// Token: 0x0600188E RID: 6286 RVA: 0x00083E44 File Offset: 0x00082044 public AvatarGearParts GetRagdollGear() { AvatarGearParts avatarGearParts = new AvatarGearParts(); try { IUnityItem unityItem; bool flag; if (this._items.TryGetValue(global::LoadoutSlotType.GearHolo, out unityItem)) { flag = !unityItem.IsLoaded; if (unityItem.Prefab) { HoloGearItem component = unityItem.Prefab.GetComponent <HoloGearItem>(); if (component && component.Configuration.Ragdoll) { avatarGearParts.Base = (UnityEngine.Object.Instantiate(component.Configuration.Ragdoll.gameObject) as GameObject); } else { avatarGearParts.Base = (UnityEngine.Object.Instantiate(PrefabManager.Instance.DefaultRagdoll.gameObject) as GameObject); } } else { avatarGearParts.Base = (UnityEngine.Object.Instantiate(PrefabManager.Instance.DefaultRagdoll.gameObject) as GameObject); } } else { flag = true; avatarGearParts.Base = (UnityEngine.Object.Instantiate(PrefabManager.Instance.DefaultRagdoll.gameObject) as GameObject); } if (flag) { foreach (global::LoadoutSlotType loadoutSlotType in LoadoutManager.GearSlots) { if (this._items.TryGetValue(loadoutSlotType, out unityItem)) { GameObject gameObject = unityItem.Create(Vector3.zero, Quaternion.identity); if (gameObject) { avatarGearParts.Parts.Add(gameObject); } } else if (Singleton <ItemManager> .Instance.TryGetDefaultItem(ItemUtil.ItemClassFromSlot(loadoutSlotType), out unityItem)) { GameObject gameObject2 = unityItem.Create(Vector3.zero, Quaternion.identity); if (gameObject2) { avatarGearParts.Parts.Add(gameObject2); } } } } } catch (Exception exception) { Debug.LogException(exception); } return(avatarGearParts); }
// Token: 0x0600188D RID: 6285 RVA: 0x00083D20 File Offset: 0x00081F20 public AvatarGearParts GetAvatarGear() { bool flag = false; AvatarGearParts avatarGearParts = new AvatarGearParts(); IUnityItem unityItem; if (this._items.TryGetValue(global::LoadoutSlotType.GearHolo, out unityItem)) { avatarGearParts.Base = unityItem.Create(Vector3.zero, Quaternion.identity); } if (!avatarGearParts.Base) { flag = true; avatarGearParts.Base = (UnityEngine.Object.Instantiate(PrefabManager.Instance.DefaultAvatar.gameObject) as GameObject); } if (flag) { foreach (global::LoadoutSlotType loadoutSlotType in LoadoutManager.GearSlots) { if (this._items.TryGetValue(loadoutSlotType, out unityItem)) { GameObject gameObject = unityItem.Create(Vector3.zero, Quaternion.identity); if (gameObject) { avatarGearParts.Parts.Add(gameObject); } } else { GameObject defaultGearItem = Singleton <ItemManager> .Instance.GetDefaultGearItem(ItemUtil.ItemClassFromSlot(loadoutSlotType)); if (defaultGearItem) { GameObject gameObject2 = UnityEngine.Object.Instantiate(defaultGearItem) as GameObject; if (gameObject2) { avatarGearParts.Parts.Add(gameObject2); } } } } } return(avatarGearParts); }