예제 #1
0
 public void LoadModel(string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, Vector3 pos, Stats stats, Equip equip)
 {
     this.name   = name;
     this.gender = gender;
     this.weapon = weapon;
     this.job1   = job1;
     this.job2   = job2;
     this.level  = level;
     this.pos    = pos;
     this.stats  = stats;
     this.equip  = equip;
     this.rig    = RigType.FOOT;
     this.state  = States.STANDING;
     this.map    = "zantCity"; // TODO: change to the default new player map
 }
예제 #2
0
 public CharModel(string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, Vector3 pos, Stats stats)
 {
     LoadModel(name, gender, weapon, job1, job2, level, pos, stats, new Equip());
 }
예제 #3
0
 public CharModel(string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level)
 {
     LoadModel(name, gender, weapon, job1, job2, level, new Vector3(0, 0, 0), new Stats(), new Equip());
 }
예제 #4
0
 public CharModel(string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, Vector3 pos, Stats stats)
 {
     LoadModel (name, gender, weapon, job1, job2, level, pos, stats, new Equip());
 }
예제 #5
0
 public CharModel(string name, GenderType gender, WeaponType weapon,  Job1Type job1, Job2Type job2, int level)
 {
     LoadModel (name, gender, weapon, job1, job2, level, new Vector3( 0, 0 ,0), new Stats(), new Equip());
 }
예제 #6
0
 public void LoadModel(string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, Vector3 pos, Stats stats, Equip equip)
 {
     this.name = name;
     this.gender = gender;
     this.weapon = weapon;
     this.job1 = job1;
     this.job2 = job2;
     this.level = level;
     this.pos = pos;
     this.stats = stats;
     this.equip = equip;
     this.rig = RigType.FOOT;
     this.state = States.STANDING;
     this.map = "zantCity"; // TODO: change to the default new player map
 }