private void Start() { ParseJson(); //获取鼠标下的propUI组件 pickedUpProp = GameObject.Find("PickedUpProp").GetComponent <ItemUIP>(); canvas = GameObject.Find("Canvas").transform; //该组件隐藏 pickedUpProp.HidePropUI(); }
/// <summary> /// 隐藏鼠标上的物品 /// </summary> public void RemovePickItem() { ispicked = false; pickedUpProp.HidePropUI(); }