public JoystickEventArguments(JoystickConnectedEventArgs args, Input input) { JoystickID = args.JoystickID; GetExtraInfo(input); }
private void OnJoystickConnected(JoystickConnectedEventArgs args) { _joystickConnected?.Invoke(this, new JoystickConnectedEventArguments(args, _input)); }
public JoystickConnectedEventArguments(JoystickConnectedEventArgs args, Input input) : base(args, input) { }