public Dictionary <string, Item> GetItems(byte type) { ItemCacheL2 level2Cache = GetLevel2Cache(type); string[] ids = null; Dictionary <string, Item> result = new Dictionary <string, Item>(); if (level2Cache.TryGetIds(out ids)) { if (ids != null) { for (int i = 0; i < ids.Length; i++) { Item it; if (level2Cache.TryGetItem(ids[i], out it)) { result.Add(ids[i], it); } } } } return(result); }
/// <summary> /// Tries to retrieve an <see cref = "Item" />. /// </summary> /// <param name = "itemType"> /// The item Type. /// </param> /// <param name = "itemId"> /// The item id. /// </param> /// <param name = "item"> /// The found item. /// </param> /// <returns> /// true if item was found. /// </returns> public bool TryGetItem(byte itemType, string itemId, out Item item) { ItemCacheL2 level2Cache = this.GetLevel2Cache(itemType); return(level2Cache.TryGetItem(itemId, out item)); }
public bool TryGetItem(byte itemType, Vector3 center, float radius, Func <Item, bool> customFilter, out Item item) { ItemCacheL2 level2Cache = this.GetLevel2Cache(itemType); return(level2Cache.TryGetItem(center, radius, customFilter, out item)); }