public void InitScrollViewData(JSONArray mFriendList) { friendList = mFriendList; friendListRows = new JSONArray(); JSONObject row = new JSONObject(); for (int i = 0; i < friendList.Length; i++) { if (Utils.IsOdd(i)) { row.Add("right", friendList[i].Obj); friendListRows.Add(row); } else { row = new JSONObject(); row.Add("left", friendList[i].Obj); if (i == friendList.Length - 1) { friendListRows.Add(row); } } } isLoading = false; wrapContent.ResetChildPositions(); scrollview.currentMomentum = Vector3.zero; scrollview.ResetPosition(); Transform tempGameObject; wrapContent.minIndex = -(friendListRows.Length - 1); wrapContent.onInitializeItem = UpdateRowDataOnScroll; bool canDrag = true; if (friendListRows.Length <= STOP_DRAG_NUMB_ROW) { canDrag = false; backgroundDragScrollView.enabled = false; } else { backgroundDragScrollView.enabled = true; } for (int i = 0; i < wrapContent.transform.childCount; i++) { tempGameObject = wrapContent.transform.GetChild(i); if (!tempGameObject.gameObject.activeSelf) { Utils.SetActive(tempGameObject.gameObject, true); } InviteRowScript tempRowScript = tempGameObject.GetComponent<InviteRowScript>(); tempRowScript.Init(scrollview); if (canDrag) { tempRowScript.dragScrollView.enabled = true; } else { tempRowScript.dragScrollView.enabled = false; } if (i < friendListRows.Length) { Utils.SetActive(tempGameObject.gameObject, true); tempRowScript.UpdateRowData(friendListRows[i].Obj); } else { Utils.SetActive(tempGameObject.gameObject, false); } } }
public void LoadFriendRank(Action callback) { JSONArray friendList = new JSONArray (); foreach(JSONValue item in UserSingleton.Instance.FriendList){ JSONObject friend = item.Obj; friendList.Add (friend ["id"]); } JSONObject requestBody = new JSONObject (); requestBody.Add ("UserID", UserSingleton.Instance.UserID); requestBody.Add ("FriendList", friendList); HTTPClient.Instance.POST (Singleton.Instance.HOST + "/Rank/Friend", requestBody.ToString(), delegate(WWW www) { Debug.Log("LoadFriendRank" + www.text); string response = www.text; JSONObject obj = JSONObject.Parse(response); JSONArray arr = obj["Data"].Array; foreach(JSONValue item in arr){ int rank = (int)item.Obj["Rank"].Number; if(FriendRank.ContainsKey(rank)){ FriendRank.Remove(rank); } FriendRank.Add(rank,item.Obj); } callback(); }); }
public override void Init(object[] data) { base.Init(data); List<Buddy> buddyList = SmartfoxClient.Instance.GetBuddyList(); if (buddyList.Count > 0) { Utils.SetActive(noFriendLabel, false); EventDelegate.Set(btnSendInvite.onClick, EventSendInvite); JSONObject friend; friendList = new JSONArray(); for (int i = 0; i < buddyList.Count; i++) { friend = new JSONObject(); if (buddyList[i].IsOnline) { friend.Add("displayName", buddyList[i].GetVariable("displayName").GetStringValue()); friend.Add("cash", (long)buddyList[i].GetVariable("cash").GetDoubleValue()); friend.Add("username", buddyList[i].Name); friendList.Add(friend); } } InitScrollViewData(friendList); } else { // TO DO - dont have friend message Utils.SetActive(scrollview.gameObject, false); Utils.SetActive(btnSendInvite.gameObject, false); Utils.SetActive(noFriendLabel, true); Debug.Log("----------- DONE HAVE ANY FRIEND ----------------"); } }
public override void Init(object[] data) { base.Init(data); EventDelegate.Set(tabInvite.onClick, EventTabInvite); EventDelegate.Set(tabFriends.onClick, EventTabFriends); // Get list friends from smartfox buddy list List<Buddy> buddyList = SmartfoxClient.Instance.GetBuddyList(); if (buddyList.Count > 0) { JSONObject friend; friendList = new JSONArray(); for (int i = 0; i < buddyList.Count; i++) { friend = new JSONObject(); if (buddyList[i].IsOnline) { friend.Add("displayName", buddyList[i].GetVariable("displayName").GetStringValue()); friend.Add("cash", (long)buddyList[i].GetVariable("cash").GetDoubleValue()); friend.Add("avatar", buddyList[i].GetVariable("avatar").GetStringValue()); friend.Add("facebookId", buddyList[i].GetVariable("facebookId").GetStringValue()); } else { friend.Add("displayName", buddyList[i].GetVariable("$displayName").GetStringValue()); friend.Add("cash", (long)buddyList[i].GetVariable("$cash").GetDoubleValue()); friend.Add("avatar", buddyList[i].ContainsVariable("$avatar") ? buddyList[i].GetVariable("$avatar").GetStringValue() : string.Empty); friend.Add("facebookId", buddyList[i].ContainsVariable("$facebookId") ? buddyList[i].GetVariable("$facebookId").GetStringValue() : string.Empty); } friend.Add("username", buddyList[i].Name); friendList.Add(friend); } InitScrollViewData(friendList); } else { Utils.SetActive(scrollview.gameObject, false); Debug.Log("----------- DONE HAVE ANY FRIEND ----------------"); } }
public static JSONArray ExportData(this List<int> list) { var json_array = new JSONArray(); foreach (var num in list) json_array.Add(num); return json_array; }
public static JSONValue ExportData(this AnimationCurve curve) { var key_frame_data = new JSONArray(); foreach (var key_frame in curve.keys) key_frame_data.Add(key_frame.ExportData()); return key_frame_data; }
void EventSendInvite() { if (listInviteUsers.Count > 0) { JSONArray arr = new JSONArray(); for (int i = 0; i < listInviteUsers.Count; i++) { arr.Add(listInviteUsers[i]); } Debug.Log("EventSendInvite " + arr.ToString()); UserExtensionRequest.Instance.InviteToGame(arr, ScreenManager.Instance.CurrentSlotScreen.GetCrtGameType(), ScreenManager.Instance.CurrentSlotScreen.GetRoomId()); Close(); } }
// ================================================================================ // loading and saving // -------------------------------------------------------------------------------- public JSONObject GetJSON() { JSONObject data = new JSONObject(); JSONArray wasUsedArray = new JSONArray(); foreach (var item in wasUsed) { wasUsedArray.Add(item); } data.Add("wasUsed", wasUsedArray); return data; }
public void SavePlayerData() { JSONArray array = new JSONArray (); foreach (Player p in players) { JSONObject player = new JSONObject (); player.Add ("id", p.Id); player.Add ("name", p.Name); JSONArray levels = new JSONArray (); foreach (LevelData l in p.Levels.Values) { JSONObject jLevel = new JSONObject (); jLevel.Add ("id", l.Id); jLevel.Add ("stepCount", l.StepCount); levels.Add (jLevel); } player.Add ("levels", levels); array.Add (player); } PlayerPrefs.SetString ("players", array.ToString ()); PlayerPrefs.Save (); }
protected void JSCall(string method, params object[] argv) { //把参数转换成json // JSONObject jObj = new JSONObject(); JSONArray param = new JSONArray(); foreach (object o in argv) { param.Add(o); } //jObj.Add("Cmd", method); // jObj.Add("Param", argv); string script = string.Format("{0}({1})", method, JSONConvert.SerializeArray(param)); //使用后台工作线程 BackgroundWorker JSCallWorker = new BackgroundWorker(); JSCallWorker.DoWork += new DoWorkEventHandler(JSCallWorker_DoWork); JSCallWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(JSCallWorker_RunWorkerCompleted); m_InvokeQueue.Enqueue(script); JSCallWorker.RunWorkerAsync(); }
private void getJSONstr(DataSet ds) { string s = base.Request.Params["start"]; string str2 = base.Request.Params["limit"]; JSONObject jsonObject = new JSONObject(); JSONArray array = new JSONArray(); for (int i = int.Parse(s); (i < ds.Tables[0].Rows.Count) && (i < (int.Parse(s) + int.Parse(str2))); i++) { JSONObject item = new JSONObject(); for (int j = 0; j < ds.Tables[0].Columns.Count; j++) { item.Add(ds.Tables[0].Columns[j].ColumnName, "'" + ds.Tables[0].Rows[i][j] + "'"); } array.Add(item); } jsonObject.Add("totalProperty", ds.Tables[0].Rows.Count); jsonObject.Add("root", array); string str3 = JSONConvert.SerializeObject(jsonObject); base.Response.Write(str3); }
public JSONValue ExportData() { var json_data = new JSONObject(); var anchors_data = new JSONArray(); JSONObject anchor_point_data; foreach (var anchor_point in m_anchor_points) { anchor_point_data = new JSONObject(); anchor_point_data["m_anchor_point"] = anchor_point.m_anchor_point.ExportData(); anchor_point_data["m_handle_point"] = anchor_point.m_handle_point.ExportData(); anchors_data.Add(anchor_point_data); } json_data["ANCHORS_DATA"] = anchors_data; return new JSONValue(json_data); }
public void AddFactoryObjects <T>(string key, List <T> list) where T : IFactoryObject { if (list == null || c_ == null) { return; } if (list.Count > 0) { var array = new JSONArray(); foreach (var element in list) { var n = element.ToJSON(); if (n?.Impl != null) { array.Add(n.Impl); } } c_?.Add(key, array); } }
public static string responseJson(Socket socket, string code, string requestId, params string[] data) { JSONClass response = new JSONClass(); response.Add(ResponseKey.Code, code); JSONArray dataArray = new JSONArray(); foreach (string item in data) { if (item != null) { dataArray.Add(null, item); } } response.Add(ResponseKey.Data, dataArray); //response.Add(ResponseKey.Data, data); //response.Add(ResponseKey.Format, dataFormat); response.Add(ResponseKey.RequestId, requestId); string responseJson = response.ToString(); socket.Send(HeaderCode.BYTES_JSON); sendTextFrame(socket, responseJson); return(responseJson); }
public static void Write(string path, ref List <SongRequest> songs) { if (!Directory.Exists(Path.GetDirectoryName(path))) { Directory.CreateDirectory(Path.GetDirectoryName(path)); } JSONArray arr = new JSONArray(); foreach (SongRequest song in songs) { try { var songData = song.ToJson(); arr.Add(songData); } catch (Exception) { // silent ignore } } File.WriteAllText(path, arr.ToString()); }
void SerializeAndSave(TestConfigurationMeta meta) { JSONClass json = new JSONClass(); json.Add("userId", new JSONData(meta.userId)); json.Add("userName", new JSONData(meta.userName)); json.Add("translation", new JSONData(translationToggle.isOn)); JSONArray array = new JSONArray(); foreach (TestChannelMeta metaChannel in meta.Channels) { JSONClass channelNode = new JSONClass(); channelNode.Add("channelId", new JSONData(metaChannel.channelId)); channelNode.Add("channelName", new JSONData(metaChannel.channelName)); array.Add(channelNode); } json.Add("channels", array); PlayerPrefs.SetString("fizz-meta-143", json.ToString()); PlayerPrefs.Save(); }
private void SavePersonMarks() { JSONObject personDATA = new JSONObject(); JSONArray personMarksJSON = new JSONArray(); if (personMarks.Count == 0) { File.Delete(fileForMarkSave); } else { for (int i = 0; i < personMarks.Count; i++) { personMarksJSON.Add(personMarks[i]); } personDATA.Add("personMarks", personMarksJSON); if (File.Exists(fileForMarkSave)) { File.WriteAllText(fileForMarkSave, personDATA.ToString()); } } }
private void SavePersonBusket() { JSONObject personDATA = new JSONObject(); JSONArray personBusketJSON = new JSONArray(); if (personBusket.Count == 0) { File.Delete(fileForPersonBusket); } else { for (int i = 0; i < personBusket.Count; i++) { personBusketJSON.Add(personBusket[i]); } personDATA.Add("personBusket", personBusketJSON); if (File.Exists(fileForPersonBusket)) { File.WriteAllText(fileForPersonBusket, personDATA.ToString()); } } }
public override string ToString() { var sj = new SimpleJSON.JSONClass(); var jsonObj = new JSONClass(); KeyValuePair <int, Actor>[] ad; lock (actorDict) { ad = actorDict.ToArray(); } jsonObj.Add("ActorCount", new JSONData(ad.Length)); var jsonArray = new JSONArray(); foreach (var actor in ad) { var actorJson = new JSONClass(); actorJson.Add("type", new JSONData(actor.Value.GetType().ToString())); var actorComponents = new JSONClass(); /* * foreach (var compoent in actor.Value.GetComponents().Result) * { * actorComponents.Add("Component", new JSONData(compoent.GetType().ToString())); * } */ actorJson.Add("Components", actorComponents); actorJson.Add("Attribute", actor.Value.GetAttr()); jsonArray.Add("Actor", actorJson); } jsonObj.Add("Actors", jsonArray); sj.Add("AtorStatus", jsonObj); return(sj.ToString()); }
public void Write(string path, IEnumerable <object> songs) { try { if (!Directory.Exists(Path.GetDirectoryName(path))) { Directory.CreateDirectory(Path.GetDirectoryName(path)); } var arr = new JSONArray(); foreach (var song in songs.Where(x => x != null).Select(x => x as SongRequest)) { try { arr.Add(song.ToJson()); } catch (Exception ex) { Logger.Error($"{song}\r\n{ex}"); } } File.WriteAllText(path, arr.ToString()); } catch (Exception ex) { Logger.Error(ex); } }
public JSONObject ToJson() { JSONObject obj = new JSONObject(); obj.Add(nameof(Id), new JSONString(Id)); obj.Add(nameof(IsSystemMessage), new JSONBool(IsSystemMessage)); obj.Add(nameof(IsActionMessage), new JSONBool(IsActionMessage)); obj.Add(nameof(IsActionMessage), new JSONBool(IsActionMessage)); obj.Add(nameof(IsHighlighted), new JSONBool(IsHighlighted)); obj.Add(nameof(IsPing), new JSONBool(IsPing)); obj.Add(nameof(Message), new JSONString(Message)); obj.Add(nameof(Sender), Sender.ToJson()); obj.Add(nameof(Channel), Channel.ToJson()); JSONArray emotes = new JSONArray(); foreach (var emote in Emotes) { emotes.Add(emote.ToJson()); } obj.Add(nameof(Emotes), emotes); obj.Add(nameof(Type), new JSONString(Type)); obj.Add(nameof(Bits), new JSONNumber(Bits)); return(obj); }
private void AppRequestsCallBack(IGraphResult result) { MyDebug.Log("AppRequestsCallBack: " + result.RawResult); // {"data":[{"application":{"category":"Games","link":"https:\/\/www.facebook.com\/games\/supertangramsaga\/?fbs=-1","name":"Tangram Saga HD - Puzzle Game","namespace":"supertangramsaga","id":"1795472404071895"},"created_time":"2017-04-28T10:03:23+0000","data":"{\"type\":\"sendlife\"}","from":{"name":"Dorothy Alaefbeababed Valtchanovsen","id":"112962892567881"},"message":"Here's a life! Have a great day!","to":{"name":"Mary Alafgjafiicac Huiberg","id":"106562559910467"},"id":"1895223444091310_106562559910467"}],"paging":{"cursors":{"before":"MTg5NTIyMzQ0NDA5MTMxMDoxMDAwMTY3MDE2OTkzMTMZD","after":"MTg5NTIyMzQ0NDA5MTMxMDoxMDAwMTY3MDE2OTkzMTMZD"}}} if (result != null && (result.Error == null || result.Error == "")) { JSONObject jsonObject = JSONObject.Parse(result.RawResult); JSONValue dataArray = jsonObject.GetArray("data"); JSONArray arr = new JSONArray(); foreach (JSONValue v in dataArray.Array) { if (!v.Obj.ContainsKey("data")) { continue; } string d = v.Obj.GetString("data").Replace("\\", ""); JSONObject data = JSONObject.Parse(d); if (!data.ContainsKey("type")) { continue; } v.Obj.Add("data", data); arr.Add(v); } GameManager.SafeQueueMessage(new MessagesReceivedMessage(arr)); } }
void sendBetttingToServer(Bet b) { try { JSONClass number = new JSONClass(); int time = (36 / b.number.Count) - 1; number.Add("TIMES", "" + time); number.Add("TAG", "ADD_COIN"); number.Add("COIN", "" + b.coin); number.Add("BET_ID", "" + b.betID); number.Add("x", "" + b.coinPosition.x); number.Add("y", "" + b.coinPosition.y); number.Add("z", "" + b.coinPosition.z); number.Add("IMAGE", "" + b.coinImageName); JSONArray num = new JSONArray(); foreach (int n in b.number) { num.Add("" + n); } number.Add("NUMBER", num.ToString()); Roulette_AppWarpClass.add_coin(number); } catch (System.Exception ex) { // Debug.Log (ex.Message); } }
public void doApprovalProcess(string objectId, string processId, string action, WindowHandler handler) { string comment = (action == "Approve") ? "Approved via VRpportunity!" : "Rejected via VRpportunity!"; JSONObject request = new JSONObject(); request.Add ("actionType", action); request.Add ("contextId", processId); request.Add ("comments", comment); JSONArray requestArray = new JSONArray(); requestArray.Add (new JSONValue(request)); JSONObject jsonBody = new JSONObject(); jsonBody.Add ("requests", new JSONValue(requestArray)); string jsonProcess = jsonBody.ToString(); JSONObject chatter = new JSONObject(); chatter.Add ("feedElementType", "FeedItem"); chatter.Add ("subjectId", objectId); JSONObject chatterBody = new JSONObject(); chatterBody.Add ("type", "Text"); chatterBody.Add ("text", "Approval Process " + comment); JSONArray segments = new JSONArray(); segments.Add (new JSONValue(chatterBody)); JSONObject chatterSegments = new JSONObject(); chatterSegments.Add ("messageSegments", new JSONValue(segments)); chatter.Add ("body", new JSONValue(chatterSegments)); string jsonChatter = chatter.ToString (); StartCoroutine(handleApprovalProcess(jsonProcess, jsonChatter, handler)); }
private void HandleWaypointRequest(IAsyncResult ar) { if (!_listener.IsListening) { return; } HttpListenerContext context = _listener.EndGetContext(ar); _listener.BeginGetContext(new AsyncCallback(HandleWaypointRequest), _listener); try { var request = context.Request; var response = context.Response; if (request.HttpMethod == "OPTIONS") { response.AddHeader("Access-Control-Allow-Headers", "Content-Type, Accept, X-Requested-With"); response.AddHeader("Access-Control-Allow-Methods", "GET, POST"); response.AddHeader("Access-Control-Max-Age", "1728000"); } response.AppendHeader("Access-Control-Allow-Origin", "*"); if (GameManager.Instance.World == null) { response.StatusCode = 503; return; } JSONArray waypointArray = new JSONArray(); foreach (var wp in WaypointContainer.Instance.Waypoints) { var pos = new JSONObject(); pos.Add("x", new JSONNumber(wp.WaypointPosition.x)); pos.Add("y", new JSONNumber(wp.WaypointPosition.y)); pos.Add("z", new JSONNumber(wp.WaypointPosition.z)); var point = new JSONObject(); point.Add("id", new JSONString(wp.Id.ToString())); point.Add("name", new JSONString(wp.Name)); point.Add("ownerPlayerId", new JSONString(wp.OwnerPlayerId.ToString())); point.Add("pos", pos); waypointArray.Add(point); } StringBuilder stringBuilder = new StringBuilder(); waypointArray.ToString(stringBuilder, false, 0); var bytes = Encoding.UTF8.GetBytes(stringBuilder.ToString()); response.ContentLength64 = bytes.LongLength; response.ContentType = "application/json"; response.ContentEncoding = Encoding.UTF8; response.OutputStream.Write(bytes, 0, bytes.Length); } finally { if (context != null && !context.Response.SendChunked) { context.Response.Close(); } } }
// add bookmark at void AddBookmark() { JSONObject newBookmark = CreateJSONBookmark(this.gameObject); bookmarks.Add(newBookmark); }
public JSONValue ExportData() { var json_data = new JSONObject(); json_data["m_letters_to_animate"] = m_letters_to_animate.ExportData(); json_data["m_letters_to_animate_custom_idx"] = m_letters_to_animate_custom_idx; json_data["m_letters_to_animate_option"] = (int)m_letters_to_animate_option; if (m_loop_cycles.Count > 0) { var loops_data = new JSONArray(); foreach (var action_loop in m_loop_cycles) loops_data.Add(action_loop.ExportData()); json_data["LOOPS_DATA"] = loops_data; } var actions_data = new JSONArray(); foreach (var action in m_letter_actions) actions_data.Add(action.ExportData()); json_data["ACTIONS_DATA"] = actions_data; return new JSONValue(json_data); }
public void SetTileSet(int id) { FileStream file; //file = File.Open (Application.dataPath + "/Resources/TileSets/EditorNameIDtileSet_" + id.ToString(), FileMode.Open); string jsonString = File.ReadAllText(Application.dataPath + "/Resources/TileSets/EditorNameIDtileSet_" + id.ToString() + ".txt"); //Debug.Log(Application.dataPath); JSONNode jsonFile = JSON.Parse(jsonString); //Debug.Log (jsonFile ["maxID"]); int maxID = System.Int32.Parse(jsonFile ["maxID"]); //JSONArray array = jsonFile ["names"].AsArray; JSONNode idUVs = JSONNode.Parse("{}"); //Dictionary<string, > Sprite[] sprites = Resources.LoadAll <Sprite> ("TileSets/" + "set_" + id.ToString()); foreach (Sprite spr in sprites) { //JSONArray uvsArray; if (jsonFile ["names"] [spr.name] == null) { JSONArray uvsArray = JSONNode.Parse("{a:[]}")["a"].AsArray; foreach (Vector2 vector in ListElementsController.listElementsController.GetUvsByName(id.ToString(), spr.name.ToString())) { JSONNode vectorNode = JSONNode.Parse("{}"); vectorNode ["x"] = vector.x; vectorNode ["y"] = vector.y; uvsArray.Add(vectorNode); } idUVs[maxID.ToString()] = uvsArray; } else { JSONArray uvsArray = JSONNode.Parse("{a:[]}")["a"].AsArray; foreach (Vector2 vector in ListElementsController.listElementsController.GetUvsByName(id.ToString(), spr.name.ToString())) { JSONNode vectorNode = JSONNode.Parse("{}"); vectorNode ["x"] = vector.x; vectorNode ["y"] = vector.y; uvsArray.Add(vectorNode); } idUVs[jsonFile ["names"] [spr.name].Value] = uvsArray; /*idUVs [jsonFile ["names"] [spr.name].Value] ["x"] = vector.x; * idUVs [jsonFile ["names"] [spr.name].Value] ["y"] = vector.y;*/ } //Debug.Log(jsonFile ["names"] [spr.name]); if (jsonFile ["names"] [spr.name] == null) { jsonFile ["names"] [spr.name] = maxID; //ListElementsController.listElementsController.Get //Debug.Log (spr.name); maxID += 1; //idUVs[maxID] = maxID; } } jsonFile ["maxID"] = maxID; Debug.Log(idUVs.ToString()); File.WriteAllText(Application.dataPath + "/Resources/TileSets/EditorNameIDtileSet_" + id.ToString() + ".txt", jsonFile.ToString()); File.WriteAllText(Application.dataPath + "/Resources/TileSets/idUVsSet_" + id.ToString() + ".txt", idUVs.ToString()); /*foreach (JSONNode node in jsonFile ["names"].AsArray) { * Debug.Log (node.AsObject); * }*/ }
// TODO: Fix range computation to consider paddingOUter!!! // TODO: Fix range size. private void InferRange(ChannelEncoding channelEncoding, JSONNode specs, ref JSONObject scaleSpecsObj) { JSONArray range = new JSONArray(); string channel = channelEncoding.channel; if (channel == "x" || channel == "width") { range.Add(new JSONString("0")); if (scaleSpecsObj["rangeStep"] == null) { range.Add(new JSONString(specs["width"])); } else { float rangeSize = float.Parse(scaleSpecsObj["rangeStep"]) * (float)scaleSpecsObj["domain"].Count; range.Add(new JSONString(rangeSize.ToString())); specs["width"] = rangeSize; } } else if (channel == "y" || channel == "height") { range.Add(new JSONString("0")); if (scaleSpecsObj["rangeStep"] == null) { range.Add(new JSONString(specs["height"])); } else { float rangeSize = float.Parse(scaleSpecsObj["rangeStep"]) * (float)scaleSpecsObj["domain"].Count; range.Add(new JSONString(rangeSize.ToString())); specs["height"] = rangeSize; } } else if (channel == "z" || channel == "depth") { range.Add(new JSONString("0")); if (scaleSpecsObj["rangeStep"] == null) { range.Add(new JSONString(specs["depth"])); } else { float rangeSize = float.Parse(scaleSpecsObj["rangeStep"]) * (float)scaleSpecsObj["domain"].Count; range.Add(new JSONString(rangeSize.ToString())); specs["depth"] = rangeSize; } } else if (channel == "opacity") { range.Add(new JSONString("0")); range.Add(new JSONString("1")); } else if (channel == "size" || channel == "length") { range.Add(new JSONString("0")); string maxDimSize = Math.Max(Math.Max(specs["width"].AsFloat, specs["height"].AsFloat), specs["depth"].AsFloat).ToString(); range.Add(new JSONString(maxDimSize)); } else if (channel == "color") { if (channelEncoding.fieldDataType == "nominal") { scaleSpecsObj.Add("range", new JSONString("category")); } else if (channelEncoding.fieldDataType == "ordinal") { scaleSpecsObj.Add("range", new JSONString("ordinal")); } else if (channelEncoding.fieldDataType == "quantitative" || channelEncoding.fieldDataType == "temporal") { scaleSpecsObj.Add("range", new JSONString("ramp")); } } else if (channel == "shape") { range.Add(new JSONString("symbol")); throw new Exception("Not implemented yet."); } else if (channel == "xrotation" || channel == "yrotation" || channel == "zrotation") { range.Add(new JSONString("0")); range.Add(new JSONString("360")); } else if (channel == "xdirection" || channel == "ydirection" || channel == "zdirection") { range.Add(new JSONString("0")); range.Add(new JSONString("1")); } if (range.Count > 0) { scaleSpecsObj.Add("range", range); } // Debug.Log(scaleSpecsObj); }
public JSONObject to_json() { JSONObject rtv = new JSONObject(); JSONArray bullets = new JSONArray(); foreach(SPBulletObject o in _bullets) { bullets.Add(o.to_json()); } rtv.Add(SN.BULLETS,bullets); rtv.Add(SN.PLAYER,_player.to_json()); return rtv; }
void Save(string path) { JSONArray obj = new JSONArray(); JSONArray listR = new JSONArray(); JSONArray pos = new JSONArray(); JSONArray typeO = new JSONArray(); List <Vector3> rings = null; GameObject[] objs; objs = GameObject.FindGameObjectsWithTag("line"); JSONArray transINfos = new JSONArray(); JSONArray infosJSON = new JSONArray(); foreach (GameObject lineObj in objs) { listR = new JSONArray(); rings = lineObj.GetComponent <SaveObjInfo>().coord; Vector4 colorInfo = lineObj.GetComponent <SaveObjInfo>().color; for (int i = 0; i < rings.Count; i++) { pos = new JSONArray(); pos.Add(rings[i].x); pos.Add(rings[i].y); pos.Add(rings[i].z); pos.Add(colorInfo[0]); pos.Add(colorInfo[1]); pos.Add(colorInfo[2]); pos.Add(colorInfo[3]); pos.Add(lineObj.GetComponent <SaveObjInfo>().trailSize); listR.Add(pos); } //obj.Add(j); obj.Add(listR); } typeO.Add("Line", obj); objs = GameObject.FindGameObjectsWithTag("Cube"); transINfos = new JSONArray(); infosJSON = new JSONArray(); obj = new JSONArray(); foreach (GameObject cubeObj in objs) { infosJSON = new JSONArray(); pos = new JSONArray(); pos.Add(cubeObj.transform.position.x); pos.Add(cubeObj.transform.position.y); pos.Add(cubeObj.transform.position.z); infosJSON.Add(pos); pos = new JSONArray(); pos.Add(cubeObj.transform.localRotation.x); pos.Add(cubeObj.transform.localRotation.y); pos.Add(cubeObj.transform.localRotation.z); pos.Add(cubeObj.transform.localRotation.w); infosJSON.Add(pos); pos = new JSONArray(); pos.Add(cubeObj.transform.localScale.x); pos.Add(cubeObj.transform.localScale.y); pos.Add(cubeObj.transform.localScale.z); infosJSON.Add(pos); obj.Add(infosJSON); pos = new JSONArray(); Vector4 ColorInfo = cubeObj.GetComponent <Renderer>().material.color; pos.Add(ColorInfo.x); pos.Add(ColorInfo.y); pos.Add(ColorInfo.z); pos.Add(ColorInfo.w); infosJSON.Add(pos); pos = new JSONArray(); pos.Add(cubeObj.GetComponent <Renderer>().material.shader.name.ToString()); infosJSON.Add(pos); } typeO.Add(obj); objs = GameObject.FindGameObjectsWithTag("Sphere"); transINfos = new JSONArray(); infosJSON = new JSONArray(); obj = new JSONArray(); foreach (GameObject cubeObj in objs) { infosJSON = new JSONArray(); pos = new JSONArray(); pos.Add(cubeObj.transform.position.x); pos.Add(cubeObj.transform.position.y); pos.Add(cubeObj.transform.position.z); infosJSON.Add(pos); pos = new JSONArray(); pos.Add(cubeObj.transform.localRotation.x); pos.Add(cubeObj.transform.localRotation.y); pos.Add(cubeObj.transform.localRotation.z); pos.Add(cubeObj.transform.localRotation.w); infosJSON.Add(pos); pos = new JSONArray(); pos.Add(cubeObj.transform.localScale.x); pos.Add(cubeObj.transform.localScale.y); pos.Add(cubeObj.transform.localScale.z); infosJSON.Add(pos); pos = new JSONArray(); //Vector4 ColorInfo = cubeObj.GetComponent<Renderer>().material.color; Vector4 ColorInfo = cubeObj.GetComponent <Renderer>().material.color; pos.Add(ColorInfo.x); pos.Add(ColorInfo.y); pos.Add(ColorInfo.z); pos.Add(ColorInfo.w); infosJSON.Add(pos); obj.Add(infosJSON); pos = new JSONArray(); pos.Add(cubeObj.GetComponent <Renderer>().material.shader.name.ToString()); infosJSON.Add(pos); } typeO.Add(obj); pos = new JSONArray(); pos.Add(cam.transform.position.x); pos.Add(cam.transform.position.z); pos.Add(cam.transform.localRotation.y); typeO.Add(pos); File.WriteAllText(path, typeO.ToString()); }
void LoadFBFriendsCallback(FBResult result) { if (result.Error != null) { HUDManager.Instance.AddFlyText(Localization.Get("LoadFBFriend_Fail"), Vector3.zero, 40, Color.red, 0, 4f); } else { JSONObject friendsData = JSONObject.Parse(result.Text); JSONArray ids = friendsData.GetObject("friends").GetArray("data"); JSONArray fbIds = new JSONArray(); List<Buddy> buddyList = SmartfoxClient.Instance.GetBuddyList(); for (int i = 0; i < ids.Length; i++) { string fbId = ids[i].Obj.GetString("id"); bool added = false; for (int j = 0; j < buddyList.Count; j++) { if (fbId == buddyList[j].GetVariable("$facebookId").GetStringValue()) { added = true; } } if (!added) { fbIds.Add(fbId); } } if (fbIds.Length > 0) { UserExtensionRequest.Instance.AddFbFriends(fbIds); } friendsData = null; ids = null; fbIds = null; } }
private static JSONArray DeserializeSingletonArray(string text) { JSONArray array = new JSONArray(); foreach (Match match in Regex.Matches(text, "(//\"(?<value>[^,//\"]+)\")|(?<value>[^,//[//]]+)")) { string key = match.Groups["value"].Value; array.Add(_json.ContainsKey(key) ? _json[key] : StrDecode(key)); } return array; }
private JSONObject CharactersJSON() { JSONObject obj = new JSONObject(); JSONArray array = new JSONArray(); foreach (PlayerCharacter character in mCharacters) { JSONArray tempArray = new JSONArray(); tempArray.Add((int)character.Game); tempArray.Add(character.Serialize()); array.Add(tempArray); } obj.Add(SerializableObject.CHARACTER_LIST, array); return obj; }
public void logExpose(List<long> exposeList, WmInterfaceBroker.WmInterfaceBrokerDelegate callback){ JSONObject jsonObject = new JSONObject(); jsonObject.Add(JSON_KEY_URI,JSON_VALUE_PREFIX_URI+WM_HOST_PROMOTION_SEND_EXPOSELOG); JSONObject paramsObject = new JSONObject(); JSONArray array = new JSONArray(); foreach(long promoid in exposeList){ array.Add(promoid); } paramsObject.Add("promoIds",array); jsonObject.Add(JSON_KEY_PARAMS,paramsObject); WmInterfaceBroker.getInstance.requestAsync(jsonObject.ToString(),callback); }
public void SanitizeText(IList <string> texts, Action <IList <string>, FizzException> callback) { IfOpened(() => { if (texts == null) { FizzUtils.DoCallback <IList <string> > (null, ERROR_INVALID_TEXT_LIST, callback); return; } if (texts.Count > MAX_TEXT_LIST_SIZE) { FizzUtils.DoCallback <IList <string> > (null, ERROR_INVALID_TEXT_LIST_SIZE, callback); return; } foreach (string text in texts) { if (text == null || text.Length > MAX_TEXT_LENGTH) { FizzUtils.DoCallback <IList <string> > (null, ERROR_INVALID_TEXT_LIST, callback); return; } } try { string path = FizzConfig.API_PATH_CONTENT_MODERATION; JSONArray json = new JSONArray(); foreach (string text in texts) { json.Add(new JSONData(text)); } _restClient.Post(FizzConfig.API_BASE_URL, path, json.ToString(), (response, ex) => { if (ex != null) { FizzUtils.DoCallback <IList <string> > (null, ex, callback); } else { try { JSONArray textResultArr = JSONNode.Parse(response).AsArray; IList <string> moderatedTextList = new List <string> (); foreach (JSONNode message in textResultArr.Childs) { moderatedTextList.Add(message); } FizzUtils.DoCallback <IList <string> > (moderatedTextList, null, callback); } catch { FizzUtils.DoCallback <IList <string> > (null, ERROR_INVALID_RESPONSE_FORMAT, callback); } } }); } catch (FizzException ex) { FizzUtils.DoCallback <IList <string> > (null, ex, callback); } }); }
public override JSONObject Serialize() { JSONObject obj = new JSONObject(); obj.Add(NAME, Name); JSONArray tempArray = new JSONArray(); foreach (string alt in AlternativeNames) { tempArray.Add(new JSONValue(alt)); } obj.Add(cAltNames, tempArray); obj.Add(ALIGNMENT, (int)Alignment); tempArray = new JSONArray(); foreach (DnDRace race in WorshippingRaces) { tempArray.Add(new JSONValue((int)race)); } obj.Add(cRaces, tempArray); tempArray = new JSONArray(); foreach (DnDCharClass charClass in WorshippingClasses) { tempArray.Add(new JSONValue((int)charClass)); } obj.Add(cClasses, tempArray); tempArray = new JSONArray(); foreach (DnDClericDomain domain in Domains) { tempArray.Add(new JSONValue((int)domain)); } obj.Add(cDomains, tempArray); return obj; }
public override JSONObject Serialize() { JSONObject obj = new JSONObject(); obj.Add(LEVEL, mClassLevel); obj.Add(KNOWN_SPELLS, SerializeKnownSpells()); obj.Add(MAIN_SPELLS, SerializeMainSpells()); obj.Add(EXTRA_SPELLS, SerializeExtraSpells()); obj.Add(SKILLS, mSkills.Serialize()); // spec: JSONArray tempArray = new JSONArray(); tempArray.Add((int)mSpecialization); foreach (var forbidden in mForbiddenSchools) { tempArray.Add((int)forbidden); } obj.Add(SPECIALIZATION, tempArray); return obj; }
private void edit_gdxfx() { string responseError = "{success: false}"; string sql1 = string.Format("select * from sq8szxlx.zpgl where id='{0}'", Request.Params["id"]); RowObject r1 = DBHelper.GetRow(sql1); if (r1 == null) { Response.Write(responseError); Response.End(); return; } string gyy_mc = r1["所属工业园"].ToString(); string fclx = r1["房产类型"].ToString(); string htbh = r1["编码"].ToString(); string sql2 = string.Format("select * from sq8szxlx.gyy_lb_fclx_lb_xflx where 工业园名称='{0}' and 房产类型='{1}' order by 序号 asc", gyy_mc, fclx); ResultObject r2 = DBHelper.GetResult(sql2); JSONArray ja = new JSONArray(); int i = 1; foreach (RowObject item in r2) { JSONObject jo = new JSONObject(); string xfxm = item["消费项目"].ToString(); string rq = r1["合同开始时间"].ToString(); string sql3 = string.Format("select * from sq8szxlx.zpgl_lx_lb where 合同编号='{0}' and 消费项目='{1}'", htbh, xfxm); RowObject r3 = DBHelper.GetRow(sql3); string sql4 = string.Format("select * from sq8szxlx.user_sf_lb where 合同编号='{0}' and 收费项目='{1}' and 日期='{2}'", htbh, xfxm, rq); RowObject r4 = DBHelper.GetRow(sql4); jo.Add("id", item["id"]); jo.Add("编号", i); jo.Add("消费项目", xfxm); jo.Add("消费类型", item["消费类型"]); jo.Add("值", (r3 == null) ? item["值"] : r3["值"]); jo.Add("倍率", (r3 == null) ? item["倍率"] : r3["倍率"]); jo.Add("损耗", (r3 == null) ? item["损耗"] : r3["损耗"]); jo.Add("滞纳金", (r3 == null) ? item["滞纳金"] : r3["滞纳金"]); jo.Add("前期读数", item["消费类型"].ToString() == "动态" ? r4["读数"] : "-"); jo.Add("说明", (r3 == null) ? item["说明"] : r3["说明"]); jo.Add("读数导入", (r4 != null && r4["录入状态"].ToString() == "已录入") ? "√" : "×"); jo.Add("项目导入", (r4 != null && r4["值"] != "") ? "√" : "×"); i++; ja.Add(jo); } Response.Write(string.Format("{{'success': true, 'data':{0}}}", JSONConvert.SerializeArray(ja))); }
private void EventFilterBet() { betFilterLabel.SetCurrentSelection(); string crtSelect = UIPopupList.current.value; Debug.Log("EventFilterBet " + crtSelect); if (crtSelect == crtBetFilter) { return; } crtBetFilter = crtSelect; switch (crtSelect) { case "Bet_Filter_All": InitScrollViewData(); break; case "Bet_Filter_under_50k": filteredRoomList = new JSONArray(); for (int i = 0; i < roomList.Length; i++) { if (roomList[i].Obj.GetInt("minBet") <= 50000) { filteredRoomList.Add(roomList[i].Obj); } } InitScrollViewData(true); break; case "Bet_Filter_over_100k": filteredRoomList = new JSONArray(); for (int i = 0; i < roomList.Length; i++) { if (roomList[i].Obj.GetInt("minBet") >= 100000) { filteredRoomList.Add(roomList[i].Obj); } } InitScrollViewData(true); break; case "Bet_Filter_over_500k": filteredRoomList = new JSONArray(); for (int i = 0; i < roomList.Length; i++) { if (roomList[i].Obj.GetInt("minBet") >= 500000) { filteredRoomList.Add(roomList[i].Obj); } } InitScrollViewData(true); break; case "Bet_Filter_over_1m": filteredRoomList = new JSONArray(); for (int i = 0; i < roomList.Length; i++) { if (roomList[i].Obj.GetInt("minBet") >= 1000000) { filteredRoomList.Add(roomList[i].Obj); } } InitScrollViewData(true); break; } scrollview.panel.alpha = 0.1f; TweenAlpha tween = TweenAlpha.Begin(scrollview.gameObject, 0.8f, 1.0f); }
private readonly string kafkaURL = "192.168.160.20:9093"; // "localhost:9092" void executeOrder() { if (GameObject.Find("Btn Open Session").GetComponent <Animator>().GetCurrentAnimatorStateInfo(0).IsName("press")) { print("open Session"); /////////////////////////////////////////////////////////////////////////////////////////////////////////////// TMP_InputField titleInput = GameObject.Find("TitleInput").GetComponent <TMP_InputField>(); TMP_InputField durationInput = GameObject.Find("DurationInput").GetComponent <TMP_InputField>(); TMP_InputField wordsInput = GameObject.Find("WordsInput").GetComponent <TMP_InputField>(); titleInput.text = "test01"; durationInput.text = "600"; wordsInput.text = "tree,ball"; if (int.TryParse(durationInput.text, out int durationInput_int)) { JSONArray words = new JSONArray(); string[] words_raw = wordsInput.text.Split(','); for (int i = 0; i < words_raw.Length; i++) { words.Add(words_raw[i]); } JSONObject body = new JSONObject(); body["title"] = titleInput.text; body["duration"] = durationInput_int; body["words"] = words; StartCoroutine(PostGameSession(baseURL + "session", body.ToString(), LoginData.Token, sessionIdStr => { Debug.Log(sessionIdStr); JSONNode sessionIdJSON = JSONObject.Parse(sessionIdStr); int sessionId = sessionIdJSON["id"]; Debug.Log(sessionId); SessionData.SessionId = sessionId; })); } } else if (GameObject.Find("Btn Start").GetComponent <Animator>().GetCurrentAnimatorStateInfo(0).IsName("press")) { print("Start"); ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// StartCoroutine(GetGameSession(commandsURL + "session/" + SessionData.SessionId + "/action/start", authenticate(LoginData.Username, "12345678"), response => { SessionData.KafkaTopic = "esp54_" + SessionData.SessionId; //"esp54_1"; //"actor0002"; SessionData.KafkaProps = new Dictionary <string, string> { { "group.id", "test" }, { "bootstrap.servers", kafkaURL }, { "enable.auto.commit", "false" }, { "auto.offset.reset", "latest" } }; changeScene("Actor_Scene"); })); } else if (GameObject.Find("Btn Invite Player").GetComponent <Animator>().GetCurrentAnimatorStateInfo(0).IsName("press")) { print("Invite Player"); ////////////////////////////////////////////////////////////////////////////////////////////////////////////// } else if (GameObject.Find("Btn Go Back").GetComponent <Animator>().GetCurrentAnimatorStateInfo(0).IsName("press")) { print("Go Back"); changeScene("Main_Menu_Scene"); ///////////////////////////////////////////////////////////////////////////////////////////////////// } }
// FIXME: Generic export when recieves ignore field parameters // Add attribute like IgnoreExport or similar // For linked types do similar public override string ExportData(NodeGraphData data, List <Type> referenceTypes) { JSONObject exportJSON = new JSONObject(); JSONObject graph = new JSONObject(); JSONArray graphNodesReferences = new JSONArray(); referenceTypes.Add(typeof(Node)); referenceTypes.Add(typeof(NodeGraph)); referenceTypes.Add(typeof(NodePort)); graph.Add("type", new JSONString(data.graph.GetType().AssemblyQualifiedName)); graph.Add("name", new JSONString(data.graph.name)); graph.Add("id", new JSONNumber(data.graph.GetHashCode())); NodeGraph g = data.graph; graph = (JSONObject)SimpleJSONExtension.ToJSON(g, graph, new List <string>() { "sceneVariables" }, referenceTypes); JSONArray connections = new JSONArray(); for (int c = 0; c < data.connections.Count; c++) { JSONObject connection = new JSONObject(); connection.Add("port1ID", data.connections[c].port1ID); connection.Add("port2ID", data.connections[c].port2ID); connections.Add(connection); } JSONArray nodes = new JSONArray(); for (int n = 0; n < data.nodes.Count; n++) { Node node = data.nodes[n].node; JSONObject nodeJSON = new JSONObject(); nodeJSON.Add("name", node.name); nodeJSON.Add("type", node.GetType().AssemblyQualifiedName); nodeJSON.Add("position", node.position); nodeJSON.Add("id", node.GetHashCode()); JSONArray nodePorts = new JSONArray(); for (int np = 0; np < data.nodes[n].ports.Count; np++) { NodePort port = data.nodes[n].ports[np].port; JSONObject nodePortJSON = new JSONObject(); nodePortJSON.Add("name", port.fieldName); nodePortJSON.Add("id", port.GetHashCode()); nodePortJSON.Add("dynamic", port.IsDynamic); nodePortJSON.Add("valueType", port.ValueType.AssemblyQualifiedName); nodePortJSON.Add("typeConstraint", (int)port.typeConstraint); nodePortJSON.Add("connectionType", (int)port.connectionType); nodePortJSON.Add("direction", (int)port.direction); nodePorts.Add(nodePortJSON); } nodeJSON.Add("ports", nodePorts); nodeJSON = (JSONObject)SimpleJSONExtension.ToJSON(node, nodeJSON, new List <string>(), referenceTypes); nodes.Add(nodeJSON); } exportJSON.Add("graph", graph); exportJSON.Add("connections", connections); exportJSON.Add("nodes", nodes); return(exportJSON.ToString()); }
public JSONObject to_json() { JSONObject rtv = new JSONObject(); JSONArray players = new JSONArray(); foreach(SPPlayerObject o in _players) { players.Add(o.to_json()); } rtv.Add(SN.PLAYERS,players); JSONArray bullets = new JSONArray(); foreach(SPBulletObject o in _bullets) { bullets.Add(o.to_json()); } rtv.Add(SN.BULLETS,bullets); JSONArray events = new JSONArray(); foreach(SPEvent o in _events) { events.Add(o.to_json()); } rtv.Add(SN.EVENTS,events); return rtv; }
public static JSONNode Deserialize(System.IO.BinaryReader aReader) { JSONBinaryTag type = (JSONBinaryTag)aReader.ReadByte(); switch (type) { case JSONBinaryTag.Array: { int count = aReader.ReadInt32(); JSONArray tmp = new JSONArray(); for (int i = 0; i < count; i++) { tmp.Add(Deserialize(aReader)); } return(tmp); } case JSONBinaryTag.Class: { int count = aReader.ReadInt32(); JSONClass tmp = new JSONClass(); for (int i = 0; i < count; i++) { string key = aReader.ReadString(); var val = Deserialize(aReader); tmp.Add(key, val); } return(tmp); } case JSONBinaryTag.Value: { return(new JSONData(aReader.ReadString())); } case JSONBinaryTag.IntValue: { return(new JSONData(aReader.ReadInt32())); } case JSONBinaryTag.DoubleValue: { return(new JSONData(aReader.ReadDouble())); } case JSONBinaryTag.BoolValue: { return(new JSONData(aReader.ReadBoolean())); } case JSONBinaryTag.FloatValue: { return(new JSONData(aReader.ReadSingle())); } default: { throw new Exception("Error deserializing JSON. Unknown tag: " + type); } } }
private void InferDomain(ChannelEncoding channelEncoding, JSONNode specs, ref JSONObject scaleSpecsObj, Data data) { string sortType = "ascending"; if (specs != null && specs["encoding"][channelEncoding.channel]["sort"] != null) { sortType = specs["encoding"][channelEncoding.channel]["sort"].Value.ToString(); } string channel = channelEncoding.channel; JSONArray domain = new JSONArray(); if (channelEncoding.fieldDataType == "quantitative" && (channel == "x" || channel == "y" || channel == "z" || channel == "width" || channel == "height" || channel == "depth" || channel == "length" || channel == "color" || channel == "xrotation" || channel == "yrotation" || channel == "zrotation" || channel == "size" || channel == "xdirection") || channel == "ydirection" || channel == "zdirection" || channel == "opacity") { List <float> minMax = new List <float>(); GetExtent(data, channelEncoding.field, ref minMax); /* * // For positive minimum values, set the baseline to zero. * // TODO: Handle logarithmic scale with undefined 0 value. * if(minMax[0] >= 0) * { * minMax[0] = 0; * } * * float roundedMaxDomain = RoundNice(minMax[1] - minMax[0]); */ if (sortType == "none" || sortType == "ascending") { //domain.Add(new JSONString(minMax[0].ToString())); domain.Add(new JSONString("0")); domain.Add(new JSONString(minMax[1].ToString())); } else { domain.Add(new JSONString(minMax[1].ToString())); domain.Add(new JSONString("0")); //domain.Add(new JSONString(minMax[0].ToString())); } } else { List <string> uniqueValues = new List <string>(); GetUniqueValues(data, channelEncoding.field, ref uniqueValues); if (sortType == "ascending") { uniqueValues.Sort(); } else if (sortType == "descending") { uniqueValues.Sort(); uniqueValues.Reverse(); } foreach (string val in uniqueValues) { domain.Add(val); } } scaleSpecsObj.Add("domain", domain); }
public void Save() { JSONObject ObjectJson = new JSONObject(); JSONArray TypeJson = new JSONArray(); JSONArray positionX = new JSONArray(); JSONArray positionY = new JSONArray(); JSONArray positionZ = new JSONArray(); /*JSONArray rotationX = new JSONArray(); * JSONArray rotationY = new JSONArray(); * JSONArray rotationZ = new JSONArray();*/ for (int i = 0; i < 486; i++) { NowType[i] = Plane[i].GetComponent <MainCreateController>().Type; TypeJson.Add(NowType[i]); ObjectJson.Add("NowType", TypeJson); if (ObjectJson["NowType"][i] == 0) { positionX.Add(0); positionY.Add(0); positionZ.Add(0); /*rotationX.Add(0); * rotationY.Add(0); * rotationZ.Add(0);*/ ObjectJson.Add("PositionX", positionX); ObjectJson.Add("PositionY", positionY); ObjectJson.Add("PositionZ", positionZ); /*ObjectJson.Add("RotationX", rotationX); * ObjectJson.Add("RotationY", rotationY); * ObjectJson.Add("RotationZ", rotationZ);*/ } if (!Plane[i].GetComponent <MainCreateController>().IsEmpty) { /*if(i == 61) * { * positionX.Add(0); * positionY.Add(0); * positionZ.Add(0); * ObjectJson.Add("PositionX", positionX); * ObjectJson.Add("PositionY", positionY); * ObjectJson.Add("PositionZ", positionZ); * }*/ //else //{ positionX.Add(Plane[i].transform.GetChild(0).position.x); positionY.Add(Plane[i].transform.GetChild(0).position.y); positionZ.Add(Plane[i].transform.GetChild(0).position.z); /*rotationX.Add(Plane[i].transform.GetChild(0).rotation.x); * rotationY.Add(Plane[i].transform.GetChild(0).rotation.y); * rotationZ.Add(Plane[i].transform.GetChild(0).rotation.z);*/ ObjectJson.Add("PositionX", positionX); ObjectJson.Add("PositionY", positionY); ObjectJson.Add("PositionZ", positionZ); /*ObjectJson.Add("RotationX", rotationX); * ObjectJson.Add("RotationY", rotationY); * ObjectJson.Add("RotationZ", rotationZ);*/ //} } } string path = Application.dataPath + "/PlayerSave.json"; File.WriteAllText(path, ObjectJson.ToString()); }
static IEnumerator _Check(string myUuid, int childId, // childId == 0 ? Get Updated Child List and confirm Pairing int[] activities, resultClosure callback, bool log) // if set, then this is an autochecker and we drop it if we replace it. If null, it's adhoc, always return a value { if (!IsPaired) { callback(Allow2Error.NotPaired, null); yield break; } Debug.Log(userId); Debug.Log(pairToken); Debug.Log(_deviceToken); JSONNode body = new JSONObject(); body.Add("userId", userId); body.Add("pairToken", pairToken); body.Add("deviceToken", _deviceToken); body.Add("tz", _timezone); JSONArray activityJson = new JSONArray(); foreach (int activity in activities) { JSONNode activityParams = new JSONObject(); activityParams.Add("id", activity); activityParams.Add("log", log); activityJson.Add(activityParams); } body.Add("activities", activityJson); body.Add("log", log); if (childId > 0) { body.Add("childId", childId); } string bodyStr = body.ToString(); // check the cache first if (resultCache.ContainsKey(bodyStr)) { Allow2CheckResult checkResult = resultCache[bodyStr]; if (checkResult.Expires.CompareTo(new DateTime()) < 0) { // not expired yet, use cached value callback(null, checkResult); yield break; } // clear cached value and ask the server again resultCache.Remove(bodyStr); } byte[] bytes = Encoding.UTF8.GetBytes(bodyStr); using (UnityWebRequest www = new UnityWebRequest(ServiceUrl + "/serviceapi/check")) { www.method = UnityWebRequest.kHttpVerbPOST; www.uploadHandler = new UploadHandlerRaw(bytes); www.downloadHandler = new DownloadHandlerBuffer(); www.uploadHandler.contentType = "application/json"; www.chunkedTransfer = false; yield return(www.SendWebRequest()); if ((myUuid != null) && (checkerUuid != myUuid)) { Debug.Log("drop response for check: " + myUuid); yield break; // this check is aborted, just drop the response and don't return; } Debug.Log(www.downloadHandler.text); var json = Allow2_SimpleJSON.JSON.Parse(www.downloadHandler.text); if ((www.responseCode == 401) || ((json["status"] == "error") && ((json["message"] == "Invalid user.") || (json["message"] == "invalid pairToken")))) { // special case, no longer controlled Debug.Log("No Longer Paired"); userId = 0; pairToken = null; Persist(); //childId = 0; //_children = [] //_dayTypes = [] var failOpen = new Allow2CheckResult(); failOpen.Add("subscription", new Allow2_SimpleJSON.JSONArray()); failOpen.Add("allowed", true); failOpen.Add("activities", new Allow2_SimpleJSON.JSONArray()); failOpen.Add("dayTypes", new Allow2_SimpleJSON.JSONArray()); failOpen.Add("allDayTypes", new Allow2_SimpleJSON.JSONArray()); failOpen.Add("children", new Allow2_SimpleJSON.JSONArray()); callback(null, failOpen); yield break; } if (www.isNetworkError || www.isHttpError) { Debug.Log(www.error); callback(www.error, null); yield break; } if (json["allowed"] == null) { callback(Allow2Error.InvalidResponse, null); yield break; } var response = new Allow2CheckResult(); response.Add("activities", json["activities"]); response.Add("subscription", json["subscription"]); response.Add("dayTypes", json["dayTypes"]); response.Add("children", json["children"]); var _dayTypes = json["allDayTypes"]; response.Add("allDayTypes", _dayTypes); var oldChildIds = _children.Keys; var children = json["children"]; _children = ParseChildren(children); response.Add("children", children); if (oldChildIds != _children.Keys) { Persist(); // only persist if the children change, this won't happen often. } // cache the response resultCache[bodyStr] = response; callback(null, response); } }
public string ExportData(bool hard_copy = false) { var json_data = new JSONObject(); json_data["TEXTFX_EXPORTER_VERSION"] = JSON_EXPORTER_VERSION; json_data["m_animate_per"] = (int)m_animate_per; json_data["m_display_axis"] = (int)m_display_axis; if (hard_copy) { json_data["m_begin_delay"] = m_begin_delay; json_data["m_begin_on_start"] = m_begin_on_start; json_data["m_character_size"] = m_character_size; json_data["m_line_height"] = m_line_height_factor; json_data["m_max_width"] = m_max_width; json_data["m_on_finish_action"] = (int)m_on_finish_action; json_data["m_px_offset"] = m_px_offset.Vector2ToJSON(); // json_data["m_text"] = m_text; json_data["m_text_alignment"] = (int)m_text_alignment; json_data["m_text_anchor"] = (int)m_text_anchor; json_data["m_time_type"] = (int)m_time_type; } var letter_animations_data = new JSONArray(); if (m_master_animations != null) foreach (var anim in m_master_animations) letter_animations_data.Add(anim.ExportData()); json_data["LETTER_ANIMATIONS_DATA"] = letter_animations_data; return json_data.ToString(); }
public JSONValue ExportData() { var json_data = new JSONObject(); json_data["m_action_type"] = (int)m_action_type; json_data["m_ease_type"] = (int)m_ease_type; json_data["m_use_gradient_start"] = m_use_gradient_start; json_data["m_use_gradient_end"] = m_use_gradient_end; json_data["m_force_same_start_time"] = m_force_same_start_time; json_data["m_letter_anchor_start"] = m_letter_anchor_start; json_data["m_letter_anchor_end"] = m_letter_anchor_end; json_data["m_letter_anchor_2_way"] = m_letter_anchor_2_way; json_data["m_offset_from_last"] = m_offset_from_last; json_data["m_position_axis_ease_data"] = m_position_axis_ease_data.ExportData(); json_data["m_rotation_axis_ease_data"] = m_rotation_axis_ease_data.ExportData(); json_data["m_scale_axis_ease_data"] = m_scale_axis_ease_data.ExportData(); if (m_use_gradient_start) json_data["m_start_vertex_colour"] = m_start_vertex_colour.ExportData(); else json_data["m_start_colour"] = m_start_colour.ExportData(); json_data["m_start_euler_rotation"] = m_start_euler_rotation.ExportData(); json_data["m_start_pos"] = m_start_pos.ExportData(); json_data["m_start_scale"] = m_start_scale.ExportData(); if (m_use_gradient_end) json_data["m_end_vertex_colour"] = m_end_vertex_colour.ExportData(); else json_data["m_end_colour"] = m_end_colour.ExportData(); json_data["m_end_euler_rotation"] = m_end_euler_rotation.ExportData(); json_data["m_end_pos"] = m_end_pos.ExportData(); json_data["m_end_scale"] = m_end_scale.ExportData(); json_data["m_delay_progression"] = m_delay_progression.ExportData(); json_data["m_duration_progression"] = m_duration_progression.ExportData(); var audio_effects_data = new JSONArray(); foreach (var effect_setup in m_audio_effects) { if (effect_setup.m_audio_clip == null) continue; audio_effects_data.Add(effect_setup.ExportData()); } json_data["AUDIO_EFFECTS_DATA"] = audio_effects_data; var particle_effects_data = new JSONArray(); foreach (var effect_setup in m_particle_effects) { if (effect_setup.m_legacy_particle_effect == null && effect_setup.m_shuriken_particle_effect == null) continue; particle_effects_data.Add(effect_setup.ExportData()); } json_data["PARTICLE_EFFECTS_DATA"] = particle_effects_data; return new JSONValue(json_data); }
public override JSONNode this[int aIndex] { get { return new JSONLazyCreator(this); } set { var tmp = new JSONArray(); tmp.Add(value); Set(tmp); } }
//autoWalkToNextWayPoint (); void SaveJson() { JSONObject json = new JSONObject(); JSONObject lvOne = new JSONObject(); JSONObject lvTwo = new JSONObject(); JSONObject lvThree = new JSONObject(); JSONObject lvFour = new JSONObject(); JSONArray startOne = new JSONArray(); JSONArray endOne = new JSONArray(); JSONArray startTwo = new JSONArray(); JSONArray endTwo = new JSONArray(); JSONArray startThree = new JSONArray(); JSONArray endThree = new JSONArray(); JSONArray startFour = new JSONArray(); JSONArray endFour = new JSONArray(); if (rooms == null) { rooms = GameObject.FindGameObjectsWithTag("Door"); } //Debug.Log (rooms.Length); roomPosition = new Vector3[rooms.Length]; int i = 0; foreach (GameObject room in rooms) { roomPosition [i] = new Vector3(room.transform.position.x, 2f, room.transform.position.z); Debug.Log(roomPosition[i]); i++; } /*Debug.Log (totalRoomPassedBy (startPoint, endPoint) + " rooms pass by. " + totalPossibleTurn (startPoint, endPoint) + " turns include." + DifficultWeight (startPoint, endPoint) + " turn weight." + totalDistance(startPoint, endPoint) + " Distance." + (totalRoomPassedBy (startPoint, endPoint) * 2 + totalPossibleTurn (startPoint, endPoint)* 2 + DifficultWeight (startPoint, endPoint) * 10 + totalDistance(startPoint, endPoint)*0.1) + " DIfficutly."); */ Vector3[] a = new Vector3[2]; for (int j = 0; j < roomPosition.Length; j++) { for (int k = 0; k < roomPosition.Length; k++) { if (j != k) { //Debug.Log ("start: " + roomPosition[j] + "End: " + roomPosition[k]); /*Debug.Log (totalRoomPassedBy (roomPosition[j],roomPosition[k]) + " rooms pass by. " + totalPossibleTurn (roomPosition[j],roomPosition[k]) + " turns include." + DifficultWeight (roomPosition[j],roomPosition[k]) + " turn weight." + totalDistance(roomPosition[j],roomPosition[k]) + " Distance." + (totalRoomPassedBy (roomPosition[j],roomPosition[k]) * 2 + totalPossibleTurn (roomPosition[j],roomPosition[k])* 2 + DifficultWeight (roomPosition[j],roomPosition[k]) * 10 + totalDistance(roomPosition[j],roomPosition[k])*0.1) + " DIfficutly."); */ difficulty = totalRoomPassedBy(roomPosition[j], roomPosition[k]) * 2 + totalPossibleTurn(roomPosition[j], roomPosition[k]) * 2 + DifficultWeight(roomPosition[j], roomPosition[k]) * 10 + (totalDistance(roomPosition[j], roomPosition[k]) * 0.1); Debug.Log(difficulty); if (difficulty < 20 && difficulty >= 0) { //Debug.Log ("add success"); JSONArray posStart = new JSONArray(); JSONArray posEnd = new JSONArray(); posStart.Add(roomPosition[j].x); posStart.Add(roomPosition[j].y); posStart.Add(roomPosition[j].z); posEnd.Add(roomPosition[k].x); posEnd.Add(roomPosition[k].y); posEnd.Add(roomPosition[k].z); startOne.Add(posStart); endOne.Add(posEnd); lvOne.Add("Start", startOne); lvOne.Add("End", endOne); //Debug.Log ("add success"); } if (difficulty < 50 && difficulty >= 20) { JSONArray posStart = new JSONArray(); JSONArray posEnd = new JSONArray(); posStart.Add(roomPosition[j].x); posStart.Add(roomPosition[j].y); posStart.Add(roomPosition[j].z); posEnd.Add(roomPosition[k].x); posEnd.Add(roomPosition[k].y); posEnd.Add(roomPosition[k].z); startTwo.Add(posStart); endTwo.Add(posEnd); lvTwo.Add("Start", startTwo); lvTwo.Add("End", endTwo); } if (difficulty < 80 && difficulty >= 50) { JSONArray posStart = new JSONArray(); JSONArray posEnd = new JSONArray(); posStart.Add(roomPosition[j].x); posStart.Add(roomPosition[j].y); posStart.Add(roomPosition[j].z); posEnd.Add(roomPosition[k].x); posEnd.Add(roomPosition[k].y); posEnd.Add(roomPosition[k].z); startThree.Add(posStart); endThree.Add(posEnd); lvThree.Add("Start", startThree); lvThree.Add("End", endThree); } if (difficulty >= 80) { JSONArray posStart = new JSONArray(); JSONArray posEnd = new JSONArray(); posStart.Add(roomPosition[j].x); posStart.Add(roomPosition[j].y); posStart.Add(roomPosition[j].z); posEnd.Add(roomPosition[k].x); posEnd.Add(roomPosition[k].y); posEnd.Add(roomPosition[k].z); startFour.Add(posStart); endFour.Add(posEnd); lvFour.Add("Start", startFour); lvFour.Add("End", endFour); } } } } //json.Add ("Level one", levelOne.ToArray()); //Debug.Log(levelOne); //for (int j = 0; j < roomPosition.Length; j++) //Debug.Log (roomPosition[j]); json.Add("Level One", lvOne); json.Add("Level two", lvTwo); json.Add("Level three", lvThree); json.Add("Level four", lvFour); //Debug.Log (json.ToString()); String path = Application.persistentDataPath + "/LevleSave.json"; Debug.Log(Application.persistentDataPath + "/LevleSave.json"); File.WriteAllText(path, json.ToString()); }
public override void Add(JSONNode aItem) { var tmp = new JSONArray(); tmp.Add(aItem); Set(tmp); }
public JSONObject Save(JSONObject jsonObject) { //save the data var isLastDialogueFinished = false; if (_currentDialogueMessages.Count != 0) { WrapAndSavePlotDialogues(); } else { isLastDialogueFinished = true; } var dialogueLengthInfo = new List <int>(); var dialogueMessages = new List <MessageContent>(); SerializeManager.Serialize2DArray(_dialogueMessages.ToArray(), out dialogueLengthInfo, out dialogueMessages); if (currentStory != null) { File.WriteAllText(Services.saveManager.inkjsonPath, Services.textManager.currentStory.state.ToJson(), Encoding.UTF8); } else { File.WriteAllText(Services.saveManager.inkjsonPath, ""); } //write them in the json file var textJsonObj = new JSONObject(); textJsonObj.Add("isLastDialogueFinished", isLastDialogueFinished); var jsonDialogueLengthInfo = new JSONArray(); foreach (var lengthInfo in dialogueLengthInfo) { jsonDialogueLengthInfo.Add(lengthInfo); } textJsonObj.Add("dialogueLengthInfo", jsonDialogueLengthInfo); var jsonDialogueContent = new JSONArray(); foreach (var msg in dialogueMessages) { var msgObj = new JSONObject(); msgObj.Add("messageType", msg.messageType.ToString()); msgObj.Add("content", msg.content); var shootTimeString = (SerializeManager.JsonDateTime)msg.shootTime; msgObj.Add("shootTime", shootTimeString.value.ToString()); if (!ReferenceEquals(msg.fileBubbleName, null)) { msgObj.Add("fileBubbleName", msg.fileBubbleName); } if (!ReferenceEquals(msg.fileContentName, null)) { msgObj.Add("fileBubbleName", msg.fileContentName); } jsonDialogueContent.Add(msgObj); } textJsonObj.Add("dialogueMessages", jsonDialogueContent); if (_lastTimeStamp != DateTime.MinValue) { var stringTimeStamp = (SerializeManager.JsonDateTime)_lastTimeStamp; textJsonObj.Add("lastTimeStamp", stringTimeStamp.value.ToString()); } jsonObject.Add("text", textJsonObj); return(jsonObject); }
public static JSONNode Deserialize(System.IO.BinaryReader aReader) { JSONBinaryTag type = (JSONBinaryTag)aReader.ReadByte(); switch (type) { case JSONBinaryTag.Array: { int count = aReader.ReadInt32(); JSONArray tmp = new JSONArray(); for (int i = 0; i < count; i++) tmp.Add(Deserialize(aReader)); return tmp; } case JSONBinaryTag.Class: { int count = aReader.ReadInt32(); JSONClass tmp = new JSONClass(); for (int i = 0; i < count; i++) { string key = aReader.ReadString(); var val = Deserialize(aReader); tmp.Add(key, val); } return tmp; } case JSONBinaryTag.Value: { return new JSONData(aReader.ReadString()); } case JSONBinaryTag.IntValue: { return new JSONData(aReader.ReadInt32()); } case JSONBinaryTag.DoubleValue: { return new JSONData(aReader.ReadDouble()); } case JSONBinaryTag.BoolValue: { return new JSONData(aReader.ReadBoolean()); } case JSONBinaryTag.FloatValue: { return new JSONData(aReader.ReadSingle()); } default: { throw new Exception("Error deserializing JSON. Unknown tag: " + type); } } }
// 获取匹配的 游戏服务列表 private void Get(NetworkingPlayer player, JSONNode data) { // Pull the game id and the filters from request string gameId = data["id"]; string gameType = data["type"]; string gameMode = data["mode"]; int playerElo = data["elo"].AsInt; if (_playerRequests.ContainsKey(player.Ip)) { _playerRequests[player.Ip]++; } else { _playerRequests.Add(player.Ip, 1); } int delta = _playerRequests[player.Ip]; // Get only the list that has the game ids List <Host> filter = (from host in hosts where host.Id == gameId select host).ToList(); // If "any" is supplied use all the types for this game id otherwise select only matching types if (gameType != "any") { filter = (from host in filter where host.Type == gameType select host).ToList(); } // If "all" is supplied use all the modes for this game id otherwise select only matching modes if (gameMode != "all") { filter = (from host in filter where host.Mode == gameMode select host).ToList(); } // Prepare the data to be sent back to the client JSONNode sendData = JSONNode.Parse("{}"); JSONArray filterHosts = new JSONArray(); foreach (Host host in filter) { if (host.UseElo) { if (host.PlayerCount >= host.MaxPlayers) //Ignore servers with max capacity { continue; } if (_eloRangeSet && (playerElo > host.Elo - (EloRange * delta) && playerElo < host.Elo + (EloRange * delta))) { continue; } } JSONClass hostData = new JSONClass(); hostData.Add("name", host.Name); hostData.Add("address", host.Address); hostData.Add("port", new JSONData(host.Port)); hostData.Add("comment", host.Comment); hostData.Add("type", host.Type); hostData.Add("mode", host.Mode); hostData.Add("players", new JSONData(host.PlayerCount)); hostData.Add("maxPlayers", new JSONData(host.MaxPlayers)); hostData.Add("protocol", host.Protocol); hostData.Add("elo", new JSONData(host.Elo)); hostData.Add("useElo", new JSONData(host.UseElo)); hostData.Add("eloDelta", new JSONData(delta)); filterHosts.Add(hostData); } if (filterHosts.Count > 0) { _playerRequests.Remove(player.Ip); } sendData.Add("hosts", filterHosts); // Send the list of hosts (if any) back to the requesting client server.Send(player.TcpClientHandle, Text.CreateFromString(server.Time.Timestep, sendData.ToString(), false, Receivers.Target, MessageGroupIds.MASTER_SERVER_GET, true)); }
public bool Save() { try { /* * LISTS */ //Just in case, I'm moving this up here System.Threading.Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; System.Threading.Thread.CurrentThread.CurrentUICulture = CultureInfo.InvariantCulture; _events = _events.OrderBy(x => x._time).ToList(); _notes = _notes.OrderBy(x => x._time).ToList(); _obstacles = _obstacles.OrderBy(x => x._time).ToList(); _BPMChanges = _BPMChanges.OrderBy(x => x._time).ToList(); _bookmarks = _bookmarks.OrderBy(x => x._time).ToList(); _customEvents = _customEvents.OrderBy(x => x._time).ThenBy(x => x._type).ToList(); if (mainNode is null) { mainNode = new JSONObject(); } mainNode["_version"] = _version; JSONArray events = new JSONArray(); foreach (MapEvent e in _events) { events.Add(e.ConvertToJSON()); } JSONArray notes = new JSONArray(); foreach (BeatmapNote n in _notes) { notes.Add(n.ConvertToJSON()); } JSONArray obstacles = new JSONArray(); foreach (BeatmapObstacle o in _obstacles) { obstacles.Add(o.ConvertToJSON()); } JSONArray bpm = new JSONArray(); foreach (BeatmapBPMChange b in _BPMChanges) { bpm.Add(b.ConvertToJSON()); } JSONArray bookmarks = new JSONArray(); foreach (BeatmapBookmark b in _bookmarks) { bookmarks.Add(b.ConvertToJSON()); } JSONArray customEvents = new JSONArray(); foreach (BeatmapCustomEvent c in _customEvents) { customEvents.Add(c.ConvertToJSON()); } mainNode["_notes"] = notes; mainNode["_obstacles"] = obstacles; mainNode["_events"] = events; /* * According to new the new BeatSaver schema, which will be enforced sometime soon™, * Bookmarks, Custom Events, and BPM Changes are now pushed to _customData instead of being on top level. * * Private MM should already has this updated, however public MM will need a PR by someone, or maybe squeaksies if he * wants to go against his own words and go back to that. * * Since these are editor only things, it's fine if I implement them now. Besides, CM reads both versions anyways. */ mainNode["_customData"] = new JSONObject(); if (_BPMChanges.Any()) { mainNode["_customData"]["_BPMChanges"] = bpm; } if (_bookmarks.Any()) { mainNode["_customData"]["_bookmarks"] = bookmarks; } if (_customEvents.Any()) { mainNode["_customEvents"] = customEvents; } if (_time > 0) { mainNode["_customData"]["_time"] = Math.Round(_time, 3); } BeatSaberSong.CleanObject(mainNode["_customData"]); if (!mainNode["_customData"].Children.Any()) { mainNode.Remove("_customData"); } using (StreamWriter writer = new StreamWriter(directoryAndFile, false)) { //Advanced users might want human readable JSON to perform easy modifications and reload them on the fly. //Thus, ChroMapper "beautifies" the JSON if you are in advanced mode. if (Settings.Instance.AdvancedShit) { writer.Write(mainNode.ToString(2)); } else { writer.Write(mainNode.ToString()); } } return(true); } catch (Exception e) { Debug.LogException(e); return(false); } }
public void Execute(JSONNode args) { var uid = args["uid"].Value; var api = ApiManager.Instance; if (api.Agents.TryGetValue(uid, out GameObject obj)) { List <SensorBase> sensors = obj.GetComponentsInChildren <SensorBase>(true).ToList(); JSONArray result = new JSONArray(); for (int i = 0; i < sensors.Count; i++) { var sensor = sensors[i]; var sensorType = sensor.GetType().GetCustomAttribute <SensorType>(); JSONObject j = null; switch (sensorType.Name) { case "Color Camera": j = new JSONObject(); j.Add("type", "camera"); j.Add("name", sensor.Name); j.Add("frequency", (int)sensor.GetType().GetField("Frequency").GetValue(sensor)); j.Add("width", (int)sensor.GetType().GetField("Width").GetValue(sensor)); j.Add("height", (int)sensor.GetType().GetField("Height").GetValue(sensor)); j.Add("fov", (float)sensor.GetType().GetField("FieldOfView").GetValue(sensor)); j.Add("near_plane", (float)sensor.GetType().GetField("MinDistance").GetValue(sensor)); j.Add("far_plane", (float)sensor.GetType().GetField("MaxDistance").GetValue(sensor)); j.Add("format", "RGB"); break; case "Depth Camera": j = new JSONObject(); j.Add("type", "camera"); j.Add("name", sensorType.Name); j.Add("frequency", (int)sensor.GetType().GetField("Frequency").GetValue(sensor)); j.Add("width", (int)sensor.GetType().GetField("Width").GetValue(sensor)); j.Add("height", (int)sensor.GetType().GetField("Height").GetValue(sensor)); j.Add("fov", (float)sensor.GetType().GetField("FieldOfView").GetValue(sensor)); j.Add("near_plane", (float)sensor.GetType().GetField("MinDistance").GetValue(sensor)); j.Add("far_plane", (float)sensor.GetType().GetField("MaxDistance").GetValue(sensor)); j.Add("format", "DEPTH"); break; case "Segmentation Camera": j = new JSONObject(); j.Add("type", "camera"); j.Add("name", sensorType.Name); j.Add("frequency", (int)sensor.GetType().GetField("Frequency").GetValue(sensor)); j.Add("width", (int)sensor.GetType().GetField("Width").GetValue(sensor)); j.Add("height", (int)sensor.GetType().GetField("Height").GetValue(sensor)); j.Add("fov", (float)sensor.GetType().GetField("FieldOfView").GetValue(sensor)); j.Add("near_plane", (float)sensor.GetType().GetField("MinDistance").GetValue(sensor)); j.Add("far_plane", (float)sensor.GetType().GetField("MaxDistance").GetValue(sensor)); j.Add("format", "SEGMENTATION"); break; case "Lidar": j = new JSONObject(); j.Add("type", "lidar"); j.Add("name", sensorType.Name); j.Add("min_distance", (float)sensor.GetType().GetField("MinDistance").GetValue(sensor)); j.Add("max_distance", (float)sensor.GetType().GetField("MaxDistance").GetValue(sensor)); j.Add("rays", (int)sensor.GetType().GetField("LaserCount").GetValue(sensor)); j.Add("rotations", (float)sensor.GetType().GetField("RotationFrequency").GetValue(sensor)); j.Add("measurements", (int)sensor.GetType().GetField("MeasurementsPerRotation").GetValue(sensor)); j.Add("fov", (float)sensor.GetType().GetField("FieldOfView").GetValue(sensor)); j.Add("angle", (float)sensor.GetType().GetField("CenterAngle").GetValue(sensor)); j.Add("compensated", (bool)sensor.GetType().GetField("Compensated").GetValue(sensor)); break; case "IMU": j = new JSONObject(); j.Add("type", "imu"); j.Add("name", sensorType.Name); break; case "GPS": // TODO: check if this sensor type name is still used, remove if not. case "GPS Device": j = new JSONObject(); j.Add("type", "gps"); j.Add("name", sensor.Name); j.Add("frequency", (float)sensor.GetType().GetField("Frequency").GetValue(sensor)); break; case "Radar": j = new JSONObject(); j.Add("type", "radar"); j.Add("name", sensor.Name); break; case "CanBus": // TODO: check if this sensor type name is still used, remove if not. case "CAN-Bus": j = new JSONObject(); j.Add("type", "canbus"); j.Add("name", sensor.Name); j.Add("frequency", (float)sensor.GetType().GetField("Frequency").GetValue(sensor)); break; case "Video Recording": j = new JSONObject(); j.Add("type", "camera"); j.Add("name", sensor.Name); j.Add("width", (int)sensor.GetType().GetField("Width").GetValue(sensor)); j.Add("height", (int)sensor.GetType().GetField("Height").GetValue(sensor)); j.Add("framerate", (int)sensor.GetType().GetField("Framerate").GetValue(sensor)); j.Add("fov", (float)sensor.GetType().GetField("FieldOfView").GetValue(sensor)); j.Add("near_plane", (float)sensor.GetType().GetField("MinDistance").GetValue(sensor)); j.Add("far_plane", (float)sensor.GetType().GetField("MaxDistance").GetValue(sensor)); j.Add("bitrate", (int)sensor.GetType().GetField("Bitrate").GetValue(sensor)); j.Add("max_bitrate", (int)sensor.GetType().GetField("MaxBitrate").GetValue(sensor)); j.Add("quality", (int)sensor.GetType().GetField("Quality").GetValue(sensor)); break; case "Analysis": j = new JSONObject(); j.Add("type", "analysis"); j.Add("name", sensor.Name); j.Add("stucktravelthreshold", (float)sensor.GetType().GetField("StuckTravelThreshold").GetValue(sensor)); j.Add("stucktimethreshold", (float)sensor.GetType().GetField("StuckTimeThreshold").GetValue(sensor)); j.Add("stoplinethreshold", (float)sensor.GetType().GetField("StopLineThreshold").GetValue(sensor)); break; } if (j != null) { if (SimulatorManager.InstanceAvailable) { j.Add("uid", SimulatorManager.Instance.Sensors.GetSensorUid(sensor)); } result.Add(j); } } api.SendResult(this, result); } else { api.SendError(this, $"Agent '{uid}' not found"); } }
void Update() { if (dummyMessageTimer >= 0) { if(Mathf.Abs(dummyMessageTimer - Time.time) >= 0.3f) { string msgJson = "MESG{\"channel_id\": \"0\", \"message\": \"Dummy Text on Editor Mode - " + Time.time + "\", \"user\": {\"image\": \"http://url\", \"name\": \"Sender\"}, \"ts\": 1418979273365, \"scrap_id\": \"\"}"; _OnMessageReceived(msgJson); dummyMessageTimer = Time.time; } } if (dummyChannelListFlag) { dummyChannelListFlag = false; JSONArray channels = new JSONArray(); JSONClass channel = new JSONClass(); channel.Add ("id", new JSONData(1)); channel.Add ("channel_url", new JSONData("app_prefix.channel_url")); channel.Add ("name", new JSONData("Sample")); channel.Add ("cover_img_url", new JSONData("http://localhost/image.jpg")); channel.Add ("member_count", new JSONData(999)); channels.Add(channel.ToString()); channel.Add ("id", new JSONData(2)); channel.Add ("channel_url", new JSONData("app_prefix.Unity3d")); channel.Add ("name", new JSONData("Unity3d")); channel.Add ("cover_img_url", new JSONData("http://localhost/image.jpg")); channel.Add ("member_count", new JSONData(999)); channels.Add(channel.ToString()); channel.Add ("id", new JSONData(3)); channel.Add ("channel_url", new JSONData("app_prefix.Lobby")); channel.Add ("name", new JSONData("Lobby")); channel.Add ("cover_img_url", new JSONData("http://localhost/image.jpg")); channel.Add ("member_count", new JSONData(999)); channels.Add(channel.ToString()); channel.Add ("id", new JSONData(4)); channel.Add ("channel_url", new JSONData("app_prefix.Cocos2d")); channel.Add ("name", new JSONData("Cocos2d")); channel.Add ("cover_img_url", new JSONData("http://localhost/image.jpg")); channel.Add ("member_count", new JSONData(999)); channels.Add(channel.ToString()); channel.Add ("id", new JSONData(5)); channel.Add ("channel_url", new JSONData("app_prefix.GameInsight")); channel.Add ("name", new JSONData("GameInsight")); channel.Add ("cover_img_url", new JSONData("http://localhost/image.jpg")); channel.Add ("member_count", new JSONData(999)); channels.Add(channel.ToString()); channel.Add ("id", new JSONData(6)); channel.Add ("channel_url", new JSONData("app_prefix.iOS")); channel.Add ("name", new JSONData("iOS")); channel.Add ("cover_img_url", new JSONData("http://localhost/image.jpg")); channel.Add ("member_count", new JSONData(999)); channels.Add(channel.ToString()); channel.Add ("id", new JSONData(7)); channel.Add ("channel_url", new JSONData("app_prefix.Android")); channel.Add ("name", new JSONData("Android")); channel.Add ("cover_img_url", new JSONData("http://localhost/image.jpg")); channel.Add ("member_count", new JSONData(999)); channels.Add(channel.ToString()); channel.Add ("id", new JSONData(8)); channel.Add ("channel_url", new JSONData("app_prefix.News")); channel.Add ("name", new JSONData("News")); channel.Add ("cover_img_url", new JSONData("http://localhost/image.jpg")); channel.Add ("member_count", new JSONData(999)); channels.Add(channel.ToString()); channel.Add ("id", new JSONData(9)); channel.Add ("channel_url", new JSONData("app_prefix.Lobby")); channel.Add ("name", new JSONData("Lobby")); channel.Add ("cover_img_url", new JSONData("http://localhost/image.jpg")); channel.Add ("member_count", new JSONData(999)); channels.Add(channel.ToString()); channel.Add ("id", new JSONData(10)); channel.Add ("channel_url", new JSONData("app_prefix.iPad")); channel.Add ("name", new JSONData("iPad")); channel.Add ("cover_img_url", new JSONData("http://localhost/image.jpg")); channel.Add ("member_count", new JSONData(999)); channels.Add(channel.ToString()); _OnQueryChannelList(channels.ToString()); } }
public JSONValue ExportData() { JSONObject json_data = new JSONObject(); json_data["m_action_type"] = (int)m_action_type; json_data["m_ease_type"] = (int)m_ease_type; json_data["m_use_gradient_start"] = m_use_gradient_start; json_data["m_use_gradient_end"] = m_use_gradient_end; json_data["m_force_same_start_time"] = m_force_same_start_time; json_data["m_letter_anchor_start"] = m_letter_anchor_start; json_data["m_letter_anchor_end"] = m_letter_anchor_end; json_data["m_letter_anchor_2_way"] = m_letter_anchor_2_way; json_data["m_offset_from_last"] = m_offset_from_last; json_data["m_position_axis_ease_data"] = m_position_axis_ease_data.ExportData(); json_data["m_rotation_axis_ease_data"] = m_rotation_axis_ease_data.ExportData(); json_data["m_scale_axis_ease_data"] = m_scale_axis_ease_data.ExportData(); if (m_use_gradient_start) { json_data["m_start_vertex_colour"] = m_start_vertex_colour.ExportData(); } else { json_data["m_start_colour"] = m_start_colour.ExportData(); } json_data["m_start_euler_rotation"] = m_start_euler_rotation.ExportData(); json_data["m_start_pos"] = m_start_pos.ExportData(); json_data["m_start_scale"] = m_start_scale.ExportData(); if (m_use_gradient_end) { json_data["m_end_vertex_colour"] = m_end_vertex_colour.ExportData(); } else { json_data["m_end_colour"] = m_end_colour.ExportData(); } json_data["m_end_euler_rotation"] = m_end_euler_rotation.ExportData(); json_data["m_end_pos"] = m_end_pos.ExportData(); json_data["m_end_scale"] = m_end_scale.ExportData(); json_data["m_delay_progression"] = m_delay_progression.ExportData(); json_data["m_duration_progression"] = m_duration_progression.ExportData(); JSONArray audio_effects_data = new JSONArray(); foreach (AudioEffectSetup effect_setup in m_audio_effects) { if (effect_setup.m_audio_clip == null) { continue; } audio_effects_data.Add(effect_setup.ExportData()); } json_data["AUDIO_EFFECTS_DATA"] = audio_effects_data; JSONArray particle_effects_data = new JSONArray(); foreach (ParticleEffectSetup effect_setup in m_particle_effects) { if (effect_setup.m_legacy_particle_effect == null && effect_setup.m_shuriken_particle_effect == null) { continue; } particle_effects_data.Add(effect_setup.ExportData()); } json_data["PARTICLE_EFFECTS_DATA"] = particle_effects_data; return(new JSONValue(json_data)); }
public bool Save() { try { /* * LISTS */ //Just in case, I'm moving this up here System.Threading.Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; System.Threading.Thread.CurrentThread.CurrentUICulture = CultureInfo.InvariantCulture; _events = _events.OrderBy(x => x._time).ToList(); _notes = _notes.OrderBy(x => x._time).ToList(); _obstacles = _obstacles.OrderBy(x => x._time).ToList(); _BPMChanges = _BPMChanges.OrderBy(x => x._time).ToList(); _bookmarks = _bookmarks.OrderBy(x => x._time).ToList(); mainNode["_version"] = _version; JSONArray events = new JSONArray(); foreach (MapEvent e in _events) { events.Add(e.ConvertToJSON()); } JSONArray notes = new JSONArray(); foreach (BeatmapNote n in _notes) { notes.Add(n.ConvertToJSON()); } JSONArray obstacles = new JSONArray(); foreach (BeatmapObstacle o in _obstacles) { obstacles.Add(o.ConvertToJSON()); } JSONArray bpm = new JSONArray(); foreach (BeatmapBPMChange b in _BPMChanges) { bpm.Add(b.ConvertToJSON()); } JSONArray bookmarks = new JSONArray(); foreach (BeatmapBookmark b in _bookmarks) { bookmarks.Add(b.ConvertToJSON()); } mainNode["_notes"] = notes; mainNode["_obstacles"] = obstacles; mainNode["_events"] = events; mainNode["_BPMChanges"] = bpm; mainNode["_bookmarks"] = bookmarks; using (StreamWriter writer = new StreamWriter(directoryAndFile, false)) writer.Write(mainNode.ToString()); return(true); } catch (Exception e) { Debug.LogException(e); return(false); } }