void Awake() { //Managers itemsInfoMgr = Singleton.GetInstance("ItemsInfoMgr") as ItemsInfoMgr; toolMgr = Singleton.GetInstance("ToolMgr") as ToolMgr; PanelInit(); }
private int m_iIndex; //当前图片序号 void Awake() { //Get Managers uiMgr = Singleton.GetInstance("UIMgr") as UIMgr; itemsInfoMgr = Singleton.GetInstance("ItemsInfoMgr") as ItemsInfoMgr; GetButtons(); img_photo = transform.FindChild("Img_Photo").GetComponent<Image>(); }
void Awake() { itemInfoMgr = Singleton.GetInstance("ItemsInfoMgr") as ItemsInfoMgr; audioMgr = Singleton.GetInstance("AudioMgr") as AudioMgr; networkMgr = Singleton.GetInstance("NetworkMgr") as NetworkMgr; //Add tools to list list_Tools.Add(new Tool_Handprint()); list_Tools.Add(new Tool_Bloodstain()); //alloc array m_bToolsActive = new bool[list_Tools.Count]; m_iToolResult = new int[list_Tools.Count]; }
void Awake() { if (Instance != this) { Destroy(gameObject); Debug.Log("DestroyedObjectPersist"); } else { DontDestroyOnLoad(gameObject); } audioMgr = GetComponent<AudioMgr>(); itemsInfoMgr = GetComponent<ItemsInfoMgr>(); networkMgr = GetComponent<NetworkMgr>(); toolMgr = GetComponent<ToolMgr>(); uiMgr = GetComponent<UIMgr>(); }
void Awake() { uiMgr = Singleton.GetInstance("UIMgr") as UIMgr; itemsInfoMgr = Singleton.GetInstance("ItemsInfoMgr") as ItemsInfoMgr; }