameters(pitch / (float)nud_navigation_attitude_pitchdiv.Value, roll / (float)nud_navigation_attitude_pitchdiv.Value); int height = Convert.ToInt32(ST_Register.status[(int)nud_navigation_height_index.Value]); if (height == null) { height = 0; } ali_navigation_height_instrument.SetAlimeterParameters(height); int depth = Convert.ToInt32(ST_Register.status[(int)nud_navigation_depth_index.Value]); if (depth == null) { depth = 0; } ali_navigation_depth_instrument.SetAlimeterParameters(depth); int heading = Convert.ToInt32(ST_Register.status[(int)nud_navigation_heading_index.Value]); if (heading == null) { heading = 0; } hdi_navigation_heading_instrument.SetHeadingIndicatorParameters(heading / 10); #endregion }
// Use this for initialization void Start() { joystick = GameObject.Find("Canvas/Joystick").GetComponent <JoystickHandler> (); }