void ItemOutS(object sender, ItemSlot.ItemEventArgs args) { ItemSlot a = sender as ItemSlot; a.Item = args.Item; WM.MouseGrab = a.Item; args.Cancel = true; }
void CheckItem(object sender, ItemSlot.ItemEventArgs e) { GameObject.Item i = ((e as ItemSlot.ItemEventArgs).Item as GameObject.Item); if (i == null) { e.Cancel = true; } }
void CheckSkill(object sender, ItemSlot.ItemEventArgs e) { //ModularAbility a = e.Item as ModularAbility; //if (e == null) // e.Cancel = true; }