예제 #1
0
    // Update is called once per frame
    void Update()
    {
        if (paramFunc == null || !m_mat)
        {
            return;
        }

        //float param = paramFunc.Execute();
        float param = JAudioAnalysis_maxAmp.Instance().GetMaxAmp();

        m_mat.SetTextureOffset("_MainTex", new Vector2(0, param * m_magnify));
    }
 private void Awake()
 {
     m_instance = this;
 }