public override void Update(GameTime dt) { if (!ChicksnVixensGame.Get.IsLocationUnlocked(worldLocations[curLocation])) { Vector4 col = locked.Colour.ToVector4(); col.W = JabMath.LinearMoveTowards(col.W, 1.0f, gttf(dt)); locked.Colour = new Color(col.W, col.W, col.W, col.W); } else { Vector4 col = locked.Colour.ToVector4(); col.W = JabMath.LinearMoveTowards(col.W, 0.0f, gttf(dt)); locked.Colour = new Color(col.W, col.W, col.W, col.W); } if (blank != null) { if (blank.StateFlag == Jabber.StateFlag.FADE_IN_COMPLETE) { OnFadeOutComplete(); } } if (IsTopScreen || ScreenManager.Get.TopScreen.CheckFlag(Flags.FADE_OUT)) { /* * if (Cam.TargetPos == Cam.Position) * { * Cam.targetScale = 1.8f; * }*/ Cam.LevelSelect = false; } else if (!IsTopScreen) { Cam.LevelSelect = true; Cam.targetScale = 1.2f; } if (loadLocation) { LevelSelectScreen screen = new LevelSelectScreen(worldLocations[curLocation]);// currentLocation.location); screen.Initialize(Content); ScreenManager.Get.AddScreen(screen); Cam.targetScale = 1.2f; Cam.LevelSelect = true; EventManager.Get.SendEvent(new ScreenFadeOutEvent(this)); loadLocation = false; if (playLocationSetSFX) { AudioManager.PlayOnce("Sounds/CountrySelect"); } playLocationSetSFX = true; } #if WINDOWS_PHONE AdSystem.TargetTop = false; #endif base.Update(dt); }
public override void Update(GameTime dt) { if (firstUpdate) { AudioManager.StopTheMusic(); AudioManager.PlayMusic("francemusic"); firstUpdate = false; } base.Update(dt); if (AudioManager.PlayingMusicPosition > 11.7) { longstrip.PosX = -Jabber.BaseGame.Get.BackBufferWidth / 2.0f; timer1 = 1; timer2 = 1; } if (timer1 < 1) { timer1 += gttf(dt) / 3.0f; } else if (timer2 < 1) { longstrip.PosX = JabMath.LinearMoveTowards(longstrip.PosX, -Jabber.BaseGame.Get.BackBufferWidth / 2.0f, gttf(dt) * 150 * ScaleFactor); if (longstrip.PosX == -Jabber.BaseGame.Get.BackBufferWidth / 2.0f) { timer2 += gttf(dt) / 3.0f; } } else { timer3 += gttf(dt); if (timer3 > 4.0f) { Vector4 col = finalimage.Colour.ToVector4(); float a = JabMath.LinearMoveTowards(col.W, 0.0f, gttf(dt)); finalimage.Colour = new Color(a, a, a, a); if (a == 0) { RaiseFlag(Flags.DELETE); WorldSelectScreen s = new WorldSelectScreen(); s.Initialize(BaseGame.Get.Content); s.SetCurrentCountry("paris"); ScreenManager.Get.AddScreen(s); } } } }
public override void Update(GameTime dt) { base.Update(dt); if (score == null) { for (int i = 0; i < scene.Nodes.Count; i++) { if (scene.Nodes[i] is DonutScore) { score = scene.Nodes[i] as DonutScore; } } } box.Position = Position; if (!Chosen) { if (InFan) { Timer += gttf(dt) * 2.0f; PosY += JabMath.Sin(Timer) * WindWeakness; if (Timer > 2 * JabMath.PI) { ; } Timer -= 2 * JabMath.PI; } else { Timer += gttf(dt) * 4.0f; PosY += JabMath.Sin(Timer) * 0.25f; } } else { Position = JabMath.LinearMoveTowards(Position, score.ScaledPos, gttf(dt) * 1000.0f / Camera.Get.UniformWorldScale); UniformScale = JabMath.LinearMoveTowards(UniformScale, score.ScaledScale, gttf(dt) / Camera.Get.UniformWorldScale); if (Position == score.ScaledPos && !CheckFlag(Flags.DELETE)) { RaiseFlag(Flags.DELETE); score.IncrementScore(); } } InFan = false; }
public override void Update(GameTime dt) { base.Update(dt); if (!(CheckFlag(Flags.FADE_IN) || CheckFlag(Flags.FADE_OUT)) && CheckStateFlag(StateFlag.FADE_IN_COMPLETE)) { if (IsPressing) { UniformScale = JabMath.LinearMoveTowards(UniformScale, 0.8f * ScaleFactor / Camera.Get.UniformWorldScale * 1.15f, gttf(dt) * 0.8f); } else { float target = 0.8f * ScaleFactor / Camera.Get.UniformWorldScale; UniformScale = JabMath.LinearMoveTowards(UniformScale, target, gttf(dt)); } } else { UniformScale = 0.8f * ScaleFactor / Camera.Get.UniformWorldScale; } if (!(CheckFlag(Flags.FADE_IN) || CheckFlag(Flags.FADE_OUT)) && CheckStateFlag(StateFlag.FADE_IN_COMPLETE)) { text.UniformScale = ScaleFactor / Camera.Get.UniformWorldScale * UniformScale * 1.2f; } else { text.UniformScale = ScaleFactor / Camera.Get.UniformWorldScale; } float alpha = JabMath.LinearInterpolate(1.0f, 0.0f, (Camera.Get.UniformWorldScale - 1) / 2.0f); if (lastAlpha != alpha) { if (alpha == 0) { OnFadeOutComplete(); } else if (alpha == 1) { OnFadeInComplete(); } } lastAlpha = alpha; Colour = new Color(alpha, alpha, alpha, alpha); text.Colour = Color.Red * alpha; }
public override void Update(GameTime dt) { base.Update(dt); score.Position = ScaledPos + new Vector2(Width / 1.5f * ScaledScale, 0); score.UniformScale = ScaledScale * 1.25f + scoreWooTimer / Camera.Get.UniformWorldScale; score.UniformScale *= 0.5f; score.Colour = Color.Tomato; UniformScale = (scoreWooTimer / Camera.Get.UniformWorldScale) * 0.2f + 1; UniformScale *= ScaleFactor; UniformScale *= 0.5f; if (scoreWooTimer > 0) { scoreWooTimer = JabMath.LinearMoveTowards(scoreWooTimer, 0.0f, gttf(dt)); } }
public override void Update(GameTime dt) { base.Update(dt); if (timer1 < 1) { timer1 += gttf(dt) / 3.0f; } else if (timer2 < 1) { longstrip.PosX = JabMath.LinearMoveTowards(longstrip.PosX, -Jabber.BaseGame.Get.BackBufferWidth / 2.0f, gttf(dt) * 150 * ScaleFactor); if (longstrip.PosX == -Jabber.BaseGame.Get.BackBufferWidth / 2.0f) { timer2 += gttf(dt) / 3.0f; } } else { // timer3 += gttf(dt); // if (timer3 > 4.0f) { // Vector4 col = finalimage.Colour.ToVector4(); // float a = JabMath.LinearMoveTowards(col.W, 0.0f, gttf(dt)); // finalimage.Colour = new Color(a, a, a, a); //if (a == 0) { RaiseFlag(Flags.DELETE); WorldSelectScreen s = new WorldSelectScreen(); s.Initialize(BaseGame.Get.Content); s.SetCurrentCountry("bavaria"); ScreenManager.Get.AddScreen(s); } } } }
public override void Update(GameTime dt) { base.Update(dt); if (timer1 < 1) { timer1 += gttf(dt) / 3.0f; } else if (timer2 < 1) { longstrip.PosX = JabMath.LinearMoveTowards(longstrip.PosX, -Jabber.BaseGame.Get.BackBufferWidth / 2.0f, gttf(dt) * 150 * ScaleFactor); if (longstrip.PosX == -Jabber.BaseGame.Get.BackBufferWidth / 2.0f) { timer2 += gttf(dt) / 4.0f; } } else { finalimage.PosX = JabMath.LinearMoveTowards(finalimage.PosX, -Jabber.BaseGame.Get.BackBufferWidth / 2.0f, gttf(dt) * 150 * ScaleFactor); if (finalimage.PosX == -Jabber.BaseGame.Get.BackBufferWidth / 2.0f) { timer3 += gttf(dt) / 4.0f; } if (timer3 > 1.0f) { RaiseFlag(Flags.DELETE); WorldSelectScreen s = new WorldSelectScreen(); s.Initialize(BaseGame.Get.Content); s.SetCurrentCountry("polar"); ScreenManager.Get.AddScreen(s); } } }
public override void Update(GameTime dt) { base.Update(dt); if (MediaPlayer.PlayPosition.TotalSeconds > 6) { timer1 = 1; } if (MediaPlayer.PlayPosition.TotalSeconds > 11) { RaiseFlag(Flags.DELETE); WorldSelectScreen s = new WorldSelectScreen(); s.Initialize(BaseGame.Get.Content); s.SetCurrentCountry("vesuvius"); ScreenManager.Get.AddScreen(s); return; } if (timer1 < 1 || !AudioManager.MusicPlaying) { timer1 += gttf(dt) / 3.0f; } else if (timer2 < 1) { longstrip.PosX = JabMath.LinearMoveTowards(longstrip.PosX, -Jabber.BaseGame.Get.BackBufferWidth / 2.0f, gttf(dt) * 200 * ScaleFactor); if (Math.Abs(longstrip.PosX - -Jabber.BaseGame.Get.BackBufferWidth / 2.0f) < 400 * ScaleFactor) { float f = longstrip.Colour.ToVector4().W; f = JabMath.MoveTowards(f, 0, gttf(dt) * 1.3f); longstrip.Colour = Color.White * f; if (f == 0) { timer2 = 1.0f; } } if (longstrip.PosX == -Jabber.BaseGame.Get.BackBufferWidth / 2.0f) { timer2 += gttf(dt) / 4.0f; } } if (Math.Abs(longstrip.PosX - -Jabber.BaseGame.Get.BackBufferWidth / 2.0f) < 400 * ScaleFactor) { finalimage.PosX = JabMath.LinearMoveTowards(finalimage.PosX, 0, gttf(dt) * 150 * ScaleFactor); if (finalimage.PosX == 0)//-Jabber.BaseGame.Get.BackBufferWidth / 3.0f) { timer3 += gttf(dt) / 5.5f; } if (timer3 > 1.0f) { RaiseFlag(Flags.DELETE); WorldSelectScreen s = new WorldSelectScreen(); s.Initialize(BaseGame.Get.Content); s.SetCurrentCountry("vesuvius"); ScreenManager.Get.AddScreen(s); } } }