public static void Init() { ItemEditor window = EditorWindow.GetWindow <ItemEditor> (); window.minSize = new Vector2(800, 400); window.Show(); }
private static void Init() { ItemEditor window = (ItemEditor)EditorWindow.GetWindow(typeof(ItemEditor)); window.position = new Rect(Screen.width / 2f, Screen.height / 2f, 400f, 700f); window.Show(); }
protected override void OnCopyItem(object parameter) { if (parameter == null || !CanEditItem(parameter)) return; var item = ((ItemWrapper) parameter).WrappedItem; ItemWrapper copy; if (item is WeaponRecord) copy = new WeaponWrapper(); else copy = new ItemWrapper(); copy.Name = I18NDataManager.Instance.ReadText(item.NameId); copy.TypeId = (int) item.TypeId; copy.Description = I18NDataManager.Instance.ReadText(item.DescriptionId); copy.IconId = item.IconId; copy.Level = item.Level; copy.RealWeight = item.RealWeight; copy.Cursed = item.Cursed; copy.UseAnimationId = item.UseAnimationId; copy.Usable = item.Usable; copy.Targetable = item.Targetable; copy.Price = item.Price; copy.TwoHanded = item.TwoHanded; copy.Etheral = item.Etheral; copy.ItemSetId = (uint) item.ItemSetId; copy.Criteria = item.Criteria; copy.CriteriaTarget = item.CriteriaTarget; copy.HideEffects = item.HideEffects; copy.Enhanceable = item.Enhanceable; copy.NonUsableOnAnother = item.NonUsableOnAnother; copy.AppearanceId = item.AppearanceId; copy.SecretRecipe = item.SecretRecipe; copy.RecipeIds = item.RecipeIds; copy.BonusIsSecret = item.BonusIsSecret; copy.WrappedEffects = new ObservableCollection<EffectWrapper>(item.PossibleEffects.Select(EffectWrapper.Create)); copy.FavoriteSubAreas = item.FavoriteSubAreas; copy.FavoriteSubAreasBonus = item.FavoriteSubAreasBonus; copy.Weight = item.Weight; if (item is WeaponRecord) { var weapon = item as WeaponRecord; var copy_weapon = copy as WeaponWrapper; copy_weapon.ApCost = weapon.ApCost; copy_weapon.MinRange = weapon.MinRange; copy_weapon.Range = weapon.Range; copy_weapon.CastInLine = weapon.CastInLine; copy_weapon.CastInDiagonal = weapon.CastInDiagonal; copy_weapon.CastTestLos = weapon.CastTestLos; copy_weapon.CriticalHitProbability = weapon.CriticalHitProbability; copy_weapon.CriticalHitBonus = weapon.CriticalHitBonus; copy_weapon.CriticalFailureProbability = weapon.CriticalFailureProbability; } var editor = new ItemEditor(copy); editor.Show(); }
protected override void OnEditItem(object parameter) { if (parameter == null || !CanEditItem(parameter)) return; var editor = new ItemEditor(( (ItemWrapper)parameter ).WrappedItem); editor.Show(); }
static void Init() { // Get existing open window or if none, make a new one: ItemEditor editor = (ItemEditor)EditorWindow.GetWindow(typeof(ItemEditor)); editor.minSize = new Vector2(1000, 600); editor.Show(); }
public static bool LoadItem(int instanceId, int line) { var obj = EditorUtility.InstanceIDToObject(instanceId); if (obj is ItemTemplate) { ItemEditor editor = GetWindow <ItemEditor>(); editor.Show(); return(true); } return(false); }
public override void DoWindowContents(Rect inRect) { Text.Font = GameFont.Small; Widgets.Label(new Rect(0, 0, 450, 20), Translator.Translate("SettlementMarketTitle")); int defSize = stockList.Count * 45; Rect scrollRectFact = new Rect(0, 50, 590, 495); Rect scrollVertRectFact = new Rect(0, 0, scrollRectFact.x, defSize); Widgets.DrawBox(new Rect(0, 49, 595, 500)); Widgets.BeginScrollView(scrollRectFact, ref scrollPosition, scrollVertRectFact); int x = 0; for (int i = 0; i < stockList.Count; i++) { if (i >= stockList.Count) { break; } Thing good = stockList[i]; Widgets.DrawBoxSolid(new Rect(5, x, 575, 40), new Color(0, 0, 0, 0.75f)); Widgets.Label(new Rect(5, x, 240, 40), good.Label); int.TryParse(Widgets.TextField(new Rect(245, x, 215, 40), good.stackCount.ToString()), out good.stackCount); if (Widgets.ButtonText(new Rect(460, x, 110, 40), Translator.Translate("DeleteGood"))) { DeleteGood(good); } x += 44; } Widgets.EndScrollView(); if (Widgets.ButtonText(new Rect(0, 560, 610, 20), Translator.Translate("RegenerateStock"))) { RegenerateStock(); } if (Widgets.ButtonText(new Rect(0, 590, 610, 20), Translator.Translate("AddNewItemIntoStock"))) { itemsMenu.Show(stockList); } }
private void bItemListEditor_Click(object sender, EventArgs e) { ItemEditor.Show(); }
private void mItemIncl_Click(object sender, EventArgs e) { ItemEditor.Show(); }
private void OnCreateWeapon(object parameter) { var editor = new ItemEditor(new WeaponWrapper()); editor.Show(); }
private static void OnCreateItem(object parameter) { var editor = new ItemEditor(new ItemWrapper()); editor.Show(); }
static void ShowEditWindow() { ItemEditor myWindow = (ItemEditor)EditorWindow.GetWindow(typeof(ItemEditor), false, "", true); //创建窗口 myWindow.Show(); //展示 }
public override void DoWindowContents(Rect inRect) { Text.Font = GameFont.Small; Widgets.Label(new Rect(0, 0, 240, 20), Translator.Translate("AdditemStashTitle")); Widgets.Label(new Rect(0, 25, 300, 20), Translator.Translate("SiteParts")); int size2 = DefDatabase <SitePartDef> .AllDefsListForReading.Count * 25; Rect scrollRectFact2 = new Rect(0, 45, 300, 200); Rect scrollVertRectFact2 = new Rect(0, 0, scrollRectFact2.x, size2); Widgets.BeginScrollView(scrollRectFact2, ref scroll, scrollVertRectFact2); int x = 0; foreach (var sitePart in DefDatabase <SitePartDef> .AllDefsListForReading) { if (Widgets.RadioButtonLabeled(new Rect(0, x, 290, 20), sitePart.defName, parts.Contains(sitePart))) { if (parts.Contains(sitePart)) { parts.Remove(sitePart); } else { parts.Add(sitePart); } } x += 22; } Widgets.EndScrollView(); Widgets.Label(new Rect(310, 25, 240, 20), Translator.Translate("FactionOwner")); int factionDefSize = Find.FactionManager.AllFactionsListForReading.Count * 25; Rect scrollRectFact3 = new Rect(310, 48, 300, 200); Rect scrollVertRectFact3 = new Rect(0, 0, scrollRectFact3.x, factionDefSize); Widgets.BeginScrollView(scrollRectFact3, ref scroll2, scrollVertRectFact3); x = 0; foreach (var spawnedFaction in Find.FactionManager.AllFactionsListForReading) { if (Widgets.ButtonText(new Rect(0, x, 290, 20), spawnedFaction.Name)) { selectedFaction = spawnedFaction; } x += 22; } Widgets.EndScrollView(); Widgets.Label(new Rect(0, 270, 290, 40), Translator.Translate("ThreatPoint")); Widgets.TextFieldNumeric(new Rect(300, 270, 320, 20), ref threatsFloat, ref threats, 0, 2000000); int defSize = stock.Count * 45; Rect scrollRectFact = new Rect(0, 320, 620, 235); Rect scrollVertRectFact = new Rect(0, 0, scrollRectFact.x, defSize); Widgets.DrawBox(new Rect(0, 320, 620, 240)); Widgets.BeginScrollView(scrollRectFact, ref scroll, scrollVertRectFact); x = 0; for (int i = 0; i < stock.Count; i++) { if (i >= stock.Count) { break; } Thing good = stock[i]; Widgets.DrawBoxSolid(new Rect(5, x, 615, 40), new Color(0, 0, 0, 0.75f)); Widgets.Label(new Rect(5, x, 240, 40), good.Label); int.TryParse(Widgets.TextField(new Rect(245, x, 215, 40), good.stackCount.ToString()), out good.stackCount); if (Widgets.ButtonText(new Rect(510, x, 110, 40), Translator.Translate("DeleteGood"))) { DeleteGood(good); } x += 44; } Widgets.EndScrollView(); if (Widgets.ButtonText(new Rect(0, 565, 630, 20), Translator.Translate("CreateNewItemToStash"))) { editor.Show(stock); } Widgets.Label(new Rect(0, 600, 630, 20), $"Selected tile ID: {Find.WorldSelector.selectedTile}"); if (Widgets.ButtonText(new Rect(0, 625, 630, 20), Translator.Translate("AddNewItemStash"))) { AddItemStash(); } }