ItemModel itemModel; //道具的单例 // Use this for initialization void Start() { grid = Resources.Load <GameObject>("item"); //从resources文件夹读取道具的预制物 content = GameObject.Find("Content").gameObject; itemModel = ItemModel.GetInstance(); OpenBag(); }
public GameObject story5; //剧情 // Use this for initialization void Start() { itemInfo = GameObject.FindGameObjectWithTag("ItemInfo"); name = itemInfo.transform.FindChild("nameInf").FindChild("name").GetComponent <Text>(); anim = itemInfo.GetComponent <Animator>(); gridScript = GetComponent <Grid>(); itemModel = ItemModel.GetInstance(); playerModel = PlayerModel.GetInstance(); playerPos = PlayerPos.GetInstance(); }
// Use this for initialization void Start() { monsterModel = MonsterModel.GetInstance(); itemModel = ItemModel.GetInstance(); magicModel = MagicModel.GetInstance(); playerModel = PlayerModel.GetInstance(); OnXmlLoadEnemy(); OnXmlLoadItem(); OnXmlLoadPlayer(); OnXmlLoadMagic(); }
// Use this for initialization void Start() { player = GameObject.Find("luna"); anim = GetComponent <Animator>(); turn = GameObject.Find("GameControl").GetComponent <TurnSwitch>(); takedamage = GameObject.Find("GameControl").GetComponent <TakeDamage>(); characterController = player.GetComponent <CharacterController>(); playerModel = PlayerModel.GetInstance(); monsterInfo = gameObject.GetComponent <MonsterInfo>(); itemModel = ItemModel.GetInstance(); bag = GameObject.Find("Bag").GetComponent <Bag>(); ico = GameObject.Find("GetItem").transform.FindChild("ItemInfo").FindChild("frame").FindChild("ico").GetComponent <Image>(); name = GameObject.Find("GetItem").transform.FindChild("ItemInfo").FindChild("nameInfo").FindChild("name").GetComponent <Text>(); explain = GameObject.Find("GetItem").transform.FindChild("ItemInfo").FindChild("explain").FindChild("explainText").GetComponent <Text>(); bgmBattle = GameObject.Find("BGM_battleNormal").GetComponent <AudioSource>(); BGM_cench = GameObject.Find("BGM_cench").GetComponent <AudioSource>(); getSound = GameObject.Find("GetSound").GetComponent <AudioSource>(); lightPunchAudio = GameObject.Find("LightPunchAudio").GetComponent <AudioSource>(); }
// Use this for initialization void Start() { itemModel = ItemModel.GetInstance(); bag = GameObject.Find("Bag").GetComponent <Bag>(); }