public void AddLevel16AllSkillsAreClassSkills() { var bard = CharacterTestTemplates.BardyBard().WithSkills( new string[] { "Perception", "Climb" }); var jack = new JackOfAllTrades(); bard.Add(jack); bard.SetLevel(16); jack.LeveledUp(bard.Components); Assert.True(bard.SkillRanks.GetSkill("Perception").ClassSkill); Assert.True(bard.SkillRanks.GetSkill("Climb").ClassSkill); }
internal void Save(XmlTextWriter writer) { writer.WriteStartElement("newskills"); writer.WriteElementString("skillptsmax", SkillPointsMaximum.ToString(CultureInfo.InvariantCulture)); writer.WriteElementString("skillgrpsmax", SkillGroupPointsMaximum.ToString(CultureInfo.InvariantCulture)); writer.WriteElementString("uneducated", Uneducated.ToString()); writer.WriteElementString("uncouth", Uncouth.ToString()); writer.WriteElementString("schoolofhardknocks", SchoolOfHardKnocks.ToString()); writer.WriteElementString("collegeeducation", CollegeEducation.ToString()); writer.WriteElementString("jackofalltrades", JackOfAllTrades.ToString()); writer.WriteElementString("techschool", TechSchool.ToString()); writer.WriteElementString("linguist", Linguist.ToString()); writer.WriteStartElement("skills"); foreach (Skill skill in Skills) { skill.WriteTo(writer); } writer.WriteEndElement(); writer.WriteStartElement("knoskills"); foreach (KnowledgeSkill knowledgeSkill in KnowledgeSkills) { knowledgeSkill.WriteTo(writer); } writer.WriteEndElement(); writer.WriteStartElement("skilljackknowledgeskills"); foreach (KnowledgeSkill objSkill in KnowsoftSkills) { objSkill.WriteTo(writer); } writer.WriteEndElement(); writer.WriteStartElement("groups"); foreach (SkillGroup skillGroup in SkillGroups) { skillGroup.WriteTo(writer); } writer.WriteEndElement(); writer.WriteEndElement(); }
public void AtTenthLevelCanUseAllSkills() { var bard = CharacterTestTemplates.BardyBard().WithSkills( new string[] { "Training 1", "Training 2" } ); bard.SkillRanks.GetSkill("Training 1").Skill.RequireTraining(true); bard.SkillRanks.GetSkill("Training 2").Skill.RequireTraining(true); var jack = new JackOfAllTrades(); bard.Add(jack); bard.SetLevel(9); Assert.False(bard.SkillRanks.GetSkill("Training 1").AbleToUse); Assert.False(bard.SkillRanks.GetSkill("Training 2").AbleToUse); bard.SetLevel(10); jack.LeveledUp(bard.Components); Assert.True(bard.SkillRanks.GetSkill("Training 1").AbleToUse); Assert.True(bard.SkillRanks.GetSkill("Training 2").AbleToUse); }