예제 #1
0
        private void TeleportAllItemBalls()
        {
            try
            {
                if (ItemBallCollectables == null || ItemBallCollectables.Count == 0)
                {
                    return;
                }
                if (ItemBallCollectables != null)
                {
                    for (int i = 0; i < ItemBallCollectables._size; i++)
                    {
                        var obj  = ItemBallCollectables.get_Item(i);
                        var body = obj.GetComponent <Rigidbody>();
                        body.velocity = novelocity;
                        DebugLog(": Teleporting " + obj.name + " To Your location...");
                        MelonModLogger.Log(": Teleporting " + ItemBallCollectables.Count + " ItemBalls To Your location...");

                        Vector3 position = player.transform.position + player.transform.forward;
                        DebugLog("Selected position is : " + position.ToString());

                        obj.transform.position = position;
                    }
                }
            }
            catch (Exception)
            {
            }
        }
예제 #2
0
 private void AddItemBallCollectable(Transform transform)
 {
     if (ItemBallCollectables == null)
     {
         ItemBallCollectables = new List <Transform>();
     }
     if (!ItemBallCollectables.Contains(transform))
     {
         ItemBallCollectables.Add(transform);
         DebugLog("ItemBallCollectables Registered " + transform.name);
     }
 }
예제 #3
0
        private void RefreshRemovedCollectables()
        {
            if (allCollectables != null)
            {
                for (int i = allCollectables.Count - 1; i >= 0; i--)
                {
                    ObjectDestructable component = allCollectables.get_Item(i).GetComponent <ObjectDestructable>();
                    bool     IsBroken            = component != null && component._isDead;
                    SaveItem component2          = allCollectables.get_Item(i).GetComponent <SaveItem>();
                    bool     HasBeenCollected    = component2 != null && component2.saveState.bodySlot > SaveState.BodySlot.NONE;

                    if (allCollectables.get_Item(i) == null || IsBroken || HasBeenCollected)
                    {
                        var ItemToRemove = allCollectables.get_Item(i).gameObject.transform;

                        if (allCollectables.Contains(ItemToRemove))
                        {
                            DebugLog("RefreshRemovedCollectables Removing AllCollectables: " + ItemToRemove.name);
                            allCollectables.Remove(ItemToRemove);
                        }
                        if (CratesCollectables.Contains(ItemToRemove))
                        {
                            DebugLog("RefreshRemovedCollectables Removing Crate : " + ItemToRemove.name);
                            CratesCollectables.Remove(ItemToRemove);
                        }
                        if (CapsuleCollectables.Contains(ItemToRemove))
                        {
                            DebugLog("RefreshRemovedCollectables Removing Capsule :" + ItemToRemove.name);
                            CapsuleCollectables.Remove(ItemToRemove);
                        }
                        if (ItemBallCollectables.Contains(ItemToRemove))
                        {
                            DebugLog("RefreshRemovedCollectables Removing ItemBall : " + ItemToRemove.name);
                            ItemBallCollectables.Remove(ItemToRemove);
                        }
                    }
                }
                DebugLog("RefreshRemovedCollectables Method Done, calling for RefreshExistingCollectables.");
                RefreshExistingCollectables();
            }
        }
예제 #4
0
 private void DecreaseItemBallSize()
 {
     try
     {
         if (ItemBallCollectables == null || ItemBallCollectables.Count == 0)
         {
             return;
         }
         if (ItemBallCollectables != null)
         {
             for (int i = 0; i < ItemBallCollectables._size; i++)
             {
                 var obj = ItemBallCollectables.get_Item(i);
                 obj.localScale = obj.localScale / 2;
             }
         }
     }
     catch (Exception)
     {
     }
 }