protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); Xamarin.Essentials.Platform.Init(this, savedInstanceState); SetContentView(Resource.Layout.activity_game); Obj_Game_Mode = Intent.GetSerializableExtra("Mode"); Typeface KremlinTF = Typeface.CreateFromAsset(this.Assets, "kremlin.ttf"); TimeTimer.Interval = 1000; TimeTimer.Elapsed += TimeTimer_Elapsed; ScreenHeight = (Resources.DisplayMetrics.HeightPixels); ScreenWidth = (Resources.DisplayMetrics.WidthPixels); //Console.WriteLine("SCREEN HEIGHT IS {0} /n SCREEN WIDTH IS {1}", ScreenHeight, ScreenWidth); // Declaring views from activity Obj_Game_Grid = (GridLayout)FindViewById(Resource.Id.Game_Grid); TimeScore = (TextView)FindViewById(Resource.Id.Time_TxtView); TurnScore = (TextView)FindViewById(Resource.Id.Turns_TxtView); // Set window fade in animation Window.SetWindowAnimations(Android.Resource.Animation.FadeIn); // Setup view variables TimeScore.SetTypeface(KremlinTF, TypefaceStyle.Normal); TurnScore.SetTypeface(KremlinTF, TypefaceStyle.Normal); CreateGridFromMode(Obj_Game_Mode.ToString()); Randomizer(Obj_Game_Mode.ToString()); }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); Xamarin.Essentials.Platform.Init(this, savedInstanceState); SetContentView(Resource.Layout.activity_game); Obj_Game_Mode = Intent.GetSerializableExtra("Mode"); Typeface KremlinTF = Typeface.CreateFromAsset(this.Assets, "kremlin.ttf"); //TimeTimer.Interval = 1000; //TimeTimer.Elapsed += TimerEventProcessor(); // Declaring views from activity Obj_Game_Grid = (GridLayout)FindViewById(Resource.Id.Game_Grid); TimeScore = (TextView)FindViewById(Resource.Id.Time_TxtView); TurnScore = (TextView)FindViewById(Resource.Id.Turns_TxtView); // Set window fade in animation Window.SetWindowAnimations(Android.Resource.Animation.FadeIn); // Setup view variables TimeScore.SetTypeface(KremlinTF, TypefaceStyle.Normal); TurnScore.SetTypeface(KremlinTF, TypefaceStyle.Normal); CreateGridFromMode(Obj_Game_Mode.ToString()); Randomizer(Obj_Game_Mode.ToString()); }
public static Intent putExtra(this Intent intent, string name, Java.IO.ISerializable value) { return(intent.PutExtra(name, value)); }