public void MapItemListItemSelected(ItemSelectionActionData itemSelectData) { string text = itemSelectData.ItemView.Text; _selectedMapItem = itemSelectData.Item as MapItem; MapItemName.Value = text; }
public void TextureListItemSelected(ItemSelectionActionData itemSelectData) { string text = itemSelectData.ItemView.Text; int index = 0; switch (text) { case "Sand": index = 0; break; case "Grass": index = 1; break; case "Mud": index = 3; break; case "Stone": index = 2; break; case "Snow": index = 4; break; } _hexMapEditor.SetTerrainTypeIndex(index); _terrainTypeIndex = index; Debug.Log("SetTerrainTypeIndex " + index); }
public void ListSelectionChanged(ItemSelectionActionData data) { if (data.Item != null) { ServerDetails serverDetails = (ServerDetails)data.Item; EnterServerDetails(serverDetails); } }
public void SectionSelected(ItemSelectionActionData eventData) { ContentViewSwitcher.SwitchTo(eventData.ItemView.Text + "View"); }
public void ViewpointChanged(ItemSelectionActionData eventData) { Viewpoints.SelectedItem.Move(); }
/// <summary> /// Adds new item to the list. /// </summary> public void ListItemSelected(ItemSelectionActionData itemSelectData) { SelectedItemLabel.Text.Value = itemSelectData.ItemView.Text; }
public void CreateGameTypeSelected(ItemSelectionActionData actionData) { createGameType = actionData.ItemView.Text.Value; }
public void SearchGameTypeSelected(ItemSelectionActionData actionData) { searchGameType = actionData.ItemView.Text.Value; }
/// <summary> /// Called when an item in the combo box is selected. /// </summary> public void ItemSelected(ItemSelectionActionData actionData) { // activate remove button and label description CanRemove.Value = Menus.Count > 1; Label.IsVisible.Value = true; }