public async void OnItemDropped(ItemDroppedEventArgs ev) { if (Instance.Config.EventsToLog.PlayerItemDropped && (!ev.Player.DoNotTrack || !Instance.Config.ShouldRespectDoNotTrack)) { await Network.SendAsync(new RemoteCommand("log", "gameEvents", string.Format(Language.HasDropped, ev.Player.Nickname, Instance.Config.ShouldLogUserIds ? ev.Player.UserId : Language.Redacted, ev.Player.Role, ev.Pickup.ItemId))).ConfigureAwait(false); } }
// Token: 0x0600000B RID: 11 RVA: 0x000025A0 File Offset: 0x000007A0 private static void HandleDroppedItem(ItemDroppedEventArgs ev) { /*if (SameThings.ItemAutoCleanup <= 0 || SameThings.ItemCleanupIgnore.Contains((int)ev.Pickup.ItemId)) * { * return; * } * State.Pickups.Add(ev.Pickup, State.CleanupTime + SameThings.ItemAutoCleanup);*/ }
private static void HandleDroppedItem(ItemDroppedEventArgs ev) { if (Plugin.Config.ItemAutoCleanup == 0 || Plugin.Config.ItemCleanupIgnore.Contains(ev.Pickup.ItemId)) { return; } State.Pickups.Enqueue(ev.Pickup); }
public void OnDropItem(ItemDroppedEventArgs ev) { try { ResetAFKTime(ev.Player); } catch (Exception e) { Log.Error($"ERROR In OnDropItem(): {e}"); } }
public void RunWhenPlayerDropsItem(ItemDroppedEventArgs ev) { if (ev.Player != _ply) { return; } if (ev.Pickup.ItemId.IsWeapon()) { Destroy(ev.Pickup.gameObject); } }
public void RunWhenPlayerDropsItem(ItemDroppedEventArgs d) { if (d.Player != Hub) { return; } if (d.Pickup.ItemId.IsGun()) { UnityEngine.Object.Destroy(d.Pickup.gameObject); } }
protected void PlayerAbsence(DOLEvent e, object sender, EventArgs args) { Realm = 0; if (e == PlayerInventoryEvent.ItemDropped) { ItemDroppedEventArgs idArgs = args as ItemDroppedEventArgs; if (idArgs.SourceItem.Name != m_item.Name) { return; } idArgs.GroundItem.RemoveFromWorld(); PlayerLoosesRelic(false); return; } PlayerLoosesRelic(true); }
private static bool Prefix(Inventory __instance, int itemInventoryIndex) { try { if (!__instance._iawRateLimit.CanExecute(true) || itemInventoryIndex < 0 || itemInventoryIndex >= __instance.items.Count) { return(false); } Inventory.SyncItemInfo syncItemInfo = __instance.items[itemInventoryIndex]; if (__instance.items[itemInventoryIndex].id != syncItemInfo.id) { return(false); } var droppingItemEventArgs = new DroppingItemEventArgs(API.Features.Player.Get(__instance.gameObject), syncItemInfo); Player.OnDroppingItem(droppingItemEventArgs); syncItemInfo = droppingItemEventArgs.Item; if (!droppingItemEventArgs.IsAllowed) { return(false); } Pickup droppedPickup = __instance.SetPickup(syncItemInfo.id, syncItemInfo.durability, __instance.transform.position, __instance.camera.transform.rotation, syncItemInfo.modSight, syncItemInfo.modBarrel, syncItemInfo.modOther); __instance.items.RemoveAt(itemInventoryIndex); var itemDroppedEventArgs = new ItemDroppedEventArgs(API.Features.Player.Get(__instance.gameObject), droppedPickup); Player.OnItemDropped(itemDroppedEventArgs); return(false); } catch (Exception e) { API.Features.Log.Error($"Exiled.Events.Patches.Events.Player.ItemDrop: {e}\n{e.StackTrace}"); return(true); } }
private static void Mobile_ItemDropped(Mobile m, ItemDroppedEventArgs args) { var item = args.Item; var bounced = args.Bounced; if (bounced) { return; } var map = m.Map; var root = item.RootParent; if (map != null && (root == null || root is Item)) { Packet p = null; foreach (var ns in map.GetClientsInRange(m.Location)) { if (ns.Mobile != m && ns.Mobile.CanSee(m)) { if (p == null) { IEntity trg; if (root == null) { trg = new DummyEntity(Serial.Zero, item.Location, map); } else { trg = new DummyEntity(((Item)root).Serial, ((Item)root).Location, map); } p = Packet.Acquire(new DragEffect(m, trg, item.ItemID, item.Hue, item.Amount)); } ns.Send(p); } } Packet.Release(p); } }
private void ultraExplorerBar1_ItemDropped(object sender, ItemDroppedEventArgs e) { // Iterate through Groups foreach (UltraExplorerBarGroup aGroup in ultraExplorerBar1.Groups) { mGroupItemTag agtag = (mGroupItemTag)aGroup.Tag; int itemrankcnt = 0; // Reorder Items in the Group foreach (UltraExplorerBarItem anItem in aGroup.Items) { mGroupItemTag atag = (mGroupItemTag)anItem.Tag; atag.Rank = itemrankcnt++; string sql = "UPDATE TaskItems SET Rank =" + atag.Rank.ToString() + ", ParentID = " + agtag.ID + " WHERE ID=" + atag.ID + ";"; VWA4Common.DB.Update(sql); } } /// Update the Taskbar // UCTaskList is listening to week start event, so cause it to fire & reload trackerDetector.FireWeekStart(); }
/// <summary> /// Called when an object is dropped onto this control /// </summary> /// <param name="e"></param> protected override void OnDragDrop(DragEventArgs e) { // is there a current drop-target node? if (_dropTargetNode != null) { try { object dragDropData = GetDragDropData(e); // ask the node to accept the drop DragDropKind result = _dropTargetNode.AcceptDrop(dragDropData, GetDragDropKind(e.Effect), _dropPosition); // be sure to set the resulting effect in the event args, so that it gets communicated // back to the initiator of the drag drop operation e.Effect = GetDragDropEffect(result); // Fire the item dropped event if (e.Effect != DragDropEffects.None) { ItemDroppedEventArgs args = new ItemDroppedEventArgs(dragDropData, result); EventsHelper.Fire(_itemDropped, this, args); } } catch (Exception ex) { Platform.Log(LogLevel.Error, ex); } // remove highlighting from drop target node HighlightNode(_dropTargetNode, false); SetInsertMark(_dropTargetNode, DragDropPosition.Default); } // clear the drop target node _dropTargetNode = null; _dropEffect = DragDropEffects.None; _dropPosition = DragDropPosition.Default; base.OnDragDrop(e); }
public void OnItemDropped(ItemDroppedEventArgs e) { e.Player.ShowHint("Wypadło ci coś dzbanie"); ItemType typ = e.Pickup.ItemId; if (typ == ItemType.MicroHID) { e.Pickup.durability = 0f; e.Player.ShowHint("Rozładował ci się HID dzbanie"); } else if (typ == ItemType.Coin) { e.Player.IsBypassModeEnabled = true; e.Player.ShowHint("Magiczna moneta otwiera każde drzwi na twej drodze"); e.Pickup.Delete(); } else if (typ == ItemType.Adrenaline) { e.Pickup.SetIDFull(ItemType.SCP500); e.Player.ShowHint("Ale heca SCP-500"); } }
/// <summary> /// Invoked after an item has been dropped. /// </summary> /// <param name="ev">The <see cref="ItemDroppedEventArgs"/> instance.</param> public static void OnItemDropped(ItemDroppedEventArgs ev) => ItemDropped.InvokeSafely(ev);
/// <summary> /// Drop an item onto the Explorer Bar - items can only be UserDataFields /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void userDataExplorerBar_ItemDropped(object sender, ItemDroppedEventArgs e) { }
private void MyItemDroppedHandler(ItemDroppedEventArgs <Draggable> e) { Debug.Log($"{e.ContainedItem.name} was dropped into {name}"); }
public void OnItemDropped(ItemDroppedEventArgs ev) { AmmoDropped(ev.Pickup); }
public void OnPlayerDroppedItem(PlayerDroppedItemEvent e) { var @event = new ItemDroppedEventArgs(Player.Get(e.Player.gameObject), e.Pickup); Handlers.Player.OnItemDropped(@event); }