public bool Equals(DestinyDerivedItemDefinition input) { if (input == null) { return(false); } return (( ItemHash == input.ItemHash || (ItemHash.Equals(input.ItemHash)) ) && ( ItemName == input.ItemName || (ItemName != null && ItemName.Equals(input.ItemName)) ) && ( ItemDetail == input.ItemDetail || (ItemDetail != null && ItemDetail.Equals(input.ItemDetail)) ) && ( ItemDescription == input.ItemDescription || (ItemDescription != null && ItemDescription.Equals(input.ItemDescription)) ) && ( IconPath == input.IconPath || (IconPath != null && IconPath.Equals(input.IconPath)) ) && ( VendorItemIndex == input.VendorItemIndex || (VendorItemIndex.Equals(input.VendorItemIndex)) )); }