// -- Scene 전환 관련 정리 ----------------------------------------------------------------// public void ChangeScene(PLACE place, GameObject funcTarget = null, string func = null, bool fadeOutEndFunc = true) { if (m_place == PLACE.ONLY_POPUP_SHOW && place == PLACE.ROBO_IN) { NetworkManager.Instance().GameStart(); } m_place = place; PLACE_INFO info = m_placeList[(int)place]; m_moveTarget = info.targetObject; m_targetPlace = info.place; m_backgroundObj = info.backgroundObj; Camera.main.orthographic = true; m_moveCamera.CORRECTION = Vector2.zero; m_moveCamera.m_target = null; m_funcTarget = funcTarget; m_func = func; m_faceOutEndFunc = fadeOutEndFunc; m_moveCamera.TARGET_MOVEABLE = false; switch (place) { case PLACE.STAGE1_BOSS: SoundManager.Instance().PlayBGM(4); break; case PLACE.PLANET: if (!NetworkOrderController.OBSERVER_MODE) { m_moveTarget = GameManager.Instance().PLAYER.PLAYER_HERO.gameObject; } m_moveCamera.CORRECTION = new Vector2(0.0f, 5.5f); break; case PLACE.PLANET2: case PLACE.PLANET1: SoundManager.Instance().PlayBGM(3); if (!NetworkOrderController.OBSERVER_MODE) { m_moveTarget = GameManager.Instance().PLAYER.PLAYER_HERO.gameObject; } m_moveCamera.TARGET_MOVEABLE = true; m_moveCamera.CORRECTION = new Vector2(0.0f, 6.0f); break; case PLACE.ROBO_IN_DRIVE: case PLACE.ROBO_IN_GUN: case PLACE.ROBO_IN: NetworkManager.Instance().SendOrderMessage( JSONMessageTool.ToJsonEnergyUdate("robo", ROBO.ENERGY)); SoundManager.Instance().PlayBGM(2); if (!NetworkOrderController.OBSERVER_MODE) { m_moveTarget = GameManager.Instance().PLAYER.PLAYER_HERO.gameObject; } m_moveCamera.CORRECTION = new Vector2(0.0f, 5.76f); m_moveCamera.TARGET_MOVEABLE = true; break; case PLACE.ROBO: m_backgroundObj = (CUR_PLACE == ROBO_PLACE.SPACE) ? m_placeList[(int)PLACE.SPACE].backgroundObj : m_placeList[(int)PLACE.STAGE1_BOSS].backgroundObj; m_moveTarget = m_targetPlace; break; case PLACE.TUTORIAL_START: m_targetPlace.transform.parent.parent.SendMessage("SetupTutorial"); m_moveCamera.TARGET_MOVEABLE = true; break; } CameraFadeOut(); if (!NetworkOrderController.OBSERVER_MODE) { NetworkManager.Instance().SendOrderMessage(JSONMessageTool.ToJsonUserPlaceChange((int)m_place)); } }