// browsing data and applying public ActionResult startbrowsejobs() { JobClass a = new JobClass(); a.getalljobs(); return(View("browsejobs", a)); }
protected Member(int order, Character character, JobClass jobclass, string message) { this.Order = order; this.Character = character; this.JobClass = jobclass; this.Message = message; }
static public Job <T> CreateNewJob <T>(JobClass type = JobClass.Normal, SubInfo info = null) where T : class { var newjob = InternalCreateJob <T>(type, info) as Job <T>; TriggerDisplay(); return(newjob); }
private void button2_Click(object sender, EventArgs e) { string _connstring = "Data Source=localhost/NEWDB;User Id=EDZEHOO;Password=PASS123;"; try { OracleConnection _connObj = new OracleConnection(_connstring); // Create a new queue object OracleAQQueue _queueObj = new OracleAQQueue("EDZEHOO.SmallJobs", _connObj); // Set the payload type to your UDT _queueObj.MessageType = OracleAQMessageType.Udt; _queueObj.UdtTypeName = "EDZEHOO.JOBS_TYPE"; _connObj.Open(); OracleTransaction _txn = _connObj.BeginTransaction(); // Dequeue the message. _queueObj.DequeueOptions.Visibility = OracleAQVisibilityMode.OnCommit; _queueObj.DequeueOptions.Wait = 10; OracleAQMessage _deqMsg = _queueObj.Dequeue(); JobClass _Data = (JobClass)_deqMsg.Payload; MessageBox.Show(_Data.ToString()); _txn.Commit(); _queueObj.Dispose(); _connObj.Close(); _connObj.Dispose(); _connObj = null; } catch (Exception ex) { MessageBox.Show(ex.ToString()); } }
static public Job CreateNewJob(JobClass type = JobClass.Normal, Job.SubInfo info = null) { var newjob = InternalCreateJob(type, info); TriggerDisplay(); return(newjob); }
static private Job InternalCreateJob(JobClass type, Job.SubInfo info) { var newjob = new Job(); newjob.JobType = type; joblist.Add(newjob); jobempty = false; if (type == JobClass.Upload) { if (UploadInfoJob == null) { UploadInfoJob = CreateNewJob(JobClass.UploadInfo); UploadInfoJob.DisplayName = "Upload Progress"; UploadInfoJob.StartTime = DateTime.Now; } Interlocked.Increment(ref UploadAll); newjob.index = Interlocked.Increment(ref UploadCur); info.index = newjob.index; newjob.JobInfo = info; if (info?.type == Job.SubInfo.SubType.UploadFile) { Interlocked.Increment(ref UploadFileAll); Interlocked.Add(ref UploadTotal, info.size); } else if (info?.type == Job.SubInfo.SubType.UploadDirectory) { Interlocked.Increment(ref UploadFolderAll); } } else if (type == JobClass.Download) { if (DownloadInfoJob == null) { DownloadInfoJob = CreateNewJob(JobClass.DownloadInfo); DownloadInfoJob.DisplayName = "Download Progress"; DownloadInfoJob.StartTime = DateTime.Now; } Interlocked.Increment(ref DownloadAll); newjob.index = Interlocked.Increment(ref DownloadCur); info.index = newjob.index; newjob.JobInfo = info; if (info?.type == Job.SubInfo.SubType.DownloadFile) { Interlocked.Add(ref DownloadTotal, info.size); } } joblist_type.AddOrUpdate(type, (key) => { var newitem = new ConcurrentBag <Job>(); newitem.Add(newjob); return(newitem); }, (key, value) => { value.Add(newjob); return(value); }); return(newjob); }
public JobClassPage(ObservableCollection <JobClass> jobClassList, JobClass jobClass = null) : this() { Repo = new JobClassRepo(); Model = jobClass ?? new JobClass(); ModelList = jobClassList ?? new ObservableCollection <JobClass>(); DataContext = Model; }
private void cbxJobClass_SelectedIndexChanged(object sender, EventArgs e) { JobClass jobClass = cbxJobClass.SelectedItem as JobClass; if (jobClass != null) { cbxBaseLevel.BeginUpdate(); cbxBaseLevel.Items.Clear(); for (int i = 0; i < jobClass.MaxBLvl; i++) { cbxBaseLevel.Items.Add((i + 1).ToString()); } cbxBaseLevel.SelectedIndex = 0; cbxBaseLevel.EndUpdate(); cbxJobLevel.BeginUpdate(); cbxJobLevel.Items.Clear(); for (int i = 0; i < jobClass.MaxJLvl; i++) { cbxJobLevel.Items.Add((i + 1).ToString()); } cbxJobLevel.SelectedIndex = 0; cbxJobLevel.EndUpdate(); tbxStr.Text = "1"; tbxAgi.Text = "1"; tbxVit.Text = "1"; tbxInt.Text = "1"; tbxDex.Text = "1"; tbxLuk.Text = "1"; } }
private void SetSkillTree(JobClass jobName) { switch (jobName) { case JobClass.Amazon: AmazonSkill1.Visible = true; babarianSkill1.Visible = false; sorceressSkill1.Visible = false; Initstat(jobName); InitAmazonSkilltree(); break; case JobClass.Babarian: AmazonSkill1.Visible = false; babarianSkill1.Visible = true; sorceressSkill1.Visible = false; InitAmazonSkilltree(); Initstat(jobName); break; case JobClass.Sorceress: AmazonSkill1.Visible = false; babarianSkill1.Visible = false; sorceressSkill1.Visible = true; InitAmazonSkilltree(); Initstat(jobName); break; default: break; } }
public joinMember(JobClass mainclass, JobClass subclass, string author, string note = "") { this.name = author; this.note = note; this.mainclass = mainclass; this.subclass = subclass; }
public void Remove(JobClass job) { if (Context.Entry(job).State == EntityState.Detached) { context.JobClasses.Attach(job); } context.JobClasses.Remove(job); }
private void UnlockAllJobClass(Maid maid, bool max) { foreach (JobClass.Data data in JobClass.GetAllDatas(true)) { var job = maid.status.jobClass.Get(data.id) ?? maid.status.jobClass.Add(data, true); if (max) { job?.expSystem.SetLevel(job.expSystem.GetMaxLevel()); } } }
/// <summary> /// Consumes a line of data to populate a JobClass /// </summary> /// <param name="dataChunks">A collection of job class data points.</param> /// <param name="jobClass">A JobClass object to consume the line data.</param> /// <returns>Any remaining data after processing the JobClass.</returns> IEnumerable <string> assignClassData(IList <string> dataChunks, JobClass jobClass) { //the process order here is important, since we're relying on simple(ish) Regex //which may overlap one another // 1. code is always 4 consecutive integers string code = dataChunks.FirstOrDefault(c => FieldPatterns.ClassCode.IsMatch(c)); if (!String.IsNullOrEmpty(code)) { jobClass.Code = code; dataChunks.Remove(code); } // 2. grade is always 3 consecutive integers string grade = dataChunks.FirstOrDefault(c => FieldPatterns.Grade.IsMatch(c)); if (!String.IsNullOrEmpty(grade)) { jobClass.Grade = grade; dataChunks.Remove(grade); } // 3. bargaining unit code is always 3 consecutive capital letters string bu = dataChunks.FirstOrDefault(c => FieldPatterns.BargainingUnit.IsMatch(c)); if (!String.IsNullOrEmpty(bu)) { jobClass.BargainingUnit = bargainingUnits.ContainsKey(bu) ? bargainingUnits[bu] : new BargainingUnit() { Name = string.Empty, Code = bu }; dataChunks.Remove(bu); } // 4. the remaining chunks are either part of the job title or part of a job step // job step data is all numeric (integer or decimal numbers) // so separate out the title parts and form the title decimal dec; var titleChunks = dataChunks.Where(c => !decimal.TryParse(c, out dec)).ToArray(); string title = String.Join(" ", titleChunks).Trim(); if (!String.IsNullOrEmpty(title)) { jobClass.Title = title; foreach (var chunk in titleChunks) { dataChunks.Remove(chunk); } } //the job step chunks are all that should remain return(dataChunks); }
// パーティIDと番号を指定して既存のメンバーを生成 public Member(Guid puid, int order) { var table = Test.Database.ExecuteQuery("SELECT * FROM [Member] WHERE [PUID]=:PUID AND [Order]=:Order;", new SQLiteRow { { "PUID", puid }, { "Order", order }, }); this.Order = order; this.Character = new Character(table.Top.GetColumn(Guid.Parse, "CUID")); this.JobClass = table.Top.GetColumn("Class", JobClass.Sponger); this.Message = table.Top.GetColumn("Message"); }
static public JobClass convertJobclass(string classStr) //文字列から列挙型へ変換 { JobClass returnClass = JobClass.None; switch (classStr) { case "hu": returnClass = JobClass.Hu; break; case "fi": returnClass = JobClass.Fi; break; case "ra": returnClass = JobClass.Ra; break; case "gu": returnClass = JobClass.Gu; break; case "fo": returnClass = JobClass.Fo; break; case "te": returnClass = JobClass.Te; break; case "br": returnClass = JobClass.Br; break; case "bo": returnClass = JobClass.Bo; break; case "su": returnClass = JobClass.Su; break; case "hr": returnClass = JobClass.Hr; break; default: returnClass = JobClass.None; break; } return(returnClass); }
public List <JobClass> AddJobClass(IEnumerable <int> JobClassesIds) { var JClass = new List <JobClass>(); foreach (var item in JobClassesIds) { JobClass J = context.JobClasses.Where(a => a.Id == item).FirstOrDefault(); JClass.Add(J); } return(JClass); }
// キャラとクラスを指定して新しいメンバーを作る public static Member NewMember(Guid puid, int order, Character character, JobClass jobclass, string message = "") { var member = new Member(order, character, jobclass, message); Test.Database.ExecuteNonQuery("INSERT INTO [Member]([PUID], [Order], [CUID], [Class], [Message]) VALUES(:PUID, :Order, :CUID, :Class, :Message);", new SQLiteRow { { "PUID", puid }, { "Order", member.Order }, { "CUID", member.Character.CUID }, { "Class", member.JobClass }, { "Message", member.Message }, }); return(member); }
private List GetJobClassInfo() { var datas = new List(); foreach (JobClass.Data data in JobClass.GetAllDatas(true)) { datas.Add(new Dict { ["id"] = data.id, ["name"] = data.uniqueName }); } return(datas); }
static public int JobTypeCount(JobClass type) { ConcurrentBag <Job> ret; if (joblist_type.TryGetValue(type, out ret)) { return(ret.Where(x => !x._isdeleted).Count()); } else { return(0); } }
/// <inheritdoc/> public string ToDelimitedString() { System.Globalization.CultureInfo culture = System.Globalization.CultureInfo.CurrentCulture; string separator = IsSubcomponent ? Configuration.SubcomponentSeparator : Configuration.ComponentSeparator; return(string.Format( culture, StringHelper.StringFormatSequence(0, 3, separator), JobCode?.ToDelimitedString(), JobClass?.ToDelimitedString(), JobDescriptionText?.ToDelimitedString() ).TrimEnd(separator.ToCharArray())); }
public NpcStats(string npcName, int npclevel, EJobType npcJob, int npcJobLevel, int npcStrength, int npcDexterity, int npcIntelligence, int npcSight) { this.npcName = npcName; this.level = npclevel; this.jobClass = new JobClass(npcJob, npcJobLevel); this.strength = npcStrength; this.dexterity = npcDexterity; this.intelligence = npcIntelligence; this.sight = npcSight; SetMaxHP(); //this.healthBarSlider.value = CalculateHealthBarValue(); loyalty = UnityEngine.Random.Range(40, 60); }
private void SetCurrentJobClass(Maid maid, object classId) { int id = Convert.ToInt32(classId); JobClass.Data data = JobClass.GetData(id); if (!maid.status.jobClass.Contains(data.id)) { maid.status.jobClass.Add(data, true); } maid.status.ChangeJobClass(id); }
static public Job <T> CreateNewJob <T>(JobClass type = JobClass.Normal, SubInfo info = null, params Job[] depends) where T : class { var newjob = InternalCreateJob <T>(type, info) as Job <T>; foreach (var d in depends) { if (d != null) { newjob.DependsOn.Enqueue(new WeakReference <Job>(d)); } } TriggerDisplay(); return(newjob); }
static public Job CreateNewJob(JobClass type = JobClass.Normal, Job.SubInfo info = null, params Job[] depends) { var newjob = InternalCreateJob(type, info); foreach (var d in depends) { if (d != null) { newjob.DependsOn.Enqueue(d); } } TriggerDisplay(); return(newjob); }
private void CalcJobBoni() { JobClass jobClass = cbxJobClass.SelectedItem as JobClass; if (jobClass != null) { _strBoni = 0; _agiBoni = 0; _vitBoni = 0; _intBoni = 0; _dexBoni = 0; _lukBoni = 0; foreach (var jobBoni in jobClass.JobBonus) { foreach (var boniLevel in jobBoni.JobLevels) { if (_jobLevel >= boniLevel) { switch (jobBoni.StatsType) { case StatsType.Str: _strBoni++; break; case StatsType.Agi: _agiBoni++; break; case StatsType.Vit: _vitBoni++; break; case StatsType.Int: _intBoni++; break; case StatsType.Dex: _dexBoni++; break; case StatsType.Luk: _lukBoni++; break; } } } } } }
private int CalcStatuspoints() { // current double stPoints = 0; JobClass jobClass = cbxJobClass.SelectedItem as JobClass; if (jobClass != null) { stPoints = jobClass.Statspoints; } for (int i = 1; i < _baseLevel; i++) { stPoints += Math.Floor((double)i / 5) + 3; } // required double rStPoints = 0; for (int i = 2; i <= _str; i++) { rStPoints += CalcRequiredStatPoints(i); } for (int i = 2; i <= _agi; i++) { rStPoints += CalcRequiredStatPoints(i); } for (int i = 2; i <= _vit; i++) { rStPoints += CalcRequiredStatPoints(i); } for (int i = 2; i <= _int; i++) { rStPoints += CalcRequiredStatPoints(i); } for (int i = 2; i <= _dex; i++) { rStPoints += CalcRequiredStatPoints(i); } for (int i = 2; i <= _luk; i++) { rStPoints += CalcRequiredStatPoints(i); } // result return((int)(stPoints - rStPoints)); }
static public string ConvertJob(JobClass mainclass, JobClass subclass = JobClass.None) { string Str = ""; if (mainclass != JobClass.None) { Str += mainclass.ToString(); } if (subclass != JobClass.None) { Str += subclass.ToString(); } return(Str); }
//Constructor for random enemies public NpcStats(int minLevel, int maxLevel) { if (minLevel <= 0) { minLevel = 1; } level = UnityEngine.Random.Range(minLevel, maxLevel); npcJob = (EJobType)UnityEngine.Random.Range(0, 7); jobClass = new JobClass(npcJob, level); strength = UnityEngine.Random.Range(1, level * 3); dexterity = UnityEngine.Random.Range(1, level * 3); intelligence = UnityEngine.Random.Range(1, level * 3); sight = UnityEngine.Random.Range(1, level * 3); cost = 50 * level; SetMaxHP(); }
public ActionResult ViewJobDetails(Guid id) { if (GlobalClass.SystemSession) { JobClass model = new JobClass(); model = manage.FillMainJob(id); ViewBag.mess = "MY RCS JOB " + model.JobName; ViewBag.mesg = "THE FOLLOWING ARE READONLY INFORMATION PERTAINING TO THE JOB - " + model.JobName; return(View(model)); } else { Exception e = new Exception("Sorry, your Session has Expired"); return(View("Error", new HandleErrorInfo(e, "Home", "Logout"))); } }
protected void OnTaskUpdated(ref Server vcServer, JobClass vcJob, TaskClass vcTask) { UpdateMonitoringTimeMessage(vcServer); if (vcTask.Stats.Status == TaskStatsClass.TaskStatusT.Waiting) { Debug.WriteLine(vcTask.Name); Debug.WriteLine("ExecutionTime: " + vcTask.Stats.ExecutionTime); Debug.WriteLine(vcTask.Stats.Status); var task = new Task(ref vcServer, vcJob, vcTask); var tasks = DbHandler.UpdateTask(task); VisualCronHubHandler.UpdateClients(tasks); } }
//メンバー一覧を取得 public List <IjoinArg> getMemberList() { string que = string.Format("SELECT name,mainclass,subclass,note FROM {0} ;", tablename); List <List <object> > res = selectQue(que); List <IjoinArg> outList = new List <IjoinArg>(); foreach (List <object> lstObj in res) { string name = (string)lstObj[0]; JobClass mainclass = (JobClass)((int)lstObj[1]); JobClass subClass = (JobClass)((int)lstObj[2]); string note = (string)lstObj[3]; IjoinArg tmp = new joinMember(mainclass, subClass, name, note); outList.Add(tmp); } return(outList); }
public Task(ref Server server, JobClass job, TaskClass task) { Name = task.Name; Group = job.Group; Server = server.IP.ToUpper().Replace(".AD.METASOURCE.COM", "").Replace("DRPR-", ""); JobName = job.Name; CurrentSuccess = task.Stats.Result == "Success" ? 1 : 0; CurrentRunTime = task.Stats.DateLastExecution; CurrentExectutionTimeDuration = task.Stats.ExecutionTime; CurrentStandardOutput = GetStandardOutput(ref server, job, task); RunTimeFrequencyMinutes = Math.Ceiling((job.Stats.DateNextExecution - job.Stats.DateLastExecution).TotalMinutes); if (task.Execute != null) { CommandLine = task.Execute.CmdLine; Arguments = task.Execute.Arguments; WorkingDirectory = task.Execute.WorkingDirectory; } }
private string GetStandardOutput(ref Server server, JobClass job, TaskClass task) { var stdOutput = ""; try { if (task.Stats.StandardOutput != null) { stdOutput = Encoding.Default.GetString(task.Stats.StandardOutput); //try //{ // stdOutput = server.Jobs.Tasks.GetOutputString(OutputInfoClass.OutputT.StandardOutput, job.Id, task.Id, true); //} //catch (Exception) //{ // stdOutput = Encoding.Default.GetString(task.Stats.StandardOutput); //} } return stdOutput; } catch (Exception ex) { var stdOutputErrorMessage = string.Format("Unable to retrieve Standard Message with message: {0}", ex.Message); return stdOutputErrorMessage; } }