예제 #1
0
파일: Client.cs 프로젝트: mickys/nebula
 private void OnJoinSessionConfirmed(JoinSessionConfirmed packet)
 {
     LocalPlayerId   = packet.LocalPlayerId;
     IsSessionJoined = true;
     Console.WriteLine($"Client PlayerId is: {LocalPlayerId}");
 }
예제 #2
0
 private void OnJoinSessionConfirmed(JoinSessionConfirmed packet)
 {
     PlayerManager.SetLocalPlayer(packet.LocalPlayerId);
 }