public void OnClick() { if (Globals.mouseClickAction == Globals.MouseClickAction.NoClick) { Debug.Log("Clicked item"); ItemClickHandler.spawnableItem = Item; ItemClickHandler.buttonClicked = gameObject; ItemClickHandler.ItemClicked(); } }
private void OnItemClick(object sender, FileDocumentAdapter.ItemEventArgs e) { ItemClickHandler?.Invoke(e?.Item); }