예제 #1
0
    // ============================== GENERAL ==============================

    public void Init()
    {
        root       = null;
        dataLoaded = false;

        LoadLevelData();
        Consts.Init();
        DrawLayerMngr.Init();
    }
예제 #2
0
    // ============================== DATA LOADING ==============================

    public bool LoadLevelData()
    {
        if (dataLoaded)
        {
            return(true);
        }

        string filePath = Path.Combine(Application.streamingAssetsPath, "LevelData.json");

        if (File.Exists(filePath))
        {
            string jsonString = File.ReadAllText(filePath);
            root       = JsonUtility.FromJson <JSONRoot>(jsonString);
            dataLoaded = true;
        }
        else
        {
            Debug.Log("Failed to retrieve level data");
        }

        return(dataLoaded);
    }
예제 #3
0
 void ParseData(string data)
 {
     jsonData = JsonUtility.FromJson <JSONRoot>(data);
     UnityMainThreadDispatcher.Instance().Enqueue(() => Process());
 }