예제 #1
0
 public void Action(int number, IEnumerable <uLink.NetworkPlayer> targets, params object[] arguments)
 {
     base.networkView.RPC(ItemRepresentation.ActionRPC(number), targets, arguments);
 }
예제 #2
0
 public void Action <T>(int number, IEnumerable <uLink.NetworkPlayer> targets, T argument)
 {
     base.networkView.RPC <T>(ItemRepresentation.ActionRPC(number), targets, argument);
 }
예제 #3
0
 public void Action(int number, uLink.NetworkPlayer target)
 {
     base.networkView.RPC(ItemRepresentation.ActionRPC(number), target, new object[0]);
 }
예제 #4
0
 public void Action(int number, uLink.RPCMode mode, params object[] arguments)
 {
     base.networkView.RPC(ItemRepresentation.ActionRPC(number), mode, arguments);
 }
예제 #5
0
 public void Action <T>(int number, uLink.RPCMode mode, T argument)
 {
     base.networkView.RPC <T>(ItemRepresentation.ActionRPC(number), mode, argument);
 }
예제 #6
0
 public void Action(int number, uLink.RPCMode mode)
 {
     base.networkView.RPC(ItemRepresentation.ActionRPC(number), mode, new object[0]);
 }