IEnumerator LoadBatchContentByAverage(JRoomContentConfig.JBatchContentElement e, float interval, bool spawnEffect) { List <string> allEntityName = e.GetAllEntityNames(room.random); //全房间平均 Vector3[] positions; yield return(null); }
IEnumerator LoadBatchContentBySpawnPoint(JRoomContentConfig.JBatchContentElement e, float interval, bool spawnEffect) { yield return(null); }
IEnumerator LoadBatchContentByNear(JRoomContentConfig.JBatchContentElement e, float interval, bool spawnEffect) { List <string> allEntityName = e.GetAllEntityNames(room.random); yield return(null); }