public virtual void CopyToPressureBody(JelloBody oldBody, JelloPressureBody newBody) { newBody.affectedByGravity = oldBody.affectedByGravity; newBody.disabled = oldBody.disabled; newBody.gravity = oldBody.gravity; newBody.IsAwake = oldBody.IsAwake; newBody.IsKinematic = oldBody.IsKinematic; newBody.IsStatic = false; newBody.IsTrigger = oldBody.IsTrigger; newBody.overrideWorldGravity = oldBody.overrideWorldGravity; newBody.pivotOffset = oldBody.pivotOffset; newBody.setComponentReferences(); newBody.polyCollider = oldBody.polyCollider; if (oldBody.meshLink != null) { newBody.meshLink = oldBody.meshLink; newBody.meshLink.body = newBody; } if (oldBody.Shape != null) { newBody.setShape(oldBody.Shape, shapeSettingOptions); newBody.Mass = oldBody.Mass != Mathf.Infinity ? oldBody.Mass : 1f; } for (int i = 0; i < oldBody.EdgePointMassCount; i++) { newBody.setEdgePointMass(oldBody.getEdgePointMass(i), i); newBody.getEdgePointMass(i).body = newBody; if (oldBody.Mass == Mathf.Infinity) { newBody.getEdgePointMass(i).Mass = 1f; } } for (int i = 0; i < oldBody.InternalPointMassCount; i++) { newBody.setInternalPointMass(oldBody.getInternalPointMass(i), i); newBody.getInternalPointMass(i).body = newBody; if (oldBody.Mass == Mathf.Infinity) { newBody.getInternalPointMass(i).Mass = 1f; } } for (int i = 0; i < oldBody.AttachPointCount; i++) { newBody.AddAttachPoint(oldBody.GetAttachPoint(i)); newBody.GetAttachPoint(i).body = newBody; } for (int i = 0; i < oldBody.JointCount; i++) { newBody.AddJoint(oldBody.GetJoint(i)); newBody.GetJoint(i).bodyA = newBody; } EditorUtility.SetDirty(newBody); }
public void ChangePivot(JelloBody t) { t.polyCollider.points = JelloShapeTools.RemoveDuplicatePoints(t.polyCollider.points); t.Shape.changeVertices(t.polyCollider.points, t.Shape.InternalVertices); Vector2 diff = pivot; diff = new Vector2(diff.x / t.Scale.x, diff.y / t.Scale.y); diff = JelloVectorTools.rotateVector(diff, -t.Angle); if (t.meshLink != null) { MonoBehaviour monoBehavior; if (t.meshLink.UpdatePivotPoint(diff, out monoBehavior)) { EditorUtility.SetDirty(monoBehavior); } } for (int i = 0; i < t.Shape.VertexCount; i++) { t.Shape.setVertex(i, t.Shape.getVertex(i) - diff); } t.polyCollider.points = t.Shape.EdgeVertices; t.transform.position += (Vector3)JelloVectorTools.rotateVector(new Vector2(diff.x * t.Scale.x, diff.y * t.Scale.y), t.Angle); if (t.transform.childCount > 0) { for (int i = 0; i < t.transform.childCount; i++) { t.transform.GetChild(i).position -= (Vector3)diff; } } if (t.JointCount > 0) { for (int i = 0; i < t.JointCount; i++) { t.GetJoint(i).localAnchorA -= diff; } } if (t.AttachPointCount > 0) { for (int i = 0; i < t.AttachPointCount; i++) { t.GetAttachPoint(i).point -= diff; } } t.updateGlobalShape(true); EditorUtility.SetDirty(t); pivot = Vector2.zero; }
public void CenterPivot(JelloBody t) { Vector2 center = new Vector2(); t.polyCollider.points = JelloShapeTools.RemoveDuplicatePoints(t.polyCollider.points); t.Shape.changeVertices(t.polyCollider.points, t.Shape.InternalVertices); center = JelloShapeTools.FindCenter(t.Shape.EdgeVertices); //using vertices instead of collider.points because need of assigning entire array at once if (t.meshLink != null) { MonoBehaviour monoBehavior; if (t.meshLink.UpdatePivotPoint(center, out monoBehavior)) { EditorUtility.SetDirty(monoBehavior); } } for (int i = 0; i < t.Shape.VertexCount; i++) { t.Shape.setVertex(i, t.Shape.getVertex(i) - center); } t.polyCollider.points = t.Shape.EdgeVertices; t.transform.position += (Vector3)JelloVectorTools.rotateVector(new Vector2(center.x * t.Scale.x, center.y * t.Scale.y), t.Angle); if (t.transform.childCount > 0) { for (int i = 0; i < t.transform.childCount; i++) { t.transform.GetChild(i).position -= (Vector3)center; } } if (t.JointCount > 0) { for (int i = 0; i < t.JointCount; i++) { t.GetJoint(i).localAnchorA -= center; } } if (t.AttachPointCount > 0) { for (int i = 0; i < t.AttachPointCount; i++) { t.GetAttachPoint(i).point -= center; } } t.updateGlobalShape(true); EditorUtility.SetDirty(t); pivot = Vector2.zero; }
public void CopyToStaticBody(JelloBody oldBody, JelloBody newBody) //TODO make sure these all are up to date with any new variables that need assigning { newBody.affectedByGravity = oldBody.affectedByGravity; newBody.disabled = oldBody.disabled; newBody.gravity = oldBody.gravity; newBody.IsAwake = oldBody.IsAwake; newBody.IsKinematic = oldBody.IsKinematic; newBody.IsStatic = tar.IsStatic; newBody.IsStatic = true; newBody.IsTrigger = oldBody.IsTrigger; newBody.overrideWorldGravity = oldBody.overrideWorldGravity; newBody.pivotOffset = oldBody.pivotOffset; newBody.setComponentReferences(); newBody.polyCollider = oldBody.polyCollider; if(oldBody.meshLink != null) { newBody.meshLink = oldBody.meshLink; newBody.meshLink.body = newBody; } if(oldBody.Shape != null) { newBody.setShape(oldBody.Shape, shapeSettingOptions); newBody.Mass = Mathf.Infinity; } for(int i = 0; i < oldBody.EdgePointMassCount; i++) { newBody.setEdgePointMass(oldBody.getEdgePointMass(i), i); newBody.getEdgePointMass(i).Mass = Mathf.Infinity; newBody.getEdgePointMass(i).body = newBody; } for(int i = 0; i < oldBody.InternalPointMassCount; i++) { newBody.setInternalPointMass(oldBody.getInternalPointMass(i), i); newBody.getInternalPointMass(i).Mass = Mathf.Infinity; newBody.getInternalPointMass(i).body = newBody; } for(int i = 0; i < oldBody.AttachPointCount; i++) { newBody.AddAttachPoint(oldBody.GetAttachPoint(i)); newBody.GetAttachPoint(i).body = newBody; } for(int i = 0; i < oldBody.JointCount; i++) { newBody.AddJoint(oldBody.GetJoint(i)); newBody.GetJoint(i).bodyA = newBody; } EditorUtility.SetDirty(newBody); }
//TODO make sure these all are up to date with any new variables that need assigning public void CopyToStaticBody(JelloBody oldBody, JelloBody newBody) { newBody.affectedByGravity = oldBody.affectedByGravity; newBody.disabled = oldBody.disabled; newBody.gravity = oldBody.gravity; newBody.IsAwake = oldBody.IsAwake; newBody.IsKinematic = oldBody.IsKinematic; newBody.IsStatic = tar.IsStatic; newBody.IsStatic = true; newBody.IsTrigger = oldBody.IsTrigger; newBody.overrideWorldGravity = oldBody.overrideWorldGravity; newBody.pivotOffset = oldBody.pivotOffset; newBody.setComponentReferences(); newBody.polyCollider = oldBody.polyCollider; if(oldBody.meshLink != null) { newBody.meshLink = oldBody.meshLink; newBody.meshLink.body = newBody; } if(oldBody.Shape != null) { newBody.setShape(oldBody.Shape, shapeSettingOptions); newBody.Mass = Mathf.Infinity; } for(int i = 0; i < oldBody.EdgePointMassCount; i++) { newBody.setEdgePointMass(oldBody.getEdgePointMass(i), i); newBody.getEdgePointMass(i).Mass = Mathf.Infinity; newBody.getEdgePointMass(i).body = newBody; } for(int i = 0; i < oldBody.InternalPointMassCount; i++) { newBody.setInternalPointMass(oldBody.getInternalPointMass(i), i); newBody.getInternalPointMass(i).Mass = Mathf.Infinity; newBody.getInternalPointMass(i).body = newBody; } for(int i = 0; i < oldBody.AttachPointCount; i++) { newBody.AddAttachPoint(oldBody.GetAttachPoint(i)); newBody.GetAttachPoint(i).body = newBody; } for(int i = 0; i < oldBody.JointCount; i++) { newBody.AddJoint(oldBody.GetJoint(i)); newBody.GetJoint(i).bodyA = newBody; } EditorUtility.SetDirty(newBody); }
public void ChangePivot(JelloBody t) { t.polyCollider.points = JelloShapeTools.RemoveDuplicatePoints(t.polyCollider.points); t.Shape.changeVertices(t.polyCollider.points, t.Shape.InternalVertices); Vector2 diff = pivot; diff = new Vector2(diff.x / t.Scale.x, diff.y / t.Scale.y); diff = JelloVectorTools.rotateVector( diff, -t.Angle); if(t.meshLink != null) { MonoBehaviour monoBehavior; if(t.meshLink.UpdatePivotPoint(diff, out monoBehavior)) EditorUtility.SetDirty(monoBehavior); } for(int i = 0; i < t.Shape.VertexCount; i++) t.Shape.setVertex(i, t.Shape.getVertex(i) - diff); t.polyCollider.points = t.Shape.EdgeVertices; t.transform.position += (Vector3)JelloVectorTools.rotateVector(new Vector2(diff.x * t.Scale.x, diff.y * t.Scale.y), t.Angle); if(t.transform.childCount > 0) for(int i = 0; i < t.transform.childCount; i++) t.transform.GetChild(i).position -= (Vector3)diff; if(t.JointCount > 0) for(int i = 0; i < t.JointCount; i++) t.GetJoint (i).localAnchorA -= diff; if(t.AttachPointCount > 0) for(int i = 0; i < t.AttachPointCount; i++) t.GetAttachPoint(i).point -= diff; t.updateGlobalShape(true); EditorUtility.SetDirty(t); pivot = Vector2.zero; }
public void CenterPivot(JelloBody t) { Vector2 center = new Vector2(); t.polyCollider.points = JelloShapeTools.RemoveDuplicatePoints(t.polyCollider.points); t.Shape.changeVertices(t.polyCollider.points, t.Shape.InternalVertices); center = JelloShapeTools.FindCenter(t.Shape.EdgeVertices);//using vertices instead of collider.points because need of assigning entire array at once if(t.meshLink != null) { MonoBehaviour monoBehavior; if(t.meshLink.UpdatePivotPoint(center, out monoBehavior)) EditorUtility.SetDirty(monoBehavior); } for(int i = 0; i < t.Shape.VertexCount; i++) t.Shape.setVertex(i, t.Shape.getVertex(i) - center); t.polyCollider.points = t.Shape.EdgeVertices; t.transform.position += (Vector3)JelloVectorTools.rotateVector(new Vector2(center.x * t.Scale.x, center.y * t.Scale.y), t.Angle); if(t.transform.childCount > 0) for(int i = 0; i < t.transform.childCount; i++) t.transform.GetChild(i).position -= (Vector3)center; if(t.JointCount > 0) for(int i = 0; i < t.JointCount; i++) t.GetJoint (i).localAnchorA -= center; if(t.AttachPointCount > 0) for(int i = 0; i < t.AttachPointCount; i++) t.GetAttachPoint(i).point -= center; t.updateGlobalShape(true); EditorUtility.SetDirty(t); pivot = Vector2.zero; }