/// <summary> /// /// </summary> override public void Initialize() { tileMap = new MapObject(GetTiles()); entityFactory = new JiemyuAlphaInitializer(); base.Initialize(); }
/// <summary> /// /// </summary> public override void Initialize() { tileMap = new MapObject(GetTiles()); entityFactory = new JiemyuAlphaInitializer(); base.Initialize(); }