public Dictionary <BodyJointType, BodyJoint> GetNextBodyFrame()
 {
     return(JointFrameQueue.Count == 0 ? null : JointFrameQueue.Dequeue());
 }
 public void OnBodyFrameReceived(Dictionary <BodyJointType, BodyJoint> joints)
 {
     JointFrameQueue.Enqueue(joints);
 }